GetHashCode Method
.NET Framework Class Library
Object..::.GetHashCode Method

Serves as a hash function for a particular type.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Overridable Function GetHashCode As Integer
Visual Basic (Usage)
Dim instance As Object
Dim returnValue As Integer

returnValue = instance.GetHashCode()
C#
public virtual int GetHashCode()
Visual C++
public:
virtual int GetHashCode()
JScript
public function GetHashCode() : int

Return Value

Type: System..::.Int32
A hash code for the current Object.

The GetHashCode method is suitable for use in hashing algorithms and data structures such as a hash table.

The default implementation of the GetHashCode method does not guarantee unique return values for different objects. Furthermore, the .NET Framework does not guarantee the default implementation of the GetHashCode method, and the value it returns will be the same between different versions of the .NET Framework. Consequently, the default implementation of this method must not be used as a unique object identifier for hashing purposes.

The GetHashCode method can be overridden by a derived type. Value types must override this method to provide a hash function that is appropriate for that type and to provide a useful distribution in a hash table. For best results, the hash code must be based on the value of an instance field or property instead of a static field or property.

Objects used as a key in a Hashtable object must also override the GetHashCode method because those objects must generate their own hash code. If an object used as a key does not provide a useful implementation of GetHashCode, you can specify a hash code provider when the Hashtable object is constructed. Prior to the .NET Framework version 2.0, the hash code provider was based on the System.Collections..::.IHashCodeProvider interface. Starting with version 2.0, the hash code provider is based on the System.Collections..::.IEqualityComparer interface.

Notes to Implementers:

A hash function is used to quickly generate a number (hash code) that corresponds to the value of an object. Hash functions are usually specific to each Type and must use at least one of the instance fields as input.

A hash function must have the following properties:

  • If two objects compare as equal, the GetHashCode method for each object must return the same value. However, if two objects do not compare as equal, the GetHashCode methods for the two object do not have to return different values.

  • The GetHashCode method for an object must consistently return the same hash code as long as there is no modification to the object state that determines the return value of the object's Equals method. Note that this is true only for the current execution of an application, and that a different hash code can be returned if the application is run again.

  • For the best performance, a hash function must generate a random distribution for all input.

For example, the implementation of the GetHashCode method provided by the String class returns identical hash codes for identical string values. Therefore, two String objects return the same hash code if they represent the same string value. Also, the method uses all the characters in the string to generate reasonably randomly distributed output, even when the input is clustered in certain ranges (for example, many users might have strings that contain only the lower 128 ASCII characters, even though a string can contain any of the 65,535 Unicode characters).

For derived classes of Object, the GetHashCode method can delegate to the Object..::.GetHashCode implementation, if and only if that derived class defines value equality to be reference equality and the type is not a value type.

Providing a good hash function on a class can significantly affect the performance of adding those objects to a hash table. In a hash table with a good implementation of a hash function, searching for an element takes constant time (for example, an O(1) operation). In a hash table with a poor implementation of a hash function, the performance of a search depends on the number of items in the hash table (for example, an O(n) operation, where n is the number of items in the hash table). Hash functions must also be inexpensive to compute.

Implementations of the GetHashCode method must not result in circular references. For example, if ClassA.GetHashCode calls ClassB.GetHashCode, ClassB.GetHashCode must not call ClassA.GetHashCode either directly or indirectly.

Implementations of the GetHashCode method must not throw exceptions.

Derived classes that override GetHashCode must also override Equals to guarantee that two objects considered equal have the same hash code; otherwise, the Hashtable type might not work correctly.

In some cases, the GetHashCode method is implemented to simply return an integer value. The following code example illustrates an implementation of GetHashCode that returns an integer value.

Visual Basic
Imports System

Public Structure Int32
    Public value As Integer

    'other methods...
    Public Overrides Function GetHashCode() As Integer 
        Return value
    End Function 
End Structure 

C#
using System;

public struct Int32 {
   public int value;

   //other methods...

   public override int GetHashCode() {
      return value;
   }
}
Visual C++
using namespace System;
public value struct Int32
{
public:
   int value;

   //other methods...
   virtual int GetHashCode() override
   {
      return value;
   }

};

Frequently, a type has multiple data fields that can participate in generating the hash code. One way to generate a hash code is to combine these fields using an XOR (eXclusive OR) operation, as shown in the following code example.

Visual Basic
Imports System

Public Structure Point
    Public x As Integer
    Public y As Integer

    'other methods
    Public Overrides Function GetHashCode() As Integer 
        Return x XOr y
    End Function 
End Structure 
C#
using System;

public struct Point {
   public int x;
   public int y; 

   //other methods

   public override int GetHashCode() {
      return x ^ y;
   }
}
Visual C++
using namespace System;
public value struct Point
{
public:
   int x;
   int y;

   //other methods
   virtual int GetHashCode() override
   {
      return x ^ y;
   }

};

The following code example illustrates another case where the type's fields are combined using XOR (eXclusive OR) to generate the hash code. Notice that in this code example, the fields represent user-defined types, each of which implements GetHashCode and Equals.

Visual Basic
Imports System

Public Class SomeType
    Public Overrides Function GetHashCode() As Integer
        Return 0
    End Function
End Class


Public Class AnotherType
    Public Overrides Function GetHashCode() As Integer
        Return 1
    End Function
End Class

Public Class LastType
    Public Overrides Function GetHashCode() As Integer
        Return 2
    End Function
End Class

Public Class Demo
    Private a As New SomeType()
    Private b As New AnotherType()
    Private c As New LastType()

    Public Overrides Function GetHashCode() As Integer
        Return a.GetHashCode() Xor b.GetHashCode() Xor c.GetHashCode()
    End Function
End Class
C#
using System;

public class SomeType {
   public override int GetHashCode() {
     return 0;
   }
}

public class AnotherType {
   public override int GetHashCode() {
     return 1;
   }
}

public class LastType {
   public override int GetHashCode() {
     return 2;
   }
}

public class MyClass {
   SomeType a = new SomeType();
   AnotherType b = new AnotherType();
   LastType c = new LastType();

   public override int GetHashCode () {
     return a.GetHashCode() ^ b.GetHashCode() ^ c.GetHashCode();
   }
}
Visual C++
using namespace System;
public ref class SomeType
{
public:
   virtual int GetHashCode() override
   {
      return 0;
   }

};

public ref class AnotherType
{
public:
   virtual int GetHashCode() override
   {
      return 1;
   }

};

public ref class LastType
{
public:
   virtual int GetHashCode() override
   {
      return 2;
   }

};

public ref class MyClass
{
private:
   SomeType^ a;
   AnotherType^ b;
   LastType^ c;

public:
   virtual int GetHashCode() override
   {
      return a->GetHashCode() ^ b->GetHashCode() ^ c->GetHashCode();
   }

};
JScript
import System;

public class SomeType {
   public override function GetHashCode(): int  {
     return 0;
   }
}

public class AnotherType {
   public override function GetHashCode(): int {
     return 1;
   }
}

public class LastType {
   public override function GetHashCode(): int {
     return 2;
   }
}

public class MyClass {
   var a: SomeType  = new SomeType();
   var b: AnotherType = new AnotherType();
   var c: LastType = new LastType();

   public override function GetHashCode () : int {
     return a.GetHashCode() ^ b.GetHashCode() ^ c.GetHashCode();
   }
}

If the data member of the derived class is bigger than an Int32, you can combine the high order bits of the value with the low order bits using an XOR (eXclusive OR) operation, as shown in the following code example.

Visual Basic
Imports System

Public Structure Int64
    Public value As Long

    'other methods...
    Public Overrides Function GetHashCode() As Integer 
        Return (Fix(value) Xor Fix(value >> 32))
    End Function 
End Structure
C#
using System;

public struct Int64 {
   public long value;

   //other methods...

   public override int GetHashCode() {
      return ((int)value ^ (int)(value >> 32));
   }
}
Visual C++
using namespace System;
public value struct Int64
{
public:
   long value;

   //other methods...

   virtual int GetHashCode() override
   {
      return ((int)value ^ (int)(value >> 32));
   }
};
JScript
import System;

public class Int64 {
   var value : long;

   //other methods...

   public override function GetHashCode() : int {
      return (int(value) ^ int(value >> 32));
   }   

   function Int64(myValue : long) {
      value = myValue;
   }
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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Poor implementation, worse examples      Boggle   |   Edit   |   Show History

The implementation of GetHashCode for int is very weak, and overrides which are based on this and simple exclusive-or operations will be equally poor or even worse as in the case of the examples above. GetHashCode for an int simply returns the value of the int.

The main purpose of GetHashCode is to provide values to use as keys in a Hashtable. For efficiency of the hash table, clashes (equal hash codes for different input values) should be very rare - values should be spread evenly across the 2^32 possible returns from GetHashCode. Depending on the implementation of the hash table (which I don't know about), it is usually important to avoid close values, or more generally, values with few bit differences.

The Point example above shows exactly how not to do it. Because exclusive-or is commutative Point(1,2).GetHashCode = 3 = Point(2,1).GetHashCode. Even worse: Point(3,0), Point(12,15) and Point(1,2) all return the same code. You might think you could do better by using the supplied GetHashCode on the ints first but it would make no difference. (The MyClass example is just daft, returning 3 for every instance.)

We need two things: a GetHashCode for int which provides good variation, and an overload for GetHashCode for all the basic types which takes an int as an argument, and does something more intelligent than xor with it. So then to get one hash code from two values, you would use y.GetHashCode(x.GetHashCode()) and so on. A quick browse shows that there are plenty of developers out there who would benefit from not having to roll their own.

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Poor example of combining hashcodes      Ifeanyi Echeruo   |   Edit   |   Show History
A simple XOR is a poor way to combine hashcodes.
Consider a type with two fields that have the same value eg a Point2D class. XOR combined hashcodes will always be 0.
See http://musingmarc.blogspot.com/2008/03/sometimes-you-make-hash-of-things.html for an example of better hashcode combination.

I would recommend this implementation      t-boh   |   Edit   |   Show History

First it is impossible to hash a 2^64 sized collection into a 2^32 space without confiction. But in fact, in most times we use only small numbers. So if we use the lower 16-bits from both integer, it will work perfectly.

public override int GetHashCode() {
return (x & 0xffff) | ((y & 0xffff)<<16);
}

For Int64, use xor is OK, if it doesn't stands for two Int32s.

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