Representa un panel que dispone su contenido de forma dinámica, ya sea horizontal o verticalmente.
Espacio de nombres: System.Windows.Forms
Ensamblado: System.Windows.Forms (en system.windows.forms.dll)
Visual Basic (Declaración)
<ComVisibleAttribute(True)> _
<ClassInterfaceAttribute(ClassInterfaceType.AutoDispatch)> _
Public Class FlowLayoutPanel
Inherits Panel
Implements IExtenderProvider
Dim instance As FlowLayoutPanel
[ComVisibleAttribute(true)]
[ClassInterfaceAttribute(ClassInterfaceType.AutoDispatch)]
public class FlowLayoutPanel : Panel, IExtenderProvider
[ComVisibleAttribute(true)]
[ClassInterfaceAttribute(ClassInterfaceType::AutoDispatch)]
public ref class FlowLayoutPanel : public Panel, IExtenderProvider
/** @attribute ComVisibleAttribute(true) */
/** @attribute ClassInterfaceAttribute(ClassInterfaceType.AutoDispatch) */
public class FlowLayoutPanel extends Panel implements IExtenderProvider
ComVisibleAttribute(true)
ClassInterfaceAttribute(ClassInterfaceType.AutoDispatch)
public class FlowLayoutPanel extends Panel implements IExtenderProvider
El control FlowLayoutPanel organiza su contenido en una dirección de flujo horizontal o vertical. Su contenido puede ajustarse de una fila a la siguiente o de una columna a la siguiente. Como alternativa, su contenido puede recortarse en lugar de ajustarse.
Puede especificar la dirección de flujo estableciendo el valor de la propiedad FlowDirection. El control FlowLayoutPanel invierte correctamente su dirección de flujo en diseños de derecha a izquierda (RTL). También puede especificar si el contenido del control FlowLayoutPanel debe ajustarse o recortarse estableciendo el valor de la propiedad WrapContents.
Cualquier control de formularios Windows Forms puede ser un control secundario del control FlowLayoutPanel, incluidas otras instancias de FlowLayoutPanel. Con esta función, podrá crear diseños sofisticados que se adapten a las dimensiones de su formulario en tiempo de ejecución.
Los comportamientos de acoplamiento y delimitación de los controles secundarios difieren de los comportamientos de otros controles contenedores. El acoplamiento y la delimitación son relativos al control más grande de la dirección de flujo. Para obtener más información, vea Cómo: Delimitar y acoplar controles secundarios en un control FlowLayoutPanel.
En el ejemplo siguiente se muestra la forma de establecer las propiedades FlowDirection y WrapContents de un control FlowLayoutPanel.
Imports System
Imports System.Windows.Forms
Public Class Form1
Inherits System.Windows.Forms.Form
Private Sub wrapContentsCheckBox_CheckedChanged( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles wrapContentsCheckBox.CheckedChanged
Me.FlowLayoutPanel1.WrapContents = Me.wrapContentsCheckBox.Checked
End Sub
Private Sub flowTopDownBtn_CheckedChanged( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles flowTopDownBtn.CheckedChanged
Me.FlowLayoutPanel1.FlowDirection = FlowDirection.TopDown
End Sub
Private Sub flowBottomUpBtn_CheckedChanged( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles flowBottomUpBtn.CheckedChanged
Me.FlowLayoutPanel1.FlowDirection = FlowDirection.BottomUp
End Sub
Private Sub flowLeftToRight_CheckedChanged( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles flowLeftToRight.CheckedChanged
Me.FlowLayoutPanel1.FlowDirection = FlowDirection.LeftToRight
End Sub
Private Sub flowRightToLeftBtn_CheckedChanged( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles flowRightToLeftBtn.CheckedChanged
Me.FlowLayoutPanel1.FlowDirection = FlowDirection.RightToLeft
End Sub
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If (components IsNot Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
Friend WithEvents FlowLayoutPanel1 As System.Windows.Forms.FlowLayoutPanel
Friend WithEvents wrapContentsCheckBox As System.Windows.Forms.CheckBox
Friend WithEvents flowTopDownBtn As System.Windows.Forms.RadioButton
Friend WithEvents flowBottomUpBtn As System.Windows.Forms.RadioButton
Friend WithEvents flowLeftToRight As System.Windows.Forms.RadioButton
Friend WithEvents flowRightToLeftBtn As System.Windows.Forms.RadioButton
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents Button2 As System.Windows.Forms.Button
Friend WithEvents Button3 As System.Windows.Forms.Button
Friend WithEvents Button4 As System.Windows.Forms.Button
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
<System.Diagnostics.DebuggerNonUserCode()> Private Sub InitializeComponent()
Me.FlowLayoutPanel1 = New System.Windows.Forms.FlowLayoutPanel
Me.wrapContentsCheckBox = New System.Windows.Forms.CheckBox
Me.flowTopDownBtn = New System.Windows.Forms.RadioButton
Me.flowBottomUpBtn = New System.Windows.Forms.RadioButton
Me.flowLeftToRight = New System.Windows.Forms.RadioButton
Me.flowRightToLeftBtn = New System.Windows.Forms.RadioButton
Me.Button1 = New System.Windows.Forms.Button
Me.Button2 = New System.Windows.Forms.Button
Me.Button3 = New System.Windows.Forms.Button
Me.Button4 = New System.Windows.Forms.Button
Me.FlowLayoutPanel1.SuspendLayout()
Me.SuspendLayout()
'
'FlowLayoutPanel1
'
Me.FlowLayoutPanel1.Controls.Add(Me.Button1)
Me.FlowLayoutPanel1.Controls.Add(Me.Button2)
Me.FlowLayoutPanel1.Controls.Add(Me.Button3)
Me.FlowLayoutPanel1.Controls.Add(Me.Button4)
Me.FlowLayoutPanel1.Location = New System.Drawing.Point(47, 55)
Me.FlowLayoutPanel1.Name = "FlowLayoutPanel1"
Me.FlowLayoutPanel1.TabIndex = 0
'
'wrapContentsCheckBox
'
Me.wrapContentsCheckBox.Location = New System.Drawing.Point(46, 162)
Me.wrapContentsCheckBox.Name = "wrapContentsCheckBox"
Me.wrapContentsCheckBox.TabIndex = 1
Me.wrapContentsCheckBox.Text = "Wrap Contents"
'
'flowTopDownBtn
'
Me.flowTopDownBtn.Location = New System.Drawing.Point(45, 193)
Me.flowTopDownBtn.Name = "flowTopDownBtn"
Me.flowTopDownBtn.TabIndex = 2
Me.flowTopDownBtn.Text = "Flow TopDown"
'
'flowBottomUpBtn
'
Me.flowBottomUpBtn.Location = New System.Drawing.Point(44, 224)
Me.flowBottomUpBtn.Name = "flowBottomUpBtn"
Me.flowBottomUpBtn.TabIndex = 3
Me.flowBottomUpBtn.Text = "Flow BottomUp"
'
'flowLeftToRight
'
Me.flowLeftToRight.Location = New System.Drawing.Point(156, 193)
Me.flowLeftToRight.Name = "flowLeftToRight"
Me.flowLeftToRight.TabIndex = 4
Me.flowLeftToRight.Text = "Flow LeftToRight"
'
'flowRightToLeftBtn
'
Me.flowRightToLeftBtn.Location = New System.Drawing.Point(155, 224)
Me.flowRightToLeftBtn.Name = "flowRightToLeftBtn"
Me.flowRightToLeftBtn.TabIndex = 5
Me.flowRightToLeftBtn.Text = "Flow RightToLeft"
'
'Button1
'
Me.Button1.Location = New System.Drawing.Point(3, 3)
Me.Button1.Name = "Button1"
Me.Button1.TabIndex = 0
Me.Button1.Text = "Button1"
'
'Button2
'
Me.Button2.Location = New System.Drawing.Point(84, 3)
Me.Button2.Name = "Button2"
Me.Button2.TabIndex = 1
Me.Button2.Text = "Button2"
'
'Button3
'
Me.Button3.Location = New System.Drawing.Point(3, 32)
Me.Button3.Name = "Button3"
Me.Button3.TabIndex = 2
Me.Button3.Text = "Button3"
'
'Button4
'
Me.Button4.Location = New System.Drawing.Point(84, 32)
Me.Button4.Name = "Button4"
Me.Button4.TabIndex = 3
Me.Button4.Text = "Button4"
'
'Form1
'
Me.ClientSize = New System.Drawing.Size(292, 266)
Me.Controls.Add(Me.flowRightToLeftBtn)
Me.Controls.Add(Me.flowLeftToRight)
Me.Controls.Add(Me.flowBottomUpBtn)
Me.Controls.Add(Me.flowTopDownBtn)
Me.Controls.Add(Me.wrapContentsCheckBox)
Me.Controls.Add(Me.FlowLayoutPanel1)
Me.Name = "Form1"
Me.Text = "Form1"
Me.FlowLayoutPanel1.ResumeLayout(False)
Me.ResumeLayout(False)
End Sub
Friend Shared ReadOnly Property GetInstance() As Form1
Get
If m_DefaultInstance Is Nothing OrElse m_DefaultInstance.IsDisposed() Then
SyncLock m_SyncObject
If m_DefaultInstance Is Nothing OrElse m_DefaultInstance.IsDisposed() Then
m_DefaultInstance = New Form1
End If
End SyncLock
End If
Return m_DefaultInstance
End Get
End Property
Private Shared m_DefaultInstance As Form1
Private Shared m_SyncObject As New Object
#End Region
End Class
using System;
using System.Windows.Forms;
public class Form1 : System.Windows.Forms.Form
{
private void wrapContentsCheckBox_CheckedChanged(
System.Object sender,
System.EventArgs e)
{
this.FlowLayoutPanel1.WrapContents =
this.wrapContentsCheckBox.Checked;
}
private void flowTopDownBtn_CheckedChanged(
System.Object sender,
System.EventArgs e)
{
this.FlowLayoutPanel1.FlowDirection = FlowDirection.TopDown;
}
private void flowBottomUpBtn_CheckedChanged(
System.Object sender,
System.EventArgs e)
{
this.FlowLayoutPanel1.FlowDirection = FlowDirection.BottomUp;
}
private void flowLeftToRight_CheckedChanged(
System.Object sender,
System.EventArgs e)
{
this.FlowLayoutPanel1.FlowDirection = FlowDirection.LeftToRight;
}
private void flowRightToLeftBtn_CheckedChanged(
System.Object sender,
System.EventArgs e)
{
this.FlowLayoutPanel1.FlowDirection = FlowDirection.RightToLeft;
}
#region " Windows Form Designer generated code "
public Form1() : base()
{
//This call is required by the Windows Form Designer.
InitializeComponent();
//Add any initialization after the InitializeComponent() call
}
//Form overrides dispose to clean up the component list.
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose(disposing);
}
private System.Windows.Forms.FlowLayoutPanel FlowLayoutPanel1;
private System.Windows.Forms.CheckBox wrapContentsCheckBox;
private System.Windows.Forms.RadioButton flowTopDownBtn;
private System.Windows.Forms.RadioButton flowBottomUpBtn;
private System.Windows.Forms.RadioButton flowLeftToRight;
private System.Windows.Forms.RadioButton flowRightToLeftBtn;
private System.Windows.Forms.Button Button1;
private System.Windows.Forms.Button Button2;
private System.Windows.Forms.Button Button3;
private System.Windows.Forms.Button Button4;
//Required by the Windows Form Designer
private System.ComponentModel.IContainer components;
//NOTE: The following procedure is required by the Windows Form Designer
//It can be modified using the Windows Form Designer.
//Do not modify it using the code editor.
[System.Diagnostics.DebuggerNonUserCode]
private void InitializeComponent()
{
this.FlowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.Button1 = new System.Windows.Forms.Button();
this.Button2 = new System.Windows.Forms.Button();
this.Button3 = new System.Windows.Forms.Button();
this.Button4 = new System.Windows.Forms.Button();
this.wrapContentsCheckBox = new System.Windows.Forms.CheckBox();
this.flowTopDownBtn = new System.Windows.Forms.RadioButton();
this.flowBottomUpBtn = new System.Windows.Forms.RadioButton();
this.flowLeftToRight = new System.Windows.Forms.RadioButton();
this.flowRightToLeftBtn = new System.Windows.Forms.RadioButton();
this.FlowLayoutPanel1.SuspendLayout();
this.SuspendLayout();
//
// FlowLayoutPanel1
//
this.FlowLayoutPanel1.Controls.Add(this.Button1);
this.FlowLayoutPanel1.Controls.Add(this.Button2);
this.FlowLayoutPanel1.Controls.Add(this.Button3);
this.FlowLayoutPanel1.Controls.Add(this.Button4);
this.FlowLayoutPanel1.Location = new System.Drawing.Point(47, 55);
this.FlowLayoutPanel1.Name = "FlowLayoutPanel1";
this.FlowLayoutPanel1.TabIndex = 0;
//
// Button1
//
this.Button1.Location = new System.Drawing.Point(3, 3);
this.Button1.Name = "Button1";
this.Button1.TabIndex = 0;
this.Button1.Text = "Button1";
//
// Button2
//
this.Button2.Location = new System.Drawing.Point(84, 3);
this.Button2.Name = "Button2";
this.Button2.TabIndex = 1;
this.Button2.Text = "Button2";
//
// Button3
//
this.Button3.Location = new System.Drawing.Point(3, 32);
this.Button3.Name = "Button3";
this.Button3.TabIndex = 2;
this.Button3.Text = "Button3";
//
// Button4
//
this.Button4.Location = new System.Drawing.Point(84, 32);
this.Button4.Name = "Button4";
this.Button4.TabIndex = 3;
this.Button4.Text = "Button4";
//
// wrapContentsCheckBox
//
this.wrapContentsCheckBox.Location = new System.Drawing.Point(46, 162);
this.wrapContentsCheckBox.Name = "wrapContentsCheckBox";
this.wrapContentsCheckBox.TabIndex = 1;
this.wrapContentsCheckBox.Text = "Wrap Contents";
this.wrapContentsCheckBox.CheckedChanged += new System.EventHandler(this.wrapContentsCheckBox_CheckedChanged);
//
// flowTopDownBtn
//
this.flowTopDownBtn.Location = new System.Drawing.Point(45, 193);
this.flowTopDownBtn.Name = "flowTopDownBtn";
this.flowTopDownBtn.TabIndex = 2;
this.flowTopDownBtn.Text = "Flow TopDown";
this.flowTopDownBtn.CheckedChanged += new System.EventHandler(this.flowTopDownBtn_CheckedChanged);
//
// flowBottomUpBtn
//
this.flowBottomUpBtn.Location = new System.Drawing.Point(44, 224);
this.flowBottomUpBtn.Name = "flowBottomUpBtn";
this.flowBottomUpBtn.TabIndex = 3;
this.flowBottomUpBtn.Text = "Flow BottomUp";
this.flowBottomUpBtn.CheckedChanged += new System.EventHandler(this.flowBottomUpBtn_CheckedChanged);
//
// flowLeftToRight
//
this.flowLeftToRight.Location = new System.Drawing.Point(156, 193);
this.flowLeftToRight.Name = "flowLeftToRight";
this.flowLeftToRight.TabIndex = 4;
this.flowLeftToRight.Text = "Flow LeftToRight";
this.flowLeftToRight.CheckedChanged += new System.EventHandler(this.flowLeftToRight_CheckedChanged);
//
// flowRightToLeftBtn
//
this.flowRightToLeftBtn.Location = new System.Drawing.Point(155, 224);
this.flowRightToLeftBtn.Name = "flowRightToLeftBtn";
this.flowRightToLeftBtn.TabIndex = 5;
this.flowRightToLeftBtn.Text = "Flow RightToLeft";
this.flowRightToLeftBtn.CheckedChanged += new System.EventHandler(this.flowRightToLeftBtn_CheckedChanged);
//
// Form1
//
this.ClientSize = new System.Drawing.Size(292, 266);
this.Controls.Add(this.flowRightToLeftBtn);
this.Controls.Add(this.flowLeftToRight);
this.Controls.Add(this.flowBottomUpBtn);
this.Controls.Add(this.flowTopDownBtn);
this.Controls.Add(this.wrapContentsCheckBox);
this.Controls.Add(this.FlowLayoutPanel1);
this.Name = "Form1";
this.Text = "Form1";
this.FlowLayoutPanel1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
}
#using <System.Windows.Forms.dll>
#using <System.dll>
#using <System.Drawing.dll>
using namespace System;
using namespace System::Windows::Forms;
public ref class Form1 : public System::Windows::Forms::Form
{
private:
void wrapContentsCheckBox_CheckedChanged(
System::Object^ sender, System::EventArgs^ e)
{
this->flowLayoutPanel1->WrapContents =
this->wrapContentsCheckBox->Checked;
}
private:
void flowTopDownBtn_CheckedChanged(System::Object^ sender,
System::EventArgs^ e)
{
this->flowLayoutPanel1->FlowDirection = FlowDirection::TopDown;
}
private:
void flowBottomUpBtn_CheckedChanged(System::Object^ sender,
System::EventArgs^ e)
{
this->flowLayoutPanel1->FlowDirection = FlowDirection::BottomUp;
}
private:
void flowLeftToRight_CheckedChanged(System::Object^ sender,
System::EventArgs^ e)
{
this->flowLayoutPanel1->FlowDirection =
FlowDirection::LeftToRight;
}
private:
void flowRightToLeftBtn_CheckedChanged(
System::Object^ sender, System::EventArgs^ e)
{
this->flowLayoutPanel1->FlowDirection =
FlowDirection::RightToLeft;
}
#pragma region " Windows Form Designer generated code "
public:
Form1(void)
{
// This call is required by the Windows Form Designer.
InitializeComponent();
// Add any initialization after the InitializeComponent()
// call
}
// Form overrides dispose to clean up the component list.
protected:
~Form1()
{
if (components != nullptr)
{
delete components;
}
}
private:
System::Windows::Forms::FlowLayoutPanel^ flowLayoutPanel1;
private:
System::Windows::Forms::CheckBox^ wrapContentsCheckBox;
private:
System::Windows::Forms::RadioButton^ flowTopDownBtn;
private:
System::Windows::Forms::RadioButton^ flowBottomUpBtn;
private:
System::Windows::Forms::RadioButton^ flowLeftToRight;
private:
System::Windows::Forms::RadioButton^ flowRightToLeftBtn;
private:
System::Windows::Forms::Button^ button1;
private:
System::Windows::Forms::Button^ button2;
private:
System::Windows::Forms::Button^ button3;
private:
System::Windows::Forms::Button^ button4;
// Required by the Windows Form Designer
private:
System::ComponentModel::IContainer^ components;
// NOTE: The following procedure is required by the Windows Form
// Designer
// It can be modified using the Windows Form Designer.
// Do not modify it using the code editor.
private:
[System::Diagnostics::DebuggerNonUserCode]
void InitializeComponent()
{
this->flowLayoutPanel1 =
gcnew System::Windows::Forms::FlowLayoutPanel();
this->button1 = gcnew System::Windows::Forms::Button();
this->button2 = gcnew System::Windows::Forms::Button();
this->button3 = gcnew System::Windows::Forms::Button();
this->button4 = gcnew System::Windows::Forms::Button();
this->wrapContentsCheckBox =
gcnew System::Windows::Forms::CheckBox();
this->flowTopDownBtn = gcnew System::Windows::Forms::RadioButton();
this->flowBottomUpBtn =
gcnew System::Windows::Forms::RadioButton();
this->flowLeftToRight =
gcnew System::Windows::Forms::RadioButton();
this->flowRightToLeftBtn =
gcnew System::Windows::Forms::RadioButton();
this->flowLayoutPanel1->SuspendLayout();
this->SuspendLayout();
//
// flowLayoutPanel1
//
this->flowLayoutPanel1->Controls->Add(this->button1);
this->flowLayoutPanel1->Controls->Add(this->button2);
this->flowLayoutPanel1->Controls->Add(this->button3);
this->flowLayoutPanel1->Controls->Add(this->button4);
this->flowLayoutPanel1->Location =
System::Drawing::Point(47, 55);
this->flowLayoutPanel1->Name = "flowLayoutPanel1";
this->flowLayoutPanel1->TabIndex = 0;
//
// button1
//
this->button1->Location = System::Drawing::Point(3, 3);
this->button1->Name = "button1";
this->button1->TabIndex = 0;
this->button1->Text = "button1";
//
// button2
//
this->button2->Location = System::Drawing::Point(84, 3);
this->button2->Name = "button2";
this->button2->TabIndex = 1;
this->button2->Text = "button2";
//
// button3
//
this->button3->Location = System::Drawing::Point(3, 32);
this->button3->Name = "button3";
this->button3->TabIndex = 2;
this->button3->Text = "button3";
//
// button4
//
this->button4->Location = System::Drawing::Point(84, 32);
this->button4->Name = "button4";
this->button4->TabIndex = 3;
this->button4->Text = "button4";
//
// wrapContentsCheckBox
//
this->wrapContentsCheckBox->Location =
System::Drawing::Point(46, 162);
this->wrapContentsCheckBox->Name = "wrapContentsCheckBox";
this->wrapContentsCheckBox->TabIndex = 1;
this->wrapContentsCheckBox->Text = "Wrap Contents";
this->wrapContentsCheckBox->CheckedChanged +=
gcnew System::EventHandler(
this, &Form1::wrapContentsCheckBox_CheckedChanged);
//
// flowTopDownBtn
//
this->flowTopDownBtn->Location =
System::Drawing::Point(45, 193);
this->flowTopDownBtn->Name = "flowTopDownBtn";
this->flowTopDownBtn->TabIndex = 2;
this->flowTopDownBtn->Text = "Flow TopDown";
this->flowTopDownBtn->CheckedChanged +=
gcnew System::EventHandler(
this, &Form1::flowTopDownBtn_CheckedChanged);
//
// flowBottomUpBtn
//
this->flowBottomUpBtn->Location =
System::Drawing::Point(44, 224);
this->flowBottomUpBtn->Name = "flowBottomUpBtn";
this->flowBottomUpBtn->TabIndex = 3;
this->flowBottomUpBtn->Text = "Flow BottomUp";
this->flowBottomUpBtn->CheckedChanged +=
gcnew System::EventHandler(
this, &Form1::flowBottomUpBtn_CheckedChanged);
//
// flowLeftToRight
//
this->flowLeftToRight->Location =
System::Drawing::Point(156, 193);
this->flowLeftToRight->Name = "flowLeftToRight";
this->flowLeftToRight->TabIndex = 4;
this->flowLeftToRight->Text = "Flow LeftToRight";
this->flowLeftToRight->CheckedChanged +=
gcnew System::EventHandler(
this, &Form1::flowLeftToRight_CheckedChanged);
//
// flowRightToLeftBtn
//
this->flowRightToLeftBtn->Location =
System::Drawing::Point(155, 224);
this->flowRightToLeftBtn->Name = "flowRightToLeftBtn";
this->flowRightToLeftBtn->TabIndex = 5;
this->flowRightToLeftBtn->Text = "Flow RightToLeft";
this->flowRightToLeftBtn->CheckedChanged +=
gcnew System::EventHandler(
this, &Form1::flowRightToLeftBtn_CheckedChanged);
//
// Form1
//
this->AutoScaleBaseSize = System::Drawing::Size(5, 13);
this->ClientSize = System::Drawing::Size(292, 266);
this->Controls->Add(this->flowRightToLeftBtn);
this->Controls->Add(this->flowLeftToRight);
this->Controls->Add(this->flowBottomUpBtn);
this->Controls->Add(this->flowTopDownBtn);
this->Controls->Add(this->wrapContentsCheckBox);
this->Controls->Add(this->flowLayoutPanel1);
this->Name = "Form1";
this->Text = "Form1";
this->flowLayoutPanel1->ResumeLayout(false);
this->ResumeLayout(false);
}
#pragma endregion
};
import System.*;
import System.Windows.Forms.*;
public class Form1 extends System.Windows.Forms.Form
{
private void wrapContentsCheckBox_CheckedChanged(Object sender,
System.EventArgs e)
{
this.flowLayoutPanel1.set_WrapContents(this.wrapContentsCheckBox.
get_Checked());
} //wrapContentsCheckBox_CheckedChanged
private void flowTopDownBtn_CheckedChanged(Object sender,
System.EventArgs e)
{
this.flowLayoutPanel1.set_FlowDirection(FlowDirection.TopDown);
} //flowTopDownBtn_CheckedChanged
private void flowBottomUpBtn_CheckedChanged(Object sender,
System.EventArgs e)
{
this.flowLayoutPanel1.set_FlowDirection(FlowDirection.BottomUp);
} //flowBottomUpBtn_CheckedChanged
private void flowLeftToRight_CheckedChanged(Object sender,
System.EventArgs e)
{
this.flowLayoutPanel1.set_FlowDirection(FlowDirection.LeftToRight);
} //flowLeftToRight_CheckedChanged
private void flowRightToLeftBtn_CheckedChanged(Object sender,
System.EventArgs e)
{
this.flowLayoutPanel1.set_FlowDirection(FlowDirection.RightToLeft);
} //flowRightToLeftBtn_CheckedChanged
#region " Windows Form Designer generated code "
public Form1()
{
//This call is required by the Windows Form Designer.
InitializeComponent();
} //Form1
//Add any initialization after the InitializeComponent() call
//Form overrides dispose to clean up the component list.
protected void Dispose(boolean disposing)
{
if (disposing) {
if (components != null) {
components.Dispose();
}
}
super.Dispose(disposing);
} //Dispose
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
private System.Windows.Forms.CheckBox wrapContentsCheckBox;
private System.Windows.Forms.RadioButton flowTopDownBtn;
private System.Windows.Forms.RadioButton flowBottomUpBtn;
private System.Windows.Forms.RadioButton flowLeftToRight;
private System.Windows.Forms.RadioButton flowRightToLeftBtn;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button button4;
//Required by the Windows Form Designer
private System.ComponentModel.IContainer components;
//NOTE: The following procedure is required by the Windows Form Designer
//It can be modified using the Windows Form Designer.
//Do not modify it using the code editor.
/** @attribute System.Diagnostics.DebuggerNonUserCode()
*/
private void InitializeComponent()
{
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.button4 = new System.Windows.Forms.Button();
this.wrapContentsCheckBox = new System.Windows.Forms.CheckBox();
this.flowTopDownBtn = new System.Windows.Forms.RadioButton();
this.flowBottomUpBtn = new System.Windows.Forms.RadioButton();
this.flowLeftToRight = new System.Windows.Forms.RadioButton();
this.flowRightToLeftBtn = new System.Windows.Forms.RadioButton();
this.flowLayoutPanel1.SuspendLayout();
this.SuspendLayout();
//
// flowLayoutPanel1
//
this.flowLayoutPanel1.get_Controls().Add(this.button1);
this.flowLayoutPanel1.get_Controls().Add(this.button2);
this.flowLayoutPanel1.get_Controls().Add(this.button3);
this.flowLayoutPanel1.get_Controls().Add(this.button4);
this.flowLayoutPanel1.set_Location(new System.Drawing.Point(47, 55));
this.flowLayoutPanel1.set_Name("flowLayoutPanel1");
this.flowLayoutPanel1.set_TabIndex(0);
//
// button1
//
this.button1.set_Location(new System.Drawing.Point(3, 3));
this.button1.set_Name("button1");
this.button1.set_TabIndex(0);
this.button1.set_Text("button1");
//
// button2
//
this.button2.set_Location(new System.Drawing.Point(84, 3));
this.button2.set_Name("button2");
this.button2.set_TabIndex(1);
this.button2.set_Text("button2");
//
// button3
//
this.button3.set_Location(new System.Drawing.Point(3, 32));
this.button3.set_Name("button3");
this.button3.set_TabIndex(2);
this.button3.set_Text("button3");
//
// button4
//
this.button4.set_Location(new System.Drawing.Point(84, 32));
this.button4.set_Name("button4");
this.button4.set_TabIndex(3);
this.button4.set_Text("button4");
//
// wrapContentsCheckBox
//
this.wrapContentsCheckBox.set_Location(new System.Drawing.Point(46, 162));
this.wrapContentsCheckBox.set_Name("wrapContentsCheckBox");
this.wrapContentsCheckBox.set_TabIndex(1);
this.wrapContentsCheckBox.set_Text("Wrap Contents");
this.wrapContentsCheckBox.add_CheckedChanged(new System.EventHandler(
this.wrapContentsCheckBox_CheckedChanged));
//
// flowTopDownBtn
//
this.flowTopDownBtn.set_Location(new System.Drawing.Point(45, 193));
this.flowTopDownBtn.set_Name("flowTopDownBtn");
this.flowTopDownBtn.set_TabIndex(2);
this.flowTopDownBtn.set_Text("Flow TopDown");
this.flowTopDownBtn.add_CheckedChanged(new System.EventHandler(
this.flowTopDownBtn_CheckedChanged));
//
// flowBottomUpBtn
//
this.flowBottomUpBtn.set_Location(new System.Drawing.Point(44, 224));
this.flowBottomUpBtn.set_Name("flowBottomUpBtn");
this.flowBottomUpBtn.set_TabIndex(3);
this.flowBottomUpBtn.set_Text("Flow BottomUp");
this.flowBottomUpBtn.add_CheckedChanged(new System.EventHandler(
this.flowBottomUpBtn_CheckedChanged));
//
// flowLeftToRight
//
this.flowLeftToRight.set_Location(new System.Drawing.Point(156, 193));
this.flowLeftToRight.set_Name("flowLeftToRight");
this.flowLeftToRight.set_TabIndex(4);
this.flowLeftToRight.set_Text("Flow LeftToRight");
this.flowLeftToRight.add_CheckedChanged(new System.EventHandler(
this.flowLeftToRight_CheckedChanged));
//
// flowRightToLeftBtn
//
this.flowRightToLeftBtn.set_Location(new System.Drawing.Point(155, 224));
this.flowRightToLeftBtn.set_Name("flowRightToLeftBtn");
this.flowRightToLeftBtn.set_TabIndex(5);
this.flowRightToLeftBtn.set_Text("Flow RightToLeft");
this.flowRightToLeftBtn.add_CheckedChanged(new System.EventHandler(
this.flowRightToLeftBtn_CheckedChanged));
//
// Form1
//
this.set_ClientSize(new System.Drawing.Size(292, 266));
this.get_Controls().Add(this.flowRightToLeftBtn);
this.get_Controls().Add(this.flowLeftToRight);
this.get_Controls().Add(this.flowBottomUpBtn);
this.get_Controls().Add(this.flowTopDownBtn);
this.get_Controls().Add(this.wrapContentsCheckBox);
this.get_Controls().Add(this.flowLayoutPanel1);
this.set_Name("Form1");
this.set_Text("Form1");
this.flowLayoutPanel1.ResumeLayout(false);
this.ResumeLayout(false);
} //InitializeComponent
#endregion
} //Form1
System.Object
System.MarshalByRefObject
System.ComponentModel.Component
System.Windows.Forms.Control
System.Windows.Forms.ScrollableControl
System.Windows.Forms.Panel
System.Windows.Forms.FlowLayoutPanel
Seguridad para subprocesos
Los miembros estáticos públicos (Shared en Visual Basic) de este tipo son seguros para la ejecución de subprocesos. No se garantiza que los miembros de instancias sean seguros para la ejecución de subprocesos.
Windows 98, Windows 2000 Service Pack 4, Windows CE, Windows Millennium, Windows Mobile para Pocket PC, Windows Mobile para Smartphone, Windows Server 2003, Windows XP Media Center, Windows XP Professional x64, Windows XP SP2, Windows XP Starter
Microsoft .NET Framework 3.0 es compatible con Windows Vista, Microsoft Windows XP SP2 y Windows Server 2003 SP1.
.NET Framework
Compatible con: 3.0, 2.0