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SplineDecimalKeyFrame.InterpolateValueCore(Decimal, Double) Method

Definition

Uses splined interpolation to transition between the previous key frame value and the value of the current key frame.

protected:
 override System::Decimal InterpolateValueCore(System::Decimal baseValue, double keyFrameProgress);
protected override decimal InterpolateValueCore (decimal baseValue, double keyFrameProgress);
override this.InterpolateValueCore : decimal * double -> decimal
Protected Overrides Function InterpolateValueCore (baseValue As Decimal, keyFrameProgress As Double) As Decimal

Parameters

baseValue
Decimal

The value to animate from.

keyFrameProgress
Double

A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.

Returns

The output value of this key frame given the specified base value and progress.

Applies to