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.NET Framework Class Library
DispatcherObject..::.CheckAccess Method

Updated: July 2010

Determines whether the calling thread has access to this DispatcherObject.

Namespace: System.Windows.Threading
Assembly: WindowsBase (in WindowsBase.dll)
Syntax
Public Function CheckAccess As Boolean
public bool CheckAccess()
public:
bool CheckAccess()
member CheckAccess : unit -> bool 

Return Value

Type: System..::.Boolean
true if the calling thread has access to this object; otherwise, false.
Remarks

Only the thread the Dispatcher was created on may access the DispatcherObject.

Any thread can check to see whether it has access to this DispatcherObject.

The difference between CheckAccess and VerifyAccess is that CheckAccess returns a Boolean that specifies whether the calling thread has access to this DispatcherObject and VerifyAccess throws an exception if the calling thread does not have access to the this DispatcherObject.

Calling this method is identical to calling CheckAccess on the associated Dispatcher object.

Examples

The following example uses CheckAccess to determine whether a thread has access to the thread that a Button was created on. The CheckAccess method on the Button is called to verify access to the thread. If the calling thread has access, the Button is updated by just accessing the members of the Button; otherwise, a delegate, which accepts a Button as an argument, is posted onto the Dispatcher of the Button.


		' Uses the DispatcherObject.CheckAccess method to determine if 
		' the calling thread has access to the thread the UI object is on
		Private Sub TryToUpdateButtonCheckAccess(ByVal uiObject As Object)
			Dim theButton As Button = TryCast(uiObject, Button)

			If theButton IsNot Nothing Then
				' Checking if this thread has access to the object
				If theButton.CheckAccess() Then
					' This thread has access so it can update the UI thread
					UpdateButtonUI(theButton)
				Else
					' This thread does not have access to the UI thread
					' Pushing update method on the Dispatcher of the UI thread
					theButton.Dispatcher.BeginInvoke(DispatcherPriority.Normal, New UpdateUIDelegate(AddressOf UpdateButtonUI), theButton)
				End If
			End If
		End Sub


// Uses the DispatcherObject.CheckAccess method to determine if 
// the calling thread has access to the thread the UI object is on
private void TryToUpdateButtonCheckAccess(object uiObject)
{
    Button theButton = uiObject as Button;

    if (theButton != null)
    {
        // Checking if this thread has access to the object
        if(theButton.CheckAccess())
        {
            // This thread has access so it can update the UI thread
            UpdateButtonUI(theButton);
        }
        else
        {
            // This thread does not have access to the UI thread
            // Pushing update method on the Dispatcher of the UI thread
            theButton.Dispatcher.BeginInvoke(DispatcherPriority.Normal,
                new UpdateUIDelegate(UpdateButtonUI), theButton);
        }
    }
}

Version Information

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
Platforms

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Change History

Date

History

Reason

July 2010

Added note comparing to Dispatcher.CheckAccess.

Customer feedback.