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ReadOnlyCollectionBase.Count (Propiedad)

Actualización: noviembre 2007

Obtiene el número de elementos incluidos en la instancia de ReadOnlyCollectionBase.

Espacio de nombres:  System.Collections
Ensamblado:  mscorlib (en mscorlib.dll)

public virtual int Count { get; }
/** @property */
public int get_Count()

public function get Count () : int

Valor de propiedad

Tipo: System.Int32
Número de elementos incluidos en la instancia de ReadOnlyCollectionBase.
La recuperación del valor de esta propiedad es una operación O(1).

Implementaciones

ICollection.Count

En el ejemplo de código siguiente se implementa la clase ReadOnlyCollectionBase.

using System;
using System.Collections;

public class ROCollection : ReadOnlyCollectionBase  {

   public ROCollection( IList sourceList )  {
      InnerList.AddRange( sourceList );
   }

   public Object this[ int index ]  {
      get  {
         return( InnerList[index] );
      }
   }

   public int IndexOf( Object value )  {
      return( InnerList.IndexOf( value ) );
   }

   public bool Contains( Object value )  {
      return( InnerList.Contains( value ) );
   }

}


public class SamplesCollectionBase  {

   public static void Main()  {

      // Create an ArrayList.
      ArrayList myAL = new ArrayList();
      myAL.Add( "red" );
      myAL.Add( "blue" );
      myAL.Add( "yellow" );
      myAL.Add( "green" );
      myAL.Add( "orange" );
      myAL.Add( "purple" );

      // Create a new ROCollection that contains the elements in myAL.
      ROCollection myCol = new ROCollection( myAL );

      // Display the contents of the collection using foreach. This is the preferred method.
      Console.WriteLine( "Contents of the collection (using foreach):" );
      PrintValues1( myCol );

      // Display the contents of the collection using the enumerator.
      Console.WriteLine( "Contents of the collection (using enumerator):" );
      PrintValues2( myCol );

      // Display the contents of the collection using the Count property and the Item property.
      Console.WriteLine( "Contents of the collection (using Count and Item):" );
      PrintIndexAndValues( myCol );

      // Search the collection with Contains and IndexOf.
      Console.WriteLine( "Contains yellow: {0}", myCol.Contains( "yellow" ) );
      Console.WriteLine( "orange is at index {0}.", myCol.IndexOf( "orange" ) );
      Console.WriteLine();

   }

   // Uses the Count property and the Item property.
   public static void PrintIndexAndValues( ROCollection myCol )  {
      for ( int i = 0; i < myCol.Count; i++ )
         Console.WriteLine( "   [{0}]:   {1}", i, myCol[i] );
      Console.WriteLine();
   }

   // Uses the foreach statement which hides the complexity of the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintValues1( ROCollection myCol )  {
      foreach ( Object obj in myCol )
         Console.WriteLine( "   {0}", obj );
      Console.WriteLine();
   }

   // Uses the enumerator. 
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintValues2( ROCollection myCol )  {
      System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
      while ( myEnumerator.MoveNext() )
         Console.WriteLine( "   {0}", myEnumerator.Current );
      Console.WriteLine();
   }

}


/* 
This code produces the following output.

Contents of the collection (using foreach):
   red
   blue
   yellow
   green
   orange
   purple

Contents of the collection (using enumerator):
   red
   blue
   yellow
   green
   orange
   purple

Contents of the collection (using Count and Item):
   [0]:   red
   [1]:   blue
   [2]:   yellow
   [3]:   green
   [4]:   orange
   [5]:   purple

Contains yellow: True
orange is at index 4.

*/



import System.*;
import System.Collections.*;

public class ROCollection extends ReadOnlyCollectionBase
{
    public ROCollection(IList sourceList) 
    {
        get_InnerList().AddRange(sourceList);
    } //ROCollection

    /** @property 
     */
    public Object get_Item(int index)
    {
        return get_InnerList().get_Item(index);
    } //get_Item

    public int IndexOf(Object value) 
    {
        return get_InnerList().IndexOf(value);
    } //IndexOf

    public boolean Contains(Object value) 
    {
        return get_InnerList().Contains(value);
    } //Contains
} //ROCollection

public class SamplesCollectionBase
{
    public static void main(String[] args)
    {
        // Create an ArrayList.
        ArrayList myAL = new ArrayList();
        myAL.Add("red");
        myAL.Add("blue");
        myAL.Add("yellow");
        myAL.Add("green");
        myAL.Add("orange");
        myAL.Add("purple");

        // Create a new ROCollection that contains the elements in myAL.
        ROCollection myCol = new ROCollection(myAL);

        // Display the contents of the collection using for. This is the 
        // preferred method.
        Console.WriteLine("Contents of the collection (using for):");
        PrintValues1(myCol);

        // Display the contents of the collection using the enumerator.
        Console.WriteLine("Contents of the collection (using enumerator):");
        PrintValues2(myCol);

        // Display the contents of the collection using the Count property and 
        // the Item property.
        Console.WriteLine("Contents of the collection (using Count and Item):");
        PrintIndexAndValues(myCol);

        // Search the collection with Contains and IndexOf.
        Console.WriteLine("Contains yellow: {0}",
            (System.Boolean)myCol.Contains("yellow"));
        Console.WriteLine("orange is at index {0}.", 
            (Int32)myCol.IndexOf("orange"));
        Console.WriteLine();
    } //main

    // Uses the Count property and the Item property.
    public static void PrintIndexAndValues(ROCollection myCol) 
    {
        for(int i = 0; i < myCol.get_Count(); i++) {
            Console.WriteLine("   [{0}]:   {1}",(Int32)i, myCol.get_Item(i));
        } 
        Console.WriteLine();
    } //PrintIndexAndValues

    // Uses the for statement which hides the complexity of the enumerator.
    // NOTE: The for statement is the preferred way of enumerating the contents
    // of a collection.
    public static void PrintValues1(ROCollection myCol) 
    {
        for (int iCtr = 0; iCtr < myCol.get_Count(); iCtr++ ) {
            Object obj = myCol.get_Item(iCtr);
            Console.WriteLine("   {0}", obj);
        }
        Console.WriteLine();
    } //PrintValues1

    // Uses the enumerator. 
    // NOTE: The for statement is the preferred way of enumerating the
    // contents of a collection.
    public static void PrintValues2(ROCollection myCol) 
    {
        System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
        while(myEnumerator.MoveNext()) {
            Console.WriteLine("   {0}", myEnumerator.get_Current());
        }
        Console.WriteLine();
    } //PrintValues2
} //SamplesCollectionBase

/* 
This code produces the following output.

Contents of the collection (using for):
   red
   blue
   yellow
   green
   orange
   purple

Contents of the collection (using enumerator):
   red
   blue
   yellow
   green
   orange
   purple

Contents of the collection (using Count and Item):
   [0]:   red
   [1]:   blue
   [2]:   yellow
   [3]:   green
   [4]:   orange
   [5]:   purple

Contains yellow: True
orange is at index 4.

*/


Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

.NET Framework y .NET Compact Framework no admiten todas las versiones de cada plataforma. Para obtener una lista de las versiones compatibles, vea Requisitos de sistema de .NET Framework.

.NET Framework

Compatible con: 3.5, 3.0, 2.0, 1.1, 1.0

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