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DXGK_POWER_COMPONENT_MAPPING structure

Used in the DXGK_POWER_RUNTIME_COMPONENT.ComponentMapping member to define the standard component types of the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) that describe the power component.

Syntax


typedef struct _DXGK_POWER_COMPONENT_MAPPING {
  DXGK_POWER_COMPONENT_TYPE ComponentType;
  union {
    struct DXGK_POWER_COMPONENT_ENGINE_DESC {
      UINT NodeIndex;
    } EngineDesc;
    struct DXGK_POWER_COMPONENT_MONITOR_REFRESH_DESC {
      UINT VidPnSourceID;
    } MonitorRefreshDesc;
    struct DXGK_POWER_COMPONENT_MONITOR_DESC {
      UINT VidPnTargetID;
    } MonitorDesc;
  };
} DXGK_POWER_COMPONENT_MAPPING;

Members

ComponentType

A DXGK_POWER_COMPONENT_TYPE-typed value that indicates the power component type that is reported by the display miniport driver to the DirectX graphics kernel subsystem.

EngineDesc
NodeIndex

The index of the engine (node).

MonitorRefreshDesc
VidPnSourceID

An identifier of one of the video present sources associated with the video present network object.

MonitorDesc
VidPnTargetID

An identifier of one of the video present targets associated with the VidPN object.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dkmddi.h

See also

DXGK_POWER_COMPONENT_TYPE
DXGK_POWER_RUNTIME_COMPONENT

 

 

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