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Iteradores (C# y Visual Basic)
En este tema
static void Main() { foreach (int number in EvenSequence(5, 18)) { Console.Write(number.ToString() + " "); } // Output: 6 8 10 12 14 16 18 Console.ReadKey(); } public static System.Collections.Generic.IEnumerable<int> EvenSequence(int firstNumber, int lastNumber) { // Yield even numbers in the range. for (int number = firstNumber; number <= lastNumber; number++) { if (number % 2 == 0) { yield return number; } } }
Nota
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static void Main() { DaysOfTheWeek days = new DaysOfTheWeek(); foreach (string day in days) { Console.Write(day + " "); } // Output: Sun Mon Tue Wed Thu Fri Sat Console.ReadKey(); } public class DaysOfTheWeek : IEnumerable { private string[] days = { "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" }; public IEnumerator GetEnumerator() { for (int index = 0; index < days.Length; index++) { // Yield each day of the week. yield return days[index]; } } }
static void Main() { Zoo theZoo = new Zoo(); theZoo.AddMammal("Whale"); theZoo.AddMammal("Rhinoceros"); theZoo.AddBird("Penguin"); theZoo.AddBird("Warbler"); foreach (string name in theZoo) { Console.Write(name + " "); } Console.WriteLine(); // Output: Whale Rhinoceros Penguin Warbler foreach (string name in theZoo.Birds) { Console.Write(name + " "); } Console.WriteLine(); // Output: Penguin Warbler foreach (string name in theZoo.Mammals) { Console.Write(name + " "); } Console.WriteLine(); // Output: Whale Rhinoceros Console.ReadKey(); } public class Zoo : IEnumerable { // Private members. private List<Animal> animals = new List<Animal>(); // Public methods. public void AddMammal(string name) { animals.Add(new Animal { Name = name, Type = Animal.TypeEnum.Mammal }); } public void AddBird(string name) { animals.Add(new Animal { Name = name, Type = Animal.TypeEnum.Bird }); } public IEnumerator GetEnumerator() { foreach (Animal theAnimal in animals) { yield return theAnimal.Name; } } // Public members. public IEnumerable Mammals { get { return AnimalsForType(Animal.TypeEnum.Mammal); } } public IEnumerable Birds { get { return AnimalsForType(Animal.TypeEnum.Bird); } } // Private methods. private IEnumerable AnimalsForType(Animal.TypeEnum type) { foreach (Animal theAnimal in animals) { if (theAnimal.Type == type) { yield return theAnimal.Name; } } } // Private class. private class Animal { public enum TypeEnum { Bird, Mammal } public string Name { get; set; } public TypeEnum Type { get; set; } } }
Nota para C#
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Sub Main() For Each number As Integer In Test() Console.WriteLine(number) Next Console.WriteLine("For Each is done.") ' Output: ' 3 ' 4 ' Something happened. Yields are done. ' Finally is called. ' For Each is done. Console.ReadKey() End Sub Private Iterator Function Test() As IEnumerable(Of Integer) Try Yield 3 Yield 4 Throw New Exception("Something happened. Yields are done.") Yield 5 Yield 6 Catch ex As Exception Console.WriteLine(ex.Message) Finally Console.WriteLine("Finally is called.") End Try End Function
Dim iterateSequence = Iterator Function() _ As IEnumerable(Of Integer) Yield 1 Yield 2 End Function For Each number As Integer In iterateSequence() Console.Write(number & " ") Next ' Output: 1 2 Console.ReadKey()
Sub Main() For Each number As Integer In GetSequence(5, 10) Console.Write(number & " ") Next ' Output: 5 6 7 8 9 10 Console.ReadKey() End Sub Public Function GetSequence(ByVal low As Integer, ByVal high As Integer) _ As IEnumerable ' Validate the arguments. If low < 1 Then Throw New ArgumentException("low is too low") End If If high > 140 Then Throw New ArgumentException("high is too high") End If ' Return an anonymous iterator function. Dim iterateSequence = Iterator Function() As IEnumerable For index = low To high Yield index Next End Function Return iterateSequence() End Function
static void Main() { Stack<int> theStack = new Stack<int>(); // Add items to the stack. for (int number = 0; number <= 9; number++) { theStack.Push(number); } // Retrieve items from the stack. // foreach is allowed because theStack implements // IEnumerable<int>. foreach (int number in theStack) { Console.Write("{0} ", number); } Console.WriteLine(); // Output: 9 8 7 6 5 4 3 2 1 0 // foreach is allowed, because theStack.TopToBottom // returns IEnumerable(Of Integer). foreach (int number in theStack.TopToBottom) { Console.Write("{0} ", number); } Console.WriteLine(); // Output: 9 8 7 6 5 4 3 2 1 0 foreach (int number in theStack.BottomToTop) { Console.Write("{0} ", number); } Console.WriteLine(); // Output: 0 1 2 3 4 5 6 7 8 9 foreach (int number in theStack.TopN(7)) { Console.Write("{0} ", number); } Console.WriteLine(); // Output: 9 8 7 6 5 4 3 Console.ReadKey(); } public class Stack<T> : IEnumerable<T> { private T[] values = new T[100]; private int top = 0; public void Push(T t) { values[top] = t; top++; } public T Pop() { top--; return values[top]; } // This method implements the GetEnumerator method. It allows // an instance of the class to be used in a foreach statement. public IEnumerator<T> GetEnumerator() { for (int index = top - 1; index >= 0; index--) { yield return values[index]; } } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public IEnumerable<T> TopToBottom { get { return this; } } public IEnumerable<T> BottomToTop { get { for (int index = 0; index <= top - 1; index++) { yield return values[index]; } } } public IEnumerable<T> TopN(int itemsFromTop) { // Return less than itemsFromTop if necessary. int startIndex = itemsFromTop >= top ? 0 : top - itemsFromTop; for (int index = top - 1; index >= startIndex; index--) { yield return values[index]; } } }
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Modificar la secuencia de la lista después de la primera iteración del bucle For Each. -
Evitar cargar totalmente una lista grande antes de la primera iteración de un bucle For Each. Un ejemplo es una búsqueda paginada para cargar un lote de filas de la tabla. Otro ejemplo es el método EnumerateFiles, que implementa iteradores dentro de .NET Framework. -
Encapsular la construcción de la lista del iterador. En el método iterador, se puede compilar la lista y después devolver cada resultado en un bucle.
Nota