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.NET Framework Class Library
BinaryReader Class

Reads primitive data types as binary values in a specific encoding.

Inheritance Hierarchy
SystemObject
  System.IOBinaryReader

Namespace:   System.IO
Assembly:  mscorlib (in mscorlib.dll)
Syntax
<[%$TOPIC/a4b8basy_en-us_VS_110_2_0_0_0_0%](True)> _
Public Class BinaryReader _
	Implements [%$TOPIC/a4b8basy_en-us_VS_110_2_0_0_0_1%]
[[%$TOPIC/a4b8basy_en-us_VS_110_2_0_1_0_0%](true)]
public class BinaryReader : [%$TOPIC/a4b8basy_en-us_VS_110_2_0_1_0_1%]
[[%$TOPIC/a4b8basy_en-us_VS_110_2_0_2_0_0%](true)]
public ref class BinaryReader : [%$TOPIC/a4b8basy_en-us_VS_110_2_0_2_0_1%]
[<[%$TOPIC/a4b8basy_en-us_VS_110_2_0_3_0_0%](true)>]
type BinaryReader =  
    class 
        interface [%$TOPIC/a4b8basy_en-us_VS_110_2_0_3_0_1%] 
    end

The BinaryReader type exposes the following members.

Constructors
  NameDescription
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps BinaryReader(Stream)Initializes a new instance of the BinaryReader class based on the specified stream and using UTF-8 encoding.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps BinaryReader(Stream, Encoding)Initializes a new instance of the BinaryReader class based on the specified stream and character encoding.
Public method Supported in .NET for Windows Store apps BinaryReader(Stream, Encoding, Boolean)Initializes a new instance of the BinaryReader class based on the specified stream and character encoding, and optionally leaves the stream open.
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Properties
  NameDescription
Public property Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps BaseStreamExposes access to the underlying stream of the BinaryReader.
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Methods
  NameDescription
Public method Supported by the XNA Framework CloseCloses the current reader and the underlying stream.
Public method Supported by Portable Class Library Supported in .NET for Windows Store apps DisposeReleases all resources used by the current instance of the BinaryReader class.
Protected method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps Dispose(Boolean)Releases the unmanaged resources used by the BinaryReader class and optionally releases the managed resources.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps Equals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps FillBufferFills the internal buffer with the specified number of bytes read from the stream.
Protected method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps GetHashCodeServes as the default hash function. (Inherited from Object.)
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps GetTypeGets the Type of the current instance. (Inherited from Object.)
Protected method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps MemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps PeekCharReturns the next available character and does not advance the byte or character position.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadReads characters from the underlying stream and advances the current position of the stream in accordance with the Encoding used and the specific character being read from the stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps Read(Byte, Int32, Int32)Reads the specified number of bytes from the stream, starting from a specified point in the byte array.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps Read(Char, Int32, Int32)Reads the specified number of characters from the stream, starting from a specified point in the character array.
Protected method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps Read7BitEncodedIntReads in a 32-bit integer in compressed format.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadBooleanReads a Boolean value from the current stream and advances the current position of the stream by one byte.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadByteReads the next byte from the current stream and advances the current position of the stream by one byte.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadBytesReads the specified number of bytes from the current stream into a byte array and advances the current position by that number of bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadCharReads the next character from the current stream and advances the current position of the stream in accordance with the Encoding used and the specific character being read from the stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadCharsReads the specified number of characters from the current stream, returns the data in a character array, and advances the current position in accordance with the Encoding used and the specific character being read from the stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadDecimalReads a decimal value from the current stream and advances the current position of the stream by sixteen bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadDoubleReads an 8-byte floating point value from the current stream and advances the current position of the stream by eight bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadInt16Reads a 2-byte signed integer from the current stream and advances the current position of the stream by two bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadInt32Reads a 4-byte signed integer from the current stream and advances the current position of the stream by four bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadInt64Reads an 8-byte signed integer from the current stream and advances the current position of the stream by eight bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadSByteReads a signed byte from this stream and advances the current position of the stream by one byte.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadSingleReads a 4-byte floating point value from the current stream and advances the current position of the stream by four bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadStringReads a string from the current stream. The string is prefixed with the length, encoded as an integer seven bits at a time.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadUInt16Reads a 2-byte unsigned integer from the current stream using little-endian encoding and advances the position of the stream by two bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadUInt32Reads a 4-byte unsigned integer from the current stream and advances the position of the stream by four bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ReadUInt64Reads an 8-byte unsigned integer from the current stream and advances the position of the stream by eight bytes.
Public method Supported by the XNA Framework Supported by Portable Class Library Supported in .NET for Windows Store apps ToStringReturns a string that represents the current object. (Inherited from Object.)
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Explicit Interface Implementations
  NameDescription
Explicit interface implemetation Private method Supported by the XNA Framework IDisposableDisposeReleases all resources used by the BinaryReader.
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Remarks

The BinaryReader class provides methods that simplify reading primitive data types from a stream. For example, you can use the ReadBoolean method to read the next byte as a Boolean value and advance the current position in the stream by one byte. The class includes read methods that support different data types.

When you create a new instance of the BinaryReader class, you provide the stream to read from, and optionally specify the type of encoding and whether to leave the stream open after disposing the BinaryReader object. If you do not specify an encoding type, UTF-8 is used.

Important noteImportant

This type implements the IDisposable interface. When you have finished using the type, you should dispose of it either directly or indirectly. To dispose of the type directly, call its Dispose method in a try/catch block. To dispose of it indirectly, use a language construct such as using (in C#) or Using (in Visual Basic). For more information, see the “Using an Object that Implements IDisposable” section in the IDisposable interface topic.

Examples

The following code example demonstrates how to store and retrieve application settings in a file.

Imports System.IO

Module Module1
    Const fileName As String = "AppSettings.dat" 

    Sub Main()
        WriteDefaultValues()
        DisplayValues()
    End Sub 

    Sub WriteDefaultValues()
        Using writer As BinaryWriter = New BinaryWriter(File.Open(fileName, FileMode.Create))
            writer.Write(1.25F)
            writer.Write("c:\Temp")
            writer.Write(10)
            writer.Write(True)
        End Using 
    End Sub 

    Sub DisplayValues()
        Dim aspectRatio As Single 
        Dim tempDirectory As String 
        Dim autoSaveTime As Integer 
        Dim showStatusBar As Boolean 

        If (File.Exists(fileName)) Then 

            Using reader As BinaryReader = New BinaryReader(File.Open(fileName, FileMode.Open))
                aspectRatio = reader.ReadSingle()
                tempDirectory = reader.ReadString()
                autoSaveTime = reader.ReadInt32()
                showStatusBar = reader.ReadBoolean()
            End Using

            Console.WriteLine("Aspect ratio set to: " & aspectRatio)
            Console.WriteLine("Temp directory is: " & tempDirectory)
            Console.WriteLine("Auto save time set to: " & autoSaveTime)
            Console.WriteLine("Show status bar: " & showStatusBar)
        End If 
    End Sub 

End Module
using System;
using System.IO;

class ConsoleApplication
{
    const string fileName = "AppSettings.dat";

    static void Main()
    {
        WriteDefaultValues();
        DisplayValues();
    }

    public static void WriteDefaultValues()
    {
        using (BinaryWriter writer = new BinaryWriter(File.Open(fileName, FileMode.Create)))
        {
            writer.Write(1.250F);
            writer.Write(@"c:\Temp");
            writer.Write(10);
            writer.Write(true);
        }
    }

    public static void DisplayValues()
    {
        float aspectRatio;
        string tempDirectory;
        int autoSaveTime;
        bool showStatusBar;

        if (File.Exists(fileName))
        {
            using (BinaryReader reader = new BinaryReader(File.Open(fileName, FileMode.Open)))
            {
                aspectRatio = reader.ReadSingle();
                tempDirectory = reader.ReadString();
                autoSaveTime = reader.ReadInt32();
                showStatusBar = reader.ReadBoolean();
            }

            Console.WriteLine("Aspect ratio set to: " + aspectRatio);
            Console.WriteLine("Temp directory is: " + tempDirectory);
            Console.WriteLine("Auto save time set to: " + autoSaveTime);
            Console.WriteLine("Show status bar: " + showStatusBar);
        }
    }
}
Version Information

.NET Framework

Supported in: 4.5.1, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

.NET for Windows Store apps

Supported in: Windows 8

.NET for Windows Phone apps

Supported in: Windows Phone 8.1, Windows Phone 8, Silverlight 8.1
Platforms

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.