Définit l'autorisation d'identité pour la zone d'où vient le code. Cette classe ne peut pas être héritée.
Espace de noms : System.Security.Permissions
Assembly : mscorlib (dans mscorlib.dll)
Visual Basic (Déclaration)
<SerializableAttribute> _
<ComVisibleAttribute(True)> _
Public NotInheritable Class ZoneIdentityPermission
Inherits CodeAccessPermission
Visual Basic (Utilisation)
Dim instance As ZoneIdentityPermission
[SerializableAttribute]
[ComVisibleAttribute(true)]
public sealed class ZoneIdentityPermission : CodeAccessPermission
[SerializableAttribute]
[ComVisibleAttribute(true)]
public ref class ZoneIdentityPermission sealed : public CodeAccessPermission
/** @attribute SerializableAttribute() */
/** @attribute ComVisibleAttribute(true) */
public final class ZoneIdentityPermission extends CodeAccessPermission
SerializableAttribute
ComVisibleAttribute(true)
public final class ZoneIdentityPermission extends CodeAccessPermission
Cette autorisation peut déterminer si le code appelant est issu d'une certaine zone. Les zones sont configurées en fonction des options de Microsoft Internet Explorer et sont mappées à partir des URL par le composant IInternetSecurityManager d'Internet Explorer et les API associées. Seules des correspondances exactes de zones sont définies pour cette autorisation ; une URL ne peut appartenir qu'à une zone.
-
Zone intranet : la zone intranet est utilisée pour le contenu situé sur l'intranet d'une société. Comme les serveurs sont protégés par le pare-feu de la société, un niveau de confiance supérieur est assigné au contenu figurant sur l'intranet.
-
Zone Sites de confiance : la zone Sites de confiance est utilisée pour le contenu de sites Web considérés comme étant plus fiables que d'autres sites Internet. Les utilisateurs peuvent se servir de cette zone pour assigner un plus haut niveau de confiance à des sites Internet spécifiques. Les URL de ces sites Web de confiance doivent être mappées dans cette zone par l'utilisateur. Par défaut, les sites de la zone Sites de confiance ne reçoivent pas un niveau de confiance plus élevé que les sites de la zone Internet. Pour que les sites de cette zone bénéficient d'un niveau de confiance supérieur, un utilisateur (ou une société) doit modifier le niveau de confiance accordé à la zone.
-
Zone Internet : la zone Internet est utilisée pour les sites Web de l'Internet qui n'appartiennent pas à une autre zone. Les valeurs par défaut autorisent au code téléchargé à partir de ces sites un accès minimal aux ressources résidant sur l'ordinateur de l'utilisateur. Les sites Web qui ne sont pas mappés dans d'autres zones reviennent automatiquement à cette zone.
-
Zone Sites sensibles : la zone Sites sensibles est utilisée pour les sites Web dont le contenu risque de causer ou a pu causer des problèmes lors de son téléchargement. Elle peut servir à empêcher le code téléchargé à partir de ces sites de s'exécuter sur l'ordinateur de l'utilisateur. Les URL de ces sites Web qui ne sont pas dignes de confiance doivent être mappées dans cette zone par l'utilisateur.
-
Zone Ordinateur local : la zone Ordinateur local est une zone implicite utilisée pour le contenu résidant sur l'ordinateur de l'utilisateur. Le contenu qui se trouve sur l'ordinateur de l'utilisateur, sauf s'il a été mis en cache par Internet Explorer sur le système local, est traité avec un niveau de confiance très élevé.
Remarque |
|---|
| Dans les versions 1.0 et 1.1 du .NET Framework, les autorisations d'identité ne peuvent pas avoir la valeur d'état d'autorisation Unrestricted. Dans la version 2.0 du .NET Framework, les autorisations d'identité peuvent avoir n'importe quelle valeur d'état d'autorisation. Cela signifie que dans la version 2.0, les autorisations d'identité ont le même comportement que les autorisations qui implémentent l'interface IUnrestrictedPermission. Pour plus d'informations sur l'exécution des applications de la version 2.0 avec la stratégie CAS de la version 1.1, consultez <legacyV1CASPolicy>, élément. |
Imports System
Imports System.Security
Imports System.Security.Permissions
Imports Microsoft.VisualBasic
Module Module1
Public Class ZoneIdentityDemo
' IsSubsetOf determines whether the current permission is a subset of the specified permission.
Private Function IsSubsetOfDemo() As Boolean
Dim returnValue As Boolean = True
Dim zone1, zone2 As SecurityZone
Dim zoneIdPerm1, zoneIdPerm2 As ZoneIdentityPermission
Dim zoneGen1 As New zoneGenerator()
Dim zoneGen2 As New zoneGenerator()
zoneGen1.ResetIndex()
While zoneGen1.CreateZone(zone1)
zoneIdPerm1 = New ZoneIdentityPermission(zone1)
zoneGen2.ResetIndex()
Console.WriteLine("********************************************************" & ControlChars.Cr)
While zoneGen2.CreateZone(zone2)
zoneIdPerm2 = New ZoneIdentityPermission(zone2)
Try
If zoneIdPerm1.IsSubsetOf(zoneIdPerm2) Then
Console.WriteLine((zoneIdPerm1.SecurityZone.ToString() & _
" is a subset of " & zoneIdPerm2.SecurityZone.ToString()))
Else
Console.WriteLine((zoneIdPerm1.SecurityZone.ToString() & _
" is not a subset of " & zoneIdPerm2.SecurityZone.ToString()))
End If
Catch e As Exception
Console.WriteLine(("An exception was thrown for subset :" & _
zoneIdPerm1.ToString() & ControlChars.Cr & zoneIdPerm2.ToString() & _
ControlChars.Cr & e.ToString()))
returnValue = False
End Try
ContinueWhile2:
End While
ContinueWhile1:
End While
Return returnValue
End Function 'IsSubsetOfDemo
' Union creates a new permission that is the union of the current permission and the specified permission.
Private Function UnionDemo() As Boolean
Dim returnValue As Boolean = True
Dim zone1, zone2 As SecurityZone
Dim zoneIdPerm1, zoneIdPerm2 As ZoneIdentityPermission
Dim zoneIdPerm3 As IPermission
Dim zoneGen1 As New ZoneGenerator()
Dim zoneGen2 As New ZoneGenerator()
zoneGen1.ResetIndex()
While zoneGen1.CreateZone(zone1)
zoneIdPerm1 = New ZoneIdentityPermission(zone1)
Console.WriteLine("**********************************************************" & ControlChars.Cr)
zoneGen2.ResetIndex()
Try
While zoneGen2.CreateZone(zone2)
zoneIdPerm2 = New ZoneIdentityPermission(zone2)
zoneIdPerm3 = CType(zoneIdPerm1.Union(zoneIdPerm2), ZoneIdentityPermission)
zoneIdPerm3 = zoneIdPerm1.Union(zoneIdPerm2)
If zoneIdPerm3 Is Nothing Then
Console.WriteLine(("The union of " & zone1.ToString() & " and " & _
zone2.ToString() & " is null."))
Else
Console.WriteLine(("The union of " & zoneIdPerm1.SecurityZone.ToString() & " and " _
& zoneIdPerm2.SecurityZone.ToString() & " = " _
& CType(zoneIdPerm3, Object).SecurityZone.ToString()))
End If
ContinueWhile2:
End While
Catch e As Exception
Console.WriteLine(e.Message)
End Try
ContinueWhile1:
End While
Return returnValue
End Function 'UnionDemo
' Intersect creates and returns a new permission that is the intersection of the current
' permission and the permission specified.
Private Function IntersectDemo() As Boolean
Dim returnValue As Boolean = True
Dim zone1, zone2 As SecurityZone
Dim zoneIdPerm1, zoneIdPerm2, zoneIdPerm3 As ZoneIdentityPermission
Dim zoneGen1 As New ZoneGenerator()
Dim zoneGen2 As New ZoneGenerator()
zoneGen1.ResetIndex()
While zoneGen1.CreateZone(zone1)
zoneIdPerm1 = New ZoneIdentityPermission(zone1)
Console.WriteLine("**********************************************************" & ControlChars.Cr)
zoneGen2.ResetIndex()
While zoneGen2.CreateZone(zone2)
zoneIdPerm2 = New ZoneIdentityPermission(zone2)
zoneIdPerm3 = CType(zoneIdPerm1.Intersect(zoneIdPerm2), ZoneIdentityPermission)
If Not (zoneIdPerm3 Is Nothing) Then
Console.WriteLine(("The intersection of " & zone1.ToString() & " and " & _
zone2.ToString() & " = " & CType(zoneIdPerm3, Object).SecurityZone.ToString()))
Else
Console.WriteLine(("The intersection of " & zone1.ToString() & " and " & _
zone2.ToString() & " is null."))
End If
ContinueWhile2:
End While
ContinueWhile1:
End While
Return returnValue
End Function 'IntersectDemo
'Copy creates and returns an identical copy of the current permission.
Private Function CopyDemo() As Boolean
Dim returnValue As Boolean = True
Dim zone1 As SecurityZone
Dim zoneIdPerm1, zoneIdPerm2 As ZoneIdentityPermission
Dim zoneGen1 As New ZoneGenerator()
Dim zoneGen2 As New ZoneGenerator()
zoneGen1.ResetIndex()
While zoneGen1.CreateZone(zone1)
zoneIdPerm1 = New ZoneIdentityPermission(zone1)
zoneGen2.ResetIndex()
Console.WriteLine("********************************************************" & ControlChars.Cr)
Try
zoneIdPerm2 = CType(zoneIdPerm1.Copy(), ZoneIdentityPermission)
Console.WriteLine(("Result of copy = " & zoneIdPerm2.ToString()))
Catch e As Exception
Console.WriteLine(("Copy failed :" & zoneIdPerm1.ToString() & e.ToString()))
GoTo ContinueWhile1
End Try
ContinueWhile1:
End While
Return returnValue
End Function 'CopyDemo
' ToXml creates an XML encoding of the permission and its current state;
' FromXml reconstructs a permission with the specified state from the XML encoding.
Private Function ToFromXmlDemo() As Boolean
Dim returnValue As Boolean = True
Dim zone1 As SecurityZone
Dim zoneIdPerm1, zoneIdPerm2 As ZoneIdentityPermission
Dim zoneGen1 As New ZoneGenerator()
Dim zoneGen2 As New ZoneGenerator()
zoneGen1.ResetIndex()
While zoneGen1.CreateZone(zone1)
zoneIdPerm1 = New ZoneIdentityPermission(zone1)
Console.WriteLine("********************************************************" & ControlChars.Cr)
zoneGen2.ResetIndex()
Try
zoneIdPerm2 = New ZoneIdentityPermission(PermissionState.None)
zoneIdPerm2.FromXml(zoneIdPerm1.ToXml())
Console.WriteLine(("Result of ToFromXml = " & zoneIdPerm2.ToString()))
Catch e As Exception
Console.WriteLine(("ToFromXml failed :" & zoneIdPerm1.ToString() & e.ToString()))
GoTo ContinueWhile1
End Try
ContinueWhile1:
End While
Return returnValue
End Function 'ToFromXmlDemo
' Invoke all demos.
Public Function RunDemo() As Boolean
Dim returnCode As Boolean = True
Dim tempReturnCode As Boolean
' Call the IsSubsetOf demo.
If IsSubsetOfDemo() Then
Console.Out.WriteLine("IsSubsetOf demo completed successfully.")
tempReturnCode = True
Else
Console.Out.WriteLine("IsSubsetOf demo failed.")
tempReturnCode = False
End If
returnCode = tempReturnCode And returnCode
' Call the Union demo.
If UnionDemo() Then
Console.Out.WriteLine("Union demo completed successfully.")
tempReturnCode = True
Else
Console.Out.WriteLine("Union demo failed.")
tempReturnCode = False
End If
returnCode = tempReturnCode And returnCode
' Call the Intersect demo.
If IntersectDemo() Then
Console.Out.WriteLine("Intersect demo completed successfully.")
tempReturnCode = True
Else
Console.Out.WriteLine("Intersect demo failed.")
tempReturnCode = False
End If
returnCode = tempReturnCode And returnCode
' Call the Copy demo.
If CopyDemo() Then
Console.Out.WriteLine("Copy demo completed successfully.")
tempReturnCode = True
Else
Console.Out.WriteLine("Copy demo failed.")
tempReturnCode = False
End If
returnCode = tempReturnCode And returnCode
' Call the ToFromXml demo.
If ToFromXmlDemo() Then
Console.Out.WriteLine("ToFromXml demo completed successfully.")
tempReturnCode = True
Else
Console.Out.WriteLine("ToFromXml demo failed.")
tempReturnCode = False
End If
returnCode = tempReturnCode And returnCode
Return returnCode
End Function
' Test harness.
Public Overloads Shared Sub Main(ByVal args() As [String])
Try
Dim democase As New ZoneIdentityDemo()
Dim returnCode As Boolean = democase.RunDemo()
If returnCode Then
Console.Out.WriteLine("ZoneIdentityPermission demo completed successfully.")
Console.Out.WriteLine("Press the Enter key to exit.")
Dim consoleInput As String = Console.ReadLine()
System.Environment.ExitCode = 100
Else
Console.Out.WriteLine("ZoneIdentityPermission demo failed.")
Console.Out.WriteLine("Press the Enter key to exit.")
Dim consoleInput As String = Console.ReadLine()
System.Environment.ExitCode = 101
End If
Catch e As Exception
Console.Out.WriteLine("ZoneIdentityPermission demo failed.")
Console.WriteLine(e.ToString())
Console.Out.WriteLine("Press the Enter key to exit.")
Dim consoleInput As String = Console.ReadLine()
System.Environment.ExitCode = 101
End Try
End Sub 'Main
End Class 'ZoneIdentityDemo
_
' This class generates ZoneIdentityPermission objects.
Friend Class ZoneGenerator
Private myZone As SecurityZone() = {SecurityZone.NoZone, _
SecurityZone.Internet, _
SecurityZone.Intranet, _
SecurityZone.MyComputer, _
SecurityZone.Untrusted, _
SecurityZone.Trusted}
Private zoneIndex As Integer = 0
Public Sub New()
ResetIndex()
End Sub 'New
Public Sub ResetIndex()
zoneIndex = 0
End Sub 'ResetIndex
' CreateZone creates ZoneIdentityPermission objects.
Public Function CreateZone(ByRef zone As SecurityZone) As Boolean
If zoneIndex >= myZone.Length Then
zone = SecurityZone.NoZone
zoneIndex = zoneIndex + 1
Return False
End If
zone = myZone(zoneIndex)
zoneIndex = zoneIndex + 1
Return True
End Function 'CreateZone
' End of ZoneGenerator.
End Module
using System;
using System.Security;
using System.Security.Permissions;
public class ZoneIdentityDemo
{
// IsSubsetOf determines whether the current permission is a subset of the specified permission.
private bool IsSubsetOfDemo()
{
bool returnValue = true;
SecurityZone zone1, zone2;
ZoneIdentityPermission zoneIdPerm1, zoneIdPerm2;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(out zone1))
{
zoneIdPerm1 = new ZoneIdentityPermission( zone1);
zoneGen2.ResetIndex();
Console.WriteLine("********************************************************\n");
while (zoneGen2.CreateZone(out zone2))
{
zoneIdPerm2 = new ZoneIdentityPermission( zone2);
try
{
if (zoneIdPerm1.IsSubsetOf(zoneIdPerm2))
{
Console.WriteLine(zoneIdPerm1.SecurityZone + " is a subset of " +
zoneIdPerm2.SecurityZone);
}
else
{
Console.WriteLine(zoneIdPerm1.SecurityZone + " is not a subset of " +
zoneIdPerm2.SecurityZone);
}
}
catch (Exception e)
{
Console.WriteLine("An exception was thrown for subset :" + zoneIdPerm1 + "\n" +
zoneIdPerm2 + "\n" + e);
returnValue = false;
}
}
}
return returnValue;
}
// Union creates a new permission that is the union of the current permission and the specified permission.
private bool UnionDemo()
{
bool returnValue = true;
SecurityZone zone1, zone2;
ZoneIdentityPermission zoneIdPerm1, zoneIdPerm2;
IPermission zoneIdPerm3;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(out zone1))
{
zoneIdPerm1 = new ZoneIdentityPermission( zone1);
Console.WriteLine("**********************************************************\n");
zoneGen2.ResetIndex();
while (zoneGen2.CreateZone(out zone2))
{
zoneIdPerm2 = new ZoneIdentityPermission( zone2);
try
{
zoneIdPerm3 = (ZoneIdentityPermission)zoneIdPerm1.Union(zoneIdPerm2);
zoneIdPerm3 = zoneIdPerm1.Union(zoneIdPerm2);
if (zoneIdPerm3 == null)
{
Console.WriteLine("The union of " + zone1 + " and " + zone2 + " is null.");
}
else
{
Console.WriteLine("The union of " + zoneIdPerm1.SecurityZone + " and " +
zoneIdPerm2.SecurityZone + " = " +
((ZoneIdentityPermission)zoneIdPerm3).SecurityZone.ToString());
}
}
catch (Exception e)
{
// Expected exception.
Console.WriteLine("An exception was thrown for union :" + e.Message);
}
}
}
return returnValue;
}
// Intersect creates and returns a new permission that is the intersection of the current
// permission and the permission specified.
private bool IntersectDemo()
{
bool returnValue = true;
SecurityZone zone1, zone2;
ZoneIdentityPermission zoneIdPerm1, zoneIdPerm2, zoneIdPerm3;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(out zone1))
{
zoneIdPerm1 = new ZoneIdentityPermission( zone1);
Console.WriteLine("**********************************************************\n");
zoneGen2.ResetIndex();
while (zoneGen2.CreateZone(out zone2))
{
zoneIdPerm2 = new ZoneIdentityPermission( zone2);
zoneIdPerm3 = (ZoneIdentityPermission)zoneIdPerm1.Intersect(zoneIdPerm2);
if (zoneIdPerm3 != null)
{
Console.WriteLine("The intersection of " + zone1 + " and " + zone2 + " = " +
((ZoneIdentityPermission)zoneIdPerm3).SecurityZone.ToString());
}
else
{
Console.WriteLine("The intersection of " + zone1 + " and " + zone2 + " is null.");
}
}
}
return returnValue;
}
//Copy creates and returns an identical copy of the current permission.
private bool CopyDemo()
{
bool returnValue = true;
SecurityZone zone1;
ZoneIdentityPermission zoneIdPerm1, zoneIdPerm2;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(out zone1))
{
zoneIdPerm1 = new ZoneIdentityPermission( zone1);
zoneGen2.ResetIndex();
Console.WriteLine("********************************************************\n");
try
{
zoneIdPerm2 = (ZoneIdentityPermission)zoneIdPerm1.Copy();
Console.WriteLine("Result of copy = " + zoneIdPerm2.ToString());
}
catch (Exception e)
{
Console.WriteLine("Copy failed :" + zoneIdPerm1.ToString() + e);
continue;
}
}
return returnValue;
}
// ToXml creates an XML encoding of the permission and its current state;
// FromXml reconstructs a permission with the specified state from the XML encoding.
private bool ToFromXmlDemo()
{
bool returnValue = true;
SecurityZone zone1;
ZoneIdentityPermission zoneIdPerm1, zoneIdPerm2;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(out zone1))
{
zoneIdPerm1 = new ZoneIdentityPermission( zone1);
Console.WriteLine("********************************************************\n");
zoneGen2.ResetIndex();
try
{
zoneIdPerm2 = new ZoneIdentityPermission(PermissionState.None);
zoneIdPerm2.FromXml(zoneIdPerm1.ToXml());
Console.WriteLine("Result of ToFromXml = " +
zoneIdPerm2.ToString());
}
catch (Exception e)
{
Console.WriteLine("ToFromXml failed :" + zoneIdPerm1.ToString() + e);
continue;
}
}
return returnValue;
}
// Invoke all demos.
public bool RunDemo()
{
bool returnCode = true;
bool tempReturnCode;
// Call the IsSubsetOf demo.
if (tempReturnCode = IsSubsetOfDemo()) Console.Out.WriteLine("IsSubsetOf demo completed successfully.");
else
Console.Out.WriteLine("IsSubsetOf demo failed.");
returnCode = tempReturnCode && returnCode;
// Call the Union demo.
if (tempReturnCode = UnionDemo()) Console.Out.WriteLine("Union demo completed successfully.");
else
Console.Out.WriteLine("Union demo failed.");
returnCode = tempReturnCode && returnCode;
// Call the Intersect demo.
if (tempReturnCode = IntersectDemo()) Console.Out.WriteLine("Intersect demo completed successfully.");
else
Console.Out.WriteLine("Intersect demo failed.");
returnCode = tempReturnCode && returnCode;
// Call the Copy demo.
if (tempReturnCode = CopyDemo()) Console.Out.WriteLine("Copy demo completed successfully.");
else
Console.Out.WriteLine("Copy demo failed.");
returnCode = tempReturnCode && returnCode;
// Call the ToFromXml demo.
if (tempReturnCode = ToFromXmlDemo()) Console.Out.WriteLine("ToFromXml demo completed successfully.");
else
Console.Out.WriteLine("ToFromXml demo failed.");
returnCode = tempReturnCode && returnCode;
return (returnCode);
}
// Test harness.
public static void Main(String[] args)
{
try
{
ZoneIdentityDemo democase = new ZoneIdentityDemo();
bool returnCode = democase.RunDemo();
if (returnCode)
{
Console.Out.WriteLine("ZoneIdentityPermission demo completed successfully.");
Console.Out.WriteLine("Press the Enter key to exit.");
string consoleInput = Console.ReadLine();
System.Environment.ExitCode = 100;
}
else
{
Console.Out.WriteLine("ZoneIdentityPermission demo failed.");
Console.Out.WriteLine("Press the Enter key to exit.");
string consoleInput = Console.ReadLine();
System.Environment.ExitCode = 101;
}
}
catch (Exception e)
{
Console.Out.WriteLine("ZoneIdentityPermission demo failed.");
Console.WriteLine(e.ToString());
Console.Out.WriteLine("Press the Enter key to exit.");
string consoleInput = Console.ReadLine();
System.Environment.ExitCode = 101;
}
}
}
// This class generates ZoneIdentityPermission objects.
internal class ZoneGenerator
{
private SecurityZone[] myZone =
{ SecurityZone.NoZone, SecurityZone.Internet, SecurityZone.Intranet, SecurityZone.MyComputer, SecurityZone.Untrusted, SecurityZone.Trusted };
private int zoneIndex = 0;
public ZoneGenerator()
{
ResetIndex();
}
public void ResetIndex()
{
zoneIndex = 0;
}
// CreateZone creates ZoneIdentityPermission objects.
public bool CreateZone(out SecurityZone zone)
{
if (zoneIndex >= myZone.Length)
{
zone = SecurityZone.NoZone;
zoneIndex++;
return false;
}
zone = myZone[zoneIndex++];
return true;
}
} // End of ZoneGenerator.
using namespace System;
using namespace System::Security;
using namespace System::Security::Permissions;
using namespace System::Runtime::InteropServices;
// This class generates ZoneIdentityPermission objects.
[assembly:CLSCompliant(true)];
ref class ZoneGenerator
{
private:
array<SecurityZone>^myZone;
int zoneIndex;
public:
ZoneGenerator()
{
array<SecurityZone>^ temp = {SecurityZone::NoZone,SecurityZone::Internet,SecurityZone::Intranet,SecurityZone::MyComputer,SecurityZone::Untrusted,SecurityZone::Trusted};
myZone = temp;
ResetIndex();
}
void ResetIndex()
{
zoneIndex = 0;
}
// CreateZone creates ZoneIdentityPermission objects.
bool CreateZone( [Out]SecurityZone * zone )
{
if ( zoneIndex >= myZone->Length )
{
*zone = SecurityZone::NoZone;
zoneIndex++;
return false;
}
*zone = myZone[ zoneIndex++ ];
return true;
}
};
// End of ZoneGenerator.
public ref class ZoneIdentityDemo
{
private:
// IsSubsetOf determines whether the current permission is a subset of the specified permission.
bool IsSubsetOfDemo()
{
bool returnValue = true;
SecurityZone zone1;
SecurityZone zone2;
ZoneIdentityPermission^ zoneIdPerm1;
ZoneIdentityPermission^ zoneIdPerm2;
ZoneGenerator^ zoneGen1 = gcnew ZoneGenerator;
ZoneGenerator^ zoneGen2 = gcnew ZoneGenerator;
zoneGen1->ResetIndex();
while ( zoneGen1->CreateZone( &zone1 ) )
{
zoneIdPerm1 = gcnew ZoneIdentityPermission( zone1 );
zoneGen2->ResetIndex();
Console::WriteLine( "********************************************************\n" );
while ( zoneGen2->CreateZone( &zone2 ) )
{
zoneIdPerm2 = gcnew ZoneIdentityPermission( zone2 );
try
{
if ( zoneIdPerm1->IsSubsetOf( zoneIdPerm2 ) )
{
Console::WriteLine( "{0} is a subset of {1}", zoneIdPerm1->SecurityZone, zoneIdPerm2->SecurityZone );
}
else
{
Console::WriteLine( "{0} is not a subset of {1}", zoneIdPerm1->SecurityZone, zoneIdPerm2->SecurityZone );
}
}
catch ( Exception^ e )
{
Console::WriteLine( "An exception was thrown for subset : {0}\n{1}\n{2}", zoneIdPerm1, zoneIdPerm2, e );
returnValue = false;
}
}
}
return returnValue;
}
// Union creates a new permission that is the union of the current permission and the specified permission.
bool UnionDemo()
{
bool returnValue = true;
SecurityZone zone1;
SecurityZone zone2;
ZoneIdentityPermission^ zoneIdPerm1;
ZoneIdentityPermission^ zoneIdPerm2;
IPermission^ zoneIdPerm3;
ZoneGenerator^ zoneGen1 = gcnew ZoneGenerator;
ZoneGenerator^ zoneGen2 = gcnew ZoneGenerator;
zoneGen1->ResetIndex();
while ( zoneGen1->CreateZone( &zone1 ) )
{
zoneIdPerm1 = gcnew ZoneIdentityPermission( zone1 );
Console::WriteLine( "**********************************************************\n" );
zoneGen2->ResetIndex();
while ( zoneGen2->CreateZone( &zone2 ) )
{
zoneIdPerm2 = gcnew ZoneIdentityPermission( zone2 );
zoneIdPerm3 = zoneIdPerm1->Union( zoneIdPerm2 );
if ( zoneIdPerm3 == nullptr )
{
Console::WriteLine( "The union of {0} and {1} is null.", zone1, zone2 );
}
else
{
Console::WriteLine( "The union of {0} and {1} = {2}", zoneIdPerm1->SecurityZone, zoneIdPerm2->SecurityZone, (dynamic_cast<ZoneIdentityPermission^>(zoneIdPerm3))->SecurityZone );
}
}
}
return returnValue;
}
// Intersect creates and returns a new permission that is the intersection of the current
// permission and the permission specified.
bool IntersectDemo()
{
bool returnValue = true;
SecurityZone zone1;
SecurityZone zone2;
ZoneIdentityPermission^ zoneIdPerm1;
ZoneIdentityPermission^ zoneIdPerm2;
ZoneIdentityPermission^ zoneIdPerm3;
ZoneGenerator^ zoneGen1 = gcnew ZoneGenerator;
ZoneGenerator^ zoneGen2 = gcnew ZoneGenerator;
zoneGen1->ResetIndex();
while ( zoneGen1->CreateZone( &zone1 ) )
{
zoneIdPerm1 = gcnew ZoneIdentityPermission( zone1 );
Console::WriteLine( "**********************************************************\n" );
zoneGen2->ResetIndex();
while ( zoneGen2->CreateZone( &zone2 ) )
{
zoneIdPerm2 = gcnew ZoneIdentityPermission( zone2 );
zoneIdPerm3 = dynamic_cast<ZoneIdentityPermission^>(zoneIdPerm1->Intersect( zoneIdPerm2 ));
if ( zoneIdPerm3 != nullptr )
{
Console::WriteLine( "The intersection of {0} and {1} = {2}", zone1, zone2, (dynamic_cast<ZoneIdentityPermission^>(zoneIdPerm3))->SecurityZone );
}
else
{
Console::WriteLine( "The intersection of {0} and {1} is null.", zone1, zone2 );
}
}
}
return returnValue;
}
//Copy creates and returns an identical copy of the current permission.
bool CopyDemo()
{
bool returnValue = true;
SecurityZone zone1;
ZoneIdentityPermission^ zoneIdPerm1;
ZoneIdentityPermission^ zoneIdPerm2;
ZoneGenerator^ zoneGen1 = gcnew ZoneGenerator;
ZoneGenerator^ zoneGen2 = gcnew ZoneGenerator;
zoneGen1->ResetIndex();
while ( zoneGen1->CreateZone( &zone1 ) )
{
zoneIdPerm1 = gcnew ZoneIdentityPermission( zone1 );
zoneGen2->ResetIndex();
Console::WriteLine( "********************************************************\n" );
try
{
zoneIdPerm2 = dynamic_cast<ZoneIdentityPermission^>(zoneIdPerm1->Copy());
Console::WriteLine( "Result of copy = {0}", zoneIdPerm2 );
}
catch ( Exception^ e )
{
Console::WriteLine( "Copy failed : {0}{1}", zoneIdPerm1, e );
continue;
}
}
return returnValue;
}
// ToXml creates an XML encoding of the permission and its current state;
// FromXml reconstructs a permission with the specified state from the XML encoding.
bool ToFromXmlDemo()
{
bool returnValue = true;
SecurityZone zone1;
ZoneIdentityPermission^ zoneIdPerm1;
ZoneIdentityPermission^ zoneIdPerm2;
ZoneGenerator^ zoneGen1 = gcnew ZoneGenerator;
ZoneGenerator^ zoneGen2 = gcnew ZoneGenerator;
zoneGen1->ResetIndex();
while ( zoneGen1->CreateZone( &zone1 ) )
{
zoneIdPerm1 = gcnew ZoneIdentityPermission( zone1 );
Console::WriteLine( "********************************************************\n" );
zoneGen2->ResetIndex();
try
{
zoneIdPerm2 = gcnew ZoneIdentityPermission( PermissionState::None );
zoneIdPerm2->FromXml( zoneIdPerm1->ToXml() );
Console::WriteLine( "Result of ToFromXml = {0}", zoneIdPerm2 );
}
catch ( Exception^ e )
{
Console::WriteLine( "ToFromXml failed : {0}{1}", zoneIdPerm1, e );
continue;
}
}
return returnValue;
}
public:
// Invoke all demos.
bool RunDemo()
{
bool returnCode = true;
bool tempReturnCode;
// Call the IsSubsetOf demo.
if ( tempReturnCode = IsSubsetOfDemo() )
Console::WriteLine( "IsSubsetOf demo completed successfully." );
else
Console::WriteLine( "IsSubsetOf demo failed." );
returnCode = tempReturnCode && returnCode;
// Call the Union demo.
if ( tempReturnCode = UnionDemo() )
Console::WriteLine( "Union demo completed successfully." );
else
Console::WriteLine( "Union demo failed." );
returnCode = tempReturnCode && returnCode;
// Call the Intersect demo.
if ( tempReturnCode = IntersectDemo() )
Console::WriteLine( "Intersect demo completed successfully." );
else
Console::WriteLine( "Intersect demo failed." );
returnCode = tempReturnCode && returnCode;
// Call the Copy demo.
if ( tempReturnCode = CopyDemo() )
Console::WriteLine( "Copy demo completed successfully." );
else
Console::WriteLine( "Copy demo failed." );
returnCode = tempReturnCode && returnCode;
// Call the ToFromXml demo.
if ( tempReturnCode = ToFromXmlDemo() )
Console::WriteLine( "ToFromXml demo completed successfully." );
else
Console::WriteLine( "ToFromXml demo failed." );
returnCode = tempReturnCode && returnCode;
return (returnCode);
}
};
// Test harness.
int main()
{
try
{
ZoneIdentityDemo^ democase = gcnew ZoneIdentityDemo;
bool returnCode = democase->RunDemo();
if ( returnCode )
{
Console::WriteLine( "ZoneIdentityPermission demo completed successfully." );
Console::WriteLine( "Press the Enter key to exit." );
Console::ReadLine();
System::Environment::ExitCode = 100;
}
else
{
Console::WriteLine( "ZoneIdentityPermission demo failed." );
Console::WriteLine( "Press the Enter key to exit." );
Console::ReadLine();
System::Environment::ExitCode = 101;
}
}
catch ( Exception^ e )
{
Console::WriteLine( "ZoneIdentityPermission demo failed." );
Console::WriteLine( e );
Console::WriteLine( "Press the Enter key to exit." );
Console::ReadLine();
System::Environment::ExitCode = 101;
}
}
// This sample demonstrates the IsSubsetOf, Union, Intersect,
// Copy, ToXml and FromXml methods
// of the ZoneIdentityPermission class.
import System.*;
import System.Security.*;
import System.Security.Permissions .* ;
/** @assembly CLSCompliant(true)
*/
public class ZoneIdentityDemo
{
// IsSubsetOf determines whether the current permission
// is a subset of the specified permission.
private boolean IsSubsetOfDemo()
{
boolean returnValue = true;
SecurityZone zone1[] = new SecurityZone[1];
SecurityZone zone2[] = new SecurityZone[1];
ZoneIdentityPermission zoneIdPerm1[] = new ZoneIdentityPermission[1];
ZoneIdentityPermission zoneIdPerm2[] = new ZoneIdentityPermission[1];
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(zoneIdPerm1, zone1)) {
if (zoneIdPerm1[0] == null) {
continue;
}
zoneGen2.ResetIndex();
Console.WriteLine("****************************"
+ "****************************\n");
while (zoneGen2.CreateZone(zoneIdPerm2, zone2)) {
if (zoneIdPerm2[0] == null) {
continue;
}
try {
if (zoneIdPerm1[0].IsSubsetOf(zoneIdPerm2[0])) {
Console.WriteLine((zoneIdPerm1[0].get_SecurityZone()
+ " is a subset of "
+ zoneIdPerm2[0].get_SecurityZone()));
}
else {
Console.WriteLine((zoneIdPerm1[0].get_SecurityZone()
+ " is not a subset of " +
zoneIdPerm2[0].get_SecurityZone()));
}
}
catch (System.Exception e) {
Console.WriteLine(("An exception was thrown for subset :"
+ zoneIdPerm1[0] + "\n" + zoneIdPerm2[0] + "\n" + e));
returnValue = false;
}
}
}
return returnValue;
} //IsSubsetOfDemo
// Union creates a new permission that is the union of the
// current permission and the specified permission.
private boolean UnionDemo()
{
boolean returnValue = true;
SecurityZone zone1[] = new SecurityZone[1];
SecurityZone zone2[] = new SecurityZone[1];
ZoneIdentityPermission zoneIdPerm1[] = new ZoneIdentityPermission[1];
ZoneIdentityPermission zoneIdPerm2[] = new ZoneIdentityPermission[1];
IPermission zoneIdPerm3;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(zoneIdPerm1, zone1)) {
if (zoneIdPerm1[0] == null) {
continue;
}
Console.WriteLine("***************************************"
+ "*******************\n");
zoneGen2.ResetIndex();
while (zoneGen2.CreateZone(zoneIdPerm2, zone2)) {
if (zoneIdPerm2[0] == null) {
continue;
}
zoneIdPerm3 = ((ZoneIdentityPermission)(zoneIdPerm1[0].
Union(zoneIdPerm2[0])));
zoneIdPerm3 = zoneIdPerm1[0].Union(zoneIdPerm2[0]);
if (zoneIdPerm3 == null) {
Console.WriteLine(("The union of " + zone1[0] + " and "
+ zone2[0] + " is null."));
}
else {
Console.WriteLine(("The union of " + zoneIdPerm1[0].
get_SecurityZone() + " and "
+ zoneIdPerm2[0].get_SecurityZone() + " = "
+ ((ZoneIdentityPermission)(zoneIdPerm3)).
get_SecurityZone().ToString()));
}
}
}
return returnValue;
} //UnionDemo
// Intersect creates and returns a new permission that
// is the intersection of the current
// permission and the permission specified.
private boolean IntersectDemo()
{
boolean returnValue = true;
SecurityZone zone1[] = new SecurityZone[1];
SecurityZone zone2[] = new SecurityZone[1];
ZoneIdentityPermission zoneIdPerm1[] = new ZoneIdentityPermission[1];
ZoneIdentityPermission zoneIdPerm2[] = new ZoneIdentityPermission[1];
ZoneIdentityPermission zoneIdPerm3 = null;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(zoneIdPerm1, zone1)) {
if (zoneIdPerm1[0] == null) {
continue;
}
Console.WriteLine("**********************************"
+ "************************\n");
zoneGen2.ResetIndex();
while (zoneGen2.CreateZone(zoneIdPerm2, zone2)) {
if (zoneIdPerm2[0] == null) {
continue;
}
zoneIdPerm3 = ((ZoneIdentityPermission)(zoneIdPerm1[0].
Intersect(zoneIdPerm2[0])));
if (zoneIdPerm3 != null) {
Console.WriteLine(("The intersection of " + zone1[0]
+ " and " + zone2[0] + " = " +
((ZoneIdentityPermission)(zoneIdPerm3)).
get_SecurityZone().ToString()));
}
else {
Console.WriteLine(("The intersection of " + zone1[0]
+ " and " + zone2[0] + " is null."));
}
}
}
return returnValue;
} //IntersectDemo
//Copy creates and returns an identical copy of the current permission.
private boolean CopyDemo()
{
boolean returnValue = true;
SecurityZone zone1[] = new SecurityZone[1];
ZoneIdentityPermission zoneIdPerm1[] = new ZoneIdentityPermission[1];
ZoneIdentityPermission zoneIdPerm2 = null;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(zoneIdPerm1, zone1)) {
if (zoneIdPerm1[0] == null) {
continue;
}
zoneGen2.ResetIndex();
Console.WriteLine("**********************************"
+ "**********************\n");
try {
zoneIdPerm2 = ((ZoneIdentityPermission)(zoneIdPerm1[0].Copy()));
Console.WriteLine(("Result of copy = "
+ zoneIdPerm2.ToString()));
}
catch (System.Exception e) {
Console.WriteLine(("Copy failed :"
+ zoneIdPerm1[0].ToString() + e));
continue;
}
}
return returnValue;
} //CopyDemo
// ToXml creates an XML encoding of the permission and its current state;
// FromXml reconstructs a permission with the specified
// state from the XML encoding.
private boolean ToFromXmlDemo()
{
boolean returnValue = true;
SecurityZone zone1[] = new SecurityZone[1];
ZoneIdentityPermission zoneIdPerm1[] = new
ZoneIdentityPermission[1];
ZoneIdentityPermission zoneIdPerm2 = null;
ZoneGenerator zoneGen1 = new ZoneGenerator();
ZoneGenerator zoneGen2 = new ZoneGenerator();
zoneGen1.ResetIndex();
while (zoneGen1.CreateZone(zoneIdPerm1, zone1)) {
if (zoneIdPerm1[0] == null) {
continue;
}
Console.WriteLine("*********************************"
+ "***********************\n");
zoneGen2.ResetIndex();
try {
zoneIdPerm2 = new ZoneIdentityPermission(PermissionState.None);
zoneIdPerm2.FromXml(zoneIdPerm1[0].ToXml());
Console.WriteLine(("Result of ToFromXml = "
+ zoneIdPerm2.ToString()));
}
catch (System.Exception e) {
Console.WriteLine(("ToFromXml failed :"
+ zoneIdPerm1[0].ToString() + e));
continue;
}
}
return returnValue;
} //ToFromXmlDemo
// Invoke all demos.
public boolean RunDemo()
{
boolean returnCode = true;
boolean tempReturnCode;
// Call the IsSubsetOf demo.
if (tempReturnCode = IsSubsetOfDemo()) {
Console.get_Out().WriteLine("IsSubsetOf demo "
+ "completed successfully.");
}
else {
Console.get_Out().WriteLine("IsSubsetOf demo failed.");
}
returnCode = tempReturnCode && returnCode;
// Call the Union demo.
if (tempReturnCode = UnionDemo()) {
Console.get_Out().WriteLine("Union demo completed successfully.");
}
else {
Console.get_Out().WriteLine("Union demo failed.");
}
returnCode = tempReturnCode && returnCode;
// Call the Intersect demo.
if (tempReturnCode = IntersectDemo()) {
Console.get_Out().WriteLine("Intersect demo "
+ " completed successfully.");
}
else {
Console.get_Out().WriteLine("Intersect demo failed.");
}
returnCode = tempReturnCode && returnCode;
// Call the Copy demo.
if (tempReturnCode = CopyDemo()) {
Console.get_Out().WriteLine("Copy demo completed successfully.");
}
else {
Console.get_Out().WriteLine("Copy demo failed.");
}
returnCode = tempReturnCode && returnCode;
// Call the ToFromXml demo.
if (tempReturnCode = ToFromXmlDemo()) {
Console.get_Out().WriteLine("ToFromXml demo "
+ "completed successfully.");
}
else {
Console.get_Out().WriteLine("ToFromXml demo failed.");
}
returnCode = tempReturnCode && returnCode;
return returnCode;
} //RunDemo
// Test harness.
public static void main(String[] args)
{
try {
ZoneIdentityDemo democase = new ZoneIdentityDemo();
boolean returnCode = democase.RunDemo();
if (returnCode) {
Console.get_Out().WriteLine("ZoneIdentityPermission"
+ " demo completed successfully.");
Console.get_Out().WriteLine("Press the Enter key to exit.");
String consoleInput = Console.ReadLine();
Environment.set_ExitCode(100);
}
else {
Console.get_Out().WriteLine("ZoneIdentityPermission"
+ " demo failed.");
Console.get_Out().WriteLine("Press the Enter key to exit.");
String consoleInput = Console.ReadLine();
Environment.set_ExitCode(101);
}
}
catch (System.Exception e) {
Console.get_Out().WriteLine("ZoneIdentityPermission demo failed.");
Console.WriteLine(e.ToString());
Console.get_Out().WriteLine("Press the Enter key to exit.");
String consoleInput = Console.ReadLine();
Environment.set_ExitCode(101);
}
} //main
} //ZoneIdentityDemo
// This class generates ZoneIdentityPermission objects.
class ZoneGenerator
{
private SecurityZone myZone[] = {
SecurityZone.NoZone, SecurityZone.Internet, SecurityZone.Intranet,
SecurityZone.MyComputer, SecurityZone.Untrusted, SecurityZone.Trusted };
private int zoneIndex = 0;
public ZoneGenerator()
{
ResetIndex();
} //ZoneGenerator
public void ResetIndex()
{
zoneIndex = 0;
} //ResetIndex
// CreateZone creates ZoneIdentityPermission objects.
public boolean CreateZone(ZoneIdentityPermission zonePerm[],
SecurityZone zone[])
{
if (zoneIndex >= myZone.length) {
zonePerm[0] = new ZoneIdentityPermission(PermissionState.None);
zone[0] = SecurityZone.NoZone;
zoneIndex++;
return false;
}
zone[0] = myZone[zoneIndex++];
try {
zonePerm[0] = new ZoneIdentityPermission(zone[0]);
return true;
}
catch (System.Exception e) {
Console.WriteLine(("Cannot create ZoneIdentityPermission: "
+ zone[0] + " " + e));
zonePerm[0] = new ZoneIdentityPermission(PermissionState.None);
zone[0] = SecurityZone.NoZone;
return true;
}
} //CreateZone
} //ZoneGenerator
System.Object
System.Security.CodeAccessPermission
System.Security.Permissions.ZoneIdentityPermission
Les membres statiques publics (Shared en Visual Basic) de ce type sont thread-safe. Il n'est pas garanti que les membres d'instance soient thread-safe.
Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Édition Media Center, Windows XP Professionnel Édition x64, Windows XP SP2, Windows XP Starter Edition
Le .NET Framework ne prend pas en charge toutes les versions de chaque plate-forme. Pour obtenir la liste des versions prises en charge, consultez Configuration requise.
.NET Framework
Prise en charge dans : 2.0, 1.1, 1.0