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ConsoleColor (Enumeración)

Nota: esta enumeración es nueva en la versión 2.0 de .NET Framework.

Especifica las constantes que definen los colores de primer plano y de fondo de la consola.

Espacio de nombres: System
Ensamblado: mscorlib (en mscorlib.dll)

[SerializableAttribute] 
public enum ConsoleColor
/** @attribute SerializableAttribute() */ 
public enum ConsoleColor
SerializableAttribute 
public enum ConsoleColor

 Nombre de miembroDescripción
BlackColor negro. 
BlueColor azul. 
CyanColor aguamarina (verde azulado claro). 
DarkBlueColor azul marino. 
DarkCyanColor verde azulado (verde azulado oscuro). 
DarkGrayColor gris oscuro. 
DarkGreenColor verde oscuro. 
DarkMagentaColor fucsia oscuro (púrpura). 
DarkRedColor rojo oscuro. 
DarkYellowColor amarillo oscuro (ocre). 
GrayColor gris. 
GreenColor verde. 
MagentaColor fucsia (rojo purpúreo). 
RedColor rojo. 
WhiteColor blanco. 
YellowColor amarillo. 

El ejemplo de código siguiente muestra la enumeración System.ConsoleColor junto con las propiedades Console.ForegroundColor y Console.BackgroundColor y el método Console.ResetColor. Debe ejecutar el ejemplo en una consola para ver los efectos descritos de los colores.

Se utilizan dos constantes, Black y White, directamente; después se usan indirectamente todas las constantes (Blue, DarkRed, etc.) en un bucle. Primero, se obtienen los nombres de las constantes mediante el método GetNames, heredado de la clase Enum. Después el método Enum.Parse utiliza cada nombre para crear la constante enumerada correspondiente.

// This example demonstrates the ConsoleColor enumeration.
using System;

class Sample 
{
    public static void Main() 
    {
    String nl = Environment.NewLine;
    String[] colorNames = ConsoleColor.GetNames(typeof(ConsoleColor));

// ---------------------------------------------------------------------------------------
    Console.WriteLine("{0}All the foreground colors on a constant black background.", nl);
    Console.WriteLine("  (Black on black is not readable.){0}", nl);

    for (int x = 0; x < colorNames.Length; x++)
    {
    Console.Write("{0,2}: ", x);
    Console.BackgroundColor = ConsoleColor.Black;
    Console.ForegroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), colorNames[x]);
    Console.Write("This is foreground color {0}.", colorNames[x]);
    Console.ResetColor();
    Console.WriteLine();
    }
// ---------------------------------------------------------------------------------------
    Console.WriteLine("{0}A constant white foreground on all the background colors.", nl);
    Console.WriteLine("  (White on white is not readable.){0}", nl);

    for (int x = 0; x < colorNames.Length; x++)
    {
    Console.Write("{0,2}: ", x);
    Console.ForegroundColor = ConsoleColor.White;
    Console.BackgroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), colorNames[x]);
    Console.Write("This is background color {0}.", colorNames[x]);
    Console.ResetColor();
    Console.WriteLine();
    }
// ---------------------------------------------------------------------------------------
    }
}
/*
This example produces the following results:

All the foreground colors on a constant black background.
  (Black on black is not readable.)

 0: This is foreground color Black.
 1: This is foreground color DarkBlue.
 2: This is foreground color DarkGreen.
 3: This is foreground color DarkCyan.
 4: This is foreground color DarkRed.
 5: This is foreground color DarkMagenta.
 6: This is foreground color DarkYellow.
 7: This is foreground color Gray.
 8: This is foreground color DarkGray.
 9: This is foreground color Blue.
10: This is foreground color Green.
11: This is foreground color Cyan.
12: This is foreground color Red.
13: This is foreground color Magenta.
14: This is foreground color Yellow.
15: This is foreground color White.

A constant white foreground on all the background colors.
  (White on white is not readable.)

 0: This is background color Black.
 1: This is background color DarkBlue.
 2: This is background color DarkGreen.
 3: This is background color DarkCyan.
 4: This is background color DarkRed.
 5: This is background color DarkMagenta.
 6: This is background color DarkYellow.
 7: This is background color Gray.
 8: This is background color DarkGray.
 9: This is background color Blue.
10: This is background color Green.
11: This is background color Cyan.
12: This is background color Red.
13: This is background color Magenta.
14: This is background color Yellow.
15: This is background color White.
*/

// This example demonstrates the ConsoleColor enumeration.
import System.*;

class Sample
{
    public static void main(String[] args)
    {
        String nl = Environment.get_NewLine();
        String colorNames[] = ConsoleColor.GetNames(ConsoleColor.class.ToType());
        // ----------------------------------------------------------------------
        Console.WriteLine("{0}All the foreground colors on a constant black "
            + " background.", nl);
        Console.WriteLine("  (Black on black is not readable.){0}", nl);

        for (int x = 0; x < colorNames.get_Length(); x++) {
            Console.Write("{0,2}: ", System.Convert.ToString(x));
            Console.set_BackgroundColor(ConsoleColor.Black);
            Console.set_ForegroundColor(((ConsoleColor)(Enum.Parse(
                ConsoleColor.class.ToType(), System.Convert.ToString(
                colorNames.get_Item(x))))));
            Console.Write("This is foreground color {0}.",
                colorNames.get_Item(x));
            Console.ResetColor();
            Console.WriteLine();
        }
        // ----------------------------------------------------------------------
        Console.WriteLine("{0}A constant white foreground on all the "
            + "background colors.", nl);
        Console.WriteLine("  (White on white is not readable.){0}", nl);

        for (int x = 0; x < colorNames.get_Length(); x++) {
            Console.Write("{0,2}: ", System.Convert.ToString(x));
            Console.set_ForegroundColor(ConsoleColor.White);
            Console.set_BackgroundColor(((ConsoleColor)(Enum.Parse(
                ConsoleColor.class.ToType(), 
                System.Convert.ToString(colorNames.get_Item(x))))));
            Console.Write("This is background color {0}.", 
                colorNames.get_Item(x));
            Console.ResetColor();
            Console.WriteLine();
        }
        // ----------------------------------------------------------------------
    } //main
} //Sample
/*
This example produces the following results:

All the foreground colors on a constant black background.
  (Black on black is not readable.)

 0: This is foreground color Black.
 1: This is foreground color DarkBlue.
 2: This is foreground color DarkGreen.
 3: This is foreground color DarkCyan.
 4: This is foreground color DarkRed.
 5: This is foreground color DarkMagenta.
 6: This is foreground color DarkYellow.
 7: This is foreground color Gray.
 8: This is foreground color DarkGray.
 9: This is foreground color Blue.
10: This is foreground color Green.
11: This is foreground color Cyan.
12: This is foreground color Red.
13: This is foreground color Magenta.
14: This is foreground color Yellow.
15: This is foreground color White.

A constant white foreground on all the background colors.
  (White on white is not readable.)

 0: This is background color Black.
 1: This is background color DarkBlue.
 2: This is background color DarkGreen.
 3: This is background color DarkCyan.
 4: This is background color DarkRed.
 5: This is background color DarkMagenta.
 6: This is background color DarkYellow.
 7: This is background color Gray.
 8: This is background color DarkGray.
 9: This is background color Blue.
10: This is background color Green.
11: This is background color Cyan.
12: This is background color Red.
13: This is background color Magenta.
14: This is background color Yellow.
15: This is background color White.
*/

Windows 98, Windows 2000 SP4, Windows Millennium, Windows Server 2003, Windows XP Media Center, Windows XP Professional x64, Windows XP SP2, Windows XP Starter Edition

.NET Framework no admite todas las versiones de cada plataforma. Para obtener una lista de las versiones admitidas, vea Requisitos del sistema.

.NET Framework

Compatible con: 2.0

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