Gets or sets a Vector3D which defines the direction in which the camera is looking in world coordinates. This is a dependency property.
Public Property LookDirection As Vector3D
Dim instance As ProjectionCamera Dim value As Vector3D value = instance.LookDirection instance.LookDirection = value
public Vector3D LookDirection { get; set; }
public: property Vector3D LookDirection { Vector3D get (); void set (Vector3D value); }
public function get LookDirection () : Vector3D public function set LookDirection (value : Vector3D)
<object> <object.LookDirection> <Vector3D .../> </object.LookDirection> </object>
<object LookDirection="Vector3D" .../>
Identifier field
LookDirectionProperty
Metadata properties set to true
None
The following excerpt sets this property on a PerspectiveCamera.
<Viewport3D.Camera> <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" /> </Viewport3D.Camera>
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003