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ArrayList.Add (Método)

Agrega un objeto al final de ArrayList.

Espacio de nombres: System.Collections
Ensamblado: mscorlib (en mscorlib.dll)

public virtual int Add (
	Object value
)
public int Add (
	Object value
)
public function Add (
	value : Object
) : int

Parámetros

value

Object que se va a agregar al final de ArrayList. El valor puede ser referencia de objeto null (Nothing en Visual Basic).

Valor devuelto

Índice de ArrayList en el que se ha agregado value.
Tipo de excepción Condición

NotSupportedException

ArrayList es de sólo lectura.

O bien

ArrayList tiene un tamaño fijo.

El objeto ArrayList acepta referencia de objeto null (Nothing en Visual Basic) como valor válido y permite elementos duplicados.

Si la propiedad Count ya es igual a la propiedad Capacity, se aumenta la capacidad de ArrayList reasignando automáticamente la matriz interna y se copian los elementos existentes a la nueva matriz antes de agregar el nuevo elemento.

Si Count es menor que el valor de Capacity, este método es una operación O (1). Si es necesario aumentar la capacidad para alojar el nuevo elemento, este método se convierte en una operación O(n), donde n es Count.

En el ejemplo de código siguiente se muestra cómo agregar elementos al objeto ArrayList.

using System;
using System.Collections;
public class SamplesArrayList  {

   public static void Main()  {

      // Creates and initializes a new ArrayList.
      ArrayList myAL = new ArrayList();
      myAL.Add( "The" );
      myAL.Add( "quick" );
      myAL.Add( "brown" );
      myAL.Add( "fox" );

      // Creates and initializes a new Queue.
      Queue myQueue = new Queue();
      myQueue.Enqueue( "jumped" );
      myQueue.Enqueue( "over" );
      myQueue.Enqueue( "the" );
      myQueue.Enqueue( "lazy" );
      myQueue.Enqueue( "dog" );

      // Displays the ArrayList and the Queue.
      Console.WriteLine( "The ArrayList initially contains the following:" );
      PrintValues( myAL, '\t' );
      Console.WriteLine( "The Queue initially contains the following:" );
      PrintValues( myQueue, '\t' );

      // Copies the Queue elements to the end of the ArrayList.
      myAL.AddRange( myQueue );

      // Displays the ArrayList.
      Console.WriteLine( "The ArrayList now contains the following:" );
      PrintValues( myAL, '\t' );
   }

   public static void PrintValues( IEnumerable myList, char mySeparator )  {
      foreach ( Object obj in myList )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }

}


/* 
This code produces the following output.

The ArrayList initially contains the following:
    The    quick    brown    fox
The Queue initially contains the following:
    jumped    over    the    lazy    dog
The ArrayList now contains the following:
    The    quick    brown    fox    jumped    over    the    lazy    dog
*/ 

import System.*;
import System.Collections.*;

public class SamplesArrayList
{
    public static void main(String[] args)
    {
        // Creates and initializes a new ArrayList.
        ArrayList myAL = new ArrayList();

        myAL.Add("The");
        myAL.Add("quick");
        myAL.Add("brown");
        myAL.Add("fox");

        // Creates and initializes a new Queue.
        Queue myQueue = new Queue();

        myQueue.Enqueue("jumped");
        myQueue.Enqueue("over");
        myQueue.Enqueue("the");
        myQueue.Enqueue("lazy");
        myQueue.Enqueue("dog");

        // Displays the ArrayList and the Queue.
        Console.WriteLine("The ArrayList initially contains the following:");
        PrintValues(myAL, '\t');
        Console.WriteLine("The Queue initially contains the following:");
        PrintValues(myQueue, '\t');

        // Copies the Queue elements to the end of the ArrayList.
        myAL.AddRange(myQueue);

        // Displays the ArrayList.
        Console.WriteLine("The ArrayList now contains the following:");
        PrintValues(myAL, '\t');
    } //main

    public static void PrintValues(IEnumerable myList, char mySeparator)
    {
        IEnumerator objMyEnum = myList.GetEnumerator();
        while (objMyEnum.MoveNext()) {
            Object obj = objMyEnum.get_Current();
            Console.Write("{0}{1}",(Char)mySeparator, obj);
        }
        Console.WriteLine();
    } //PrintValues
} //SamplesArrayList 

/* 
 This code produces the following output.
 
 The ArrayList initially contains the following:
     The    quick    brown    fox
 The Queue initially contains the following:
     jumped    over    the    lazy    dog
 The ArrayList now contains the following:
     The    quick    brown    fox    jumped    over    the    lazy    dog
 */

import System;
import System.Collections;


// Creates and initializes a new ArrayList.
var myAL : ArrayList = new ArrayList();
myAL.Add( "The" );
myAL.Add( "quick" );
myAL.Add( "brown" );
myAL.Add( "fox" );

// Creates and initializes a new Queue.
var myQueue : Queue  = new Queue();
myQueue.Enqueue( "jumped" );
myQueue.Enqueue( "over" );
myQueue.Enqueue( "the" );
myQueue.Enqueue( "lazy" );
myQueue.Enqueue( "dog" );

// Displays the ArrayList and the Queue.
Console.WriteLine( "The ArrayList initially contains the following:" );
PrintValues( myAL, '\t' );
Console.WriteLine( "The Queue initially contains the following:" );
PrintValues( myQueue, '\t' );

// Copies the Queue elements to the end of the ArrayList.
myAL.AddRange( myQueue );

// Displays the ArrayList.
Console.WriteLine( "The ArrayList now contains the following:" );
PrintValues( myAL, '\t' );

 
function PrintValues( myList : IEnumerable , mySeparator : char  )  {
   var myEnumerator : System.Collections.IEnumerator  = myList.GetEnumerator();
   while ( myEnumerator.MoveNext() )
      Console.Write( "{0}{1}", mySeparator, myEnumerator.Current );
   Console.WriteLine();
}
 /* 
 This code produces the following output.
 
 The ArrayList initially contains the following:
     The    quick    brown    fox
 The Queue initially contains the following:
     jumped    over    the    lazy    dog
 The ArrayList now contains the following:
     The    quick    brown    fox    jumped    over    the    lazy    dog
 */ 

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium, Windows Mobile para Pocket PC, Windows Mobile para Smartphone, Windows Server 2003, Windows XP Media Center, Windows XP Professional x64, Windows XP SP2, Windows XP Starter Edition

.NET Framework no admite todas las versiones de cada plataforma. Para obtener una lista de las versiones admitidas, vea Requisitos del sistema.

.NET Framework

Compatible con: 2.0, 1.1, 1.0

.NET Compact Framework

Compatible con: 2.0, 1.0
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