Represents a serial port resource.
System
System.ComponentModel
System.IO.Ports
Assembly: System (in System.dll)
The SerialPort type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | SerialPort | Initializes a new instance of the SerialPort class. |
![]() | SerialPort(IContainer) | Initializes a new instance of the SerialPort class using the specified IContainer object. |
![]() | SerialPort(String) | Initializes a new instance of the SerialPort class using the specified port name. |
![]() | SerialPort(String, Int32) | Initializes a new instance of the SerialPort class using the specified port name and baud rate. |
![]() | SerialPort(String, Int32, Parity) | Initializes a new instance of the SerialPort class using the specified port name, baud rate, and parity bit. |
![]() | SerialPort(String, Int32, Parity, Int32) | Initializes a new instance of the SerialPort class using the specified port name, baud rate, parity bit, and data bits. |
![]() | SerialPort(String, Int32, Parity, Int32, StopBits) | Initializes a new instance of the SerialPort class using the specified port name, baud rate, parity bit, data bits, and stop bit. |
| Name | Description | |
|---|---|---|
![]() | BaseStream | Gets the underlying Stream object for a SerialPort object. |
![]() | BaudRate | Gets or sets the serial baud rate. |
![]() | BreakState | Gets or sets the break signal state. |
![]() | BytesToRead | Gets the number of bytes of data in the receive buffer. |
![]() | BytesToWrite | Gets the number of bytes of data in the send buffer. |
![]() | CanRaiseEvents | Gets a value indicating whether the component can raise an event. (Inherited from Component.) |
![]() | CDHolding | Gets the state of the Carrier Detect line for the port. |
![]() | Container | Gets the IContainer that contains the Component. (Inherited from Component.) |
![]() | CtsHolding | Gets the state of the Clear-to-Send line. |
![]() | DataBits | Gets or sets the standard length of data bits per byte. |
![]() | DesignMode | Gets a value that indicates whether the Component is currently in design mode. (Inherited from Component.) |
![]() | DiscardNull | Gets or sets a value indicating whether null bytes are ignored when transmitted between the port and the receive buffer. |
![]() | DsrHolding | Gets the state of the Data Set Ready (DSR) signal. |
![]() | DtrEnable | Gets or sets a value that enables the Data Terminal Ready (DTR) signal during serial communication. |
![]() | Encoding | Gets or sets the byte encoding for pre- and post-transmission conversion of text. |
![]() | Events | Gets the list of event handlers that are attached to this Component. (Inherited from Component.) |
![]() | Handshake | Gets or sets the handshaking protocol for serial port transmission of data. |
![]() | IsOpen | Gets a value indicating the open or closed status of the SerialPort object. |
![]() | NewLine | Gets or sets the value used to interpret the end of a call to the ReadLine and WriteLine methods. |
![]() | Parity | Gets or sets the parity-checking protocol. |
![]() | ParityReplace | Gets or sets the byte that replaces invalid bytes in a data stream when a parity error occurs. |
![]() | PortName | Gets or sets the port for communications, including but not limited to all available COM ports. |
![]() | ReadBufferSize | Gets or sets the size of the SerialPort input buffer. |
![]() | ReadTimeout | Gets or sets the number of milliseconds before a time-out occurs when a read operation does not finish. |
![]() | ReceivedBytesThreshold | Gets or sets the number of bytes in the internal input buffer before a DataReceived event occurs. |
![]() | RtsEnable | Gets or sets a value indicating whether the Request to Send (RTS) signal is enabled during serial communication. |
![]() | Site | Gets or sets the ISite of the Component. (Inherited from Component.) |
![]() | StopBits | Gets or sets the standard number of stopbits per byte. |
![]() | WriteBufferSize | Gets or sets the size of the serial port output buffer. |
![]() | WriteTimeout | Gets or sets the number of milliseconds before a time-out occurs when a write operation does not finish. |
| Name | Description | |
|---|---|---|
![]() | Close | Closes the port connection, sets the IsOpen property to false, and disposes of the internal Stream object. |
![]() | CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.) |
![]() | DiscardInBuffer | Discards data from the serial driver's receive buffer. |
![]() | DiscardOutBuffer | Discards data from the serial driver's transmit buffer. |
![]() | Dispose | Releases all resources used by the Component. (Inherited from Component.) |
![]() | Dispose(Boolean) | Releases the unmanaged resources used by the SerialPort and optionally releases the managed resources. (Overrides Component |
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Releases unmanaged resources and performs other cleanup operations before the Component is reclaimed by garbage collection. (Inherited from Component.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.) |
![]() ![]() | GetPortNames | Gets an array of serial port names for the current computer. |
![]() | GetService | Returns an object that represents a service provided by the Component or by its Container. (Inherited from Component.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | MemberwiseClone(Boolean) | Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject.) |
![]() | Open | Opens a new serial port connection. |
![]() | Read( | Reads a number of bytes from the SerialPort input buffer and writes those bytes into a byte array at the specified offset. |
![]() | Read( | Reads a number of characters from the SerialPort input buffer and writes them into an array of characters at a given offset. |
![]() | ReadByte | Synchronously reads one byte from the SerialPort input buffer. |
![]() | ReadChar | Synchronously reads one character from the SerialPort input buffer. |
![]() | ReadExisting | Reads all immediately available bytes, based on the encoding, in both the stream and the input buffer of the SerialPort object. |
![]() | ReadLine | Reads up to the NewLine value in the input buffer. |
![]() | ReadTo | Reads a string up to the specified value in the input buffer. |
![]() | ToString | Returns a String containing the name of the Component, if any. This method should not be overridden. (Inherited from Component.) |
![]() | Write(String) | Writes the specified string to the serial port. |
![]() | Write( | Writes a specified number of bytes to the serial port using data from a buffer. |
![]() | Write( | Writes a specified number of characters to the serial port using data from a buffer. |
![]() | WriteLine | Writes the specified string and the NewLine value to the output buffer. |
| Name | Description | |
|---|---|---|
![]() | DataReceived | Represents the method that will handle the data received event of a SerialPort object. |
![]() | Disposed | Occurs when the component is disposed by a call to the Dispose method. (Inherited from Component.) |
![]() | ErrorReceived | Represents the method that handles the error event of a SerialPort object. |
![]() | PinChanged | Represents the method that will handle the serial pin changed event of a SerialPort object. |
Use this class to control a serial port file resource. This class provides synchronous and event-driven I/O, access to pin and break states, and access to serial driver properties. Additionally, the functionality of this class can be wrapped in an internal Stream object, accessible through the BaseStream property, and passed to classes that wrap or use streams.
The SerialPort class supports the following encodings: ASCIIEncoding, UTF8Encoding, UnicodeEncoding, UTF32Encoding, and any encoding defined in mscorlib.dll where the code page is less than 50000 or the code page is 54936. You can use alternate encodings, but you must use the ReadByte or Write method and perform the encoding yourself.
The following code example demonstrates the use of the SerialPort class to allow two users to chat from two separate computers connected by a null modem cable. In this example, the users are prompted for the port settings and a username before chatting. Both computers must be executing the program to achieve full functionality of this example.
Imports System
Imports System.IO.Ports
Imports System.Threading
Public Class PortChat
Shared _continue As Boolean
Shared _serialPort As SerialPort
Public Shared Sub Main()
Dim name As String
Dim message As String
Dim sComparer As StringComparer = StringComparer.OrdinalIgnoreCase
Dim readThread As Thread = New Thread(AddressOf Read)
' Create a new SerialPort object with default settings.
_serialPort = New SerialPort()
' Allow the user to set the appropriate properties.
_serialPort.PortName = SetPortName(_serialPort.PortName)
_serialPort.BaudRate = SetPortBaudRate(_serialPort.BaudRate)
_serialPort.Parity = SetPortParity(_serialPort.Parity)
_serialPort.DataBits = SetPortDataBits(_serialPort.DataBits)
_serialPort.StopBits = SetPortStopBits(_serialPort.StopBits)
_serialPort.Handshake = SetPortHandshake(_serialPort.Handshake)
' Set the read/write timeouts
_serialPort.ReadTimeout = 500
_serialPort.WriteTimeout = 500
_serialPort.Open()
_continue = True
readThread.Start()
Console.Write("Name: ")
name = Console.ReadLine()
Console.WriteLine("Type QUIT to exit")
While (_continue)
message = Console.ReadLine()
If sComparer.Equals("quit", message) Then
_continue = False
Else
_serialPort.WriteLine( _
String.Format("<{0}>: {1}", name, message))
End If
end while
readThread.Join()
_serialPort.Close()
End Sub
Public Shared Sub Read()
While (_continue)
Try
Dim message As String = _serialPort.ReadLine()
Console.WriteLine(message)
Catch ex As TimeoutException
' Do nothing
End Try
End While
End Sub
Public Shared Function SetPortName(ByVal defaultPortName As String) As String
Dim newPortName As String
Console.WriteLine("Available Ports:")
Dim s As String
For Each s In SerialPort.GetPortNames()
Console.WriteLine(" {0}", s)
Next s
Console.Write("COM port({0}): ", defaultPortName)
newPortName = Console.ReadLine()
If newPortName = "" Then
newPortName = defaultPortName
End If
Return newPortName
End Function
Public Shared Function SetPortBaudRate(ByVal defaultPortBaudRate As Integer) As Integer
Dim newBaudRate As String
Console.Write("Baud Rate({0}): ", defaultPortBaudRate)
newBaudRate = Console.ReadLine()
If newBaudRate = "" Then
newBaudRate = defaultPortBaudRate.ToString()
End If
Return Integer.Parse(newBaudRate)
End Function
Public Shared Function SetPortParity(ByVal defaultPortParity As Parity) As Parity
Dim newParity As String
Console.WriteLine("Available Parity options:")
Dim s As String
For Each s In [Enum].GetNames(GetType(Parity))
Console.WriteLine(" {0}", s)
Next s
Console.Write("Parity({0}):", defaultPortParity.ToString())
newparity = Console.ReadLine()
If newparity = "" Then
newparity = defaultPortParity.ToString()
End If
Return CType([Enum].Parse(GetType(Parity), newParity), Parity)
End Function
Public Shared Function SetPortDataBits(ByVal defaultPortDataBits As Integer) As Integer
Dim newDataBits As String
Console.Write("Data Bits({0}): ", defaultPortDataBits)
newDataBits = Console.ReadLine()
If newDataBits = "" Then
newDataBits = defaultPortDataBits.ToString()
End If
Return Integer.Parse(newDataBits)
End Function
Public Shared Function SetPortStopBits(ByVal defaultPortStopBits As StopBits) As StopBits
Dim newStopBits As String
Console.WriteLine("Available Stop Bits options:")
Dim s As String
For Each s In [Enum].GetNames(GetType(StopBits))
Console.WriteLine(" {0}", s)
Next s
Console.Write("Stop Bits({0}):", defaultPortStopBits.ToString())
newStopBits = Console.ReadLine()
If newStopBits = "" Then
newStopBits = defaultPortStopBits.ToString()
End If
Return CType([Enum].Parse(GetType(StopBits), newStopBits), StopBits)
End Function
Public Shared Function SetPortHandshake(ByVal defaultPortHandshake As Handshake) As Handshake
Dim newHandshake As String
Console.WriteLine("Available Handshake options:")
Dim s As String
For Each s In [Enum].GetNames(GetType(Handshake))
Console.WriteLine(" {0}", s)
Next s
Console.Write("Handshake({0}):", defaultPortHandshake.ToString())
newHandshake = Console.ReadLine()
If newHandshake = "" Then
newHandshake = defaultPortHandshake.ToString()
End If
Return CType([Enum].Parse(GetType(Handshake), newHandshake), Handshake)
End Function
End Class
using System;
using System.IO.Ports;
using System.Threading;
public class PortChat
{
static bool _continue;
static SerialPort _serialPort;
public static void Main()
{
string name;
string message;
StringComparer stringComparer = StringComparer.OrdinalIgnoreCase;
Thread readThread = new Thread(Read);
// Create a new SerialPort object with default settings.
_serialPort = new SerialPort();
// Allow the user to set the appropriate properties.
_serialPort.PortName = SetPortName(_serialPort.PortName);
_serialPort.BaudRate = SetPortBaudRate(_serialPort.BaudRate);
_serialPort.Parity = SetPortParity(_serialPort.Parity);
_serialPort.DataBits = SetPortDataBits(_serialPort.DataBits);
_serialPort.StopBits = SetPortStopBits(_serialPort.StopBits);
_serialPort.Handshake = SetPortHandshake(_serialPort.Handshake);
// Set the read/write timeouts
_serialPort.ReadTimeout = 500;
_serialPort.WriteTimeout = 500;
_serialPort.Open();
_continue = true;
readThread.Start();
Console.Write("Name: ");
name = Console.ReadLine();
Console.WriteLine("Type QUIT to exit");
while (_continue)
{
message = Console.ReadLine();
if (stringComparer.Equals("quit", message))
{
_continue = false;
}
else
{
_serialPort.WriteLine(
String.Format("<{0}>: {1}", name, message) );
}
}
readThread.Join();
_serialPort.Close();
}
public static void Read()
{
while (_continue)
{
try
{
string message = _serialPort.ReadLine();
Console.WriteLine(message);
}
catch (TimeoutException) { }
}
}
public static string SetPortName(string defaultPortName)
{
string portName;
Console.WriteLine("Available Ports:");
foreach (string s in SerialPort.GetPortNames())
{
Console.WriteLine(" {0}", s);
}
Console.Write("COM port({0}): ", defaultPortName);
portName = Console.ReadLine();
if (portName == "")
{
portName = defaultPortName;
}
return portName;
}
public static int SetPortBaudRate(int defaultPortBaudRate)
{
string baudRate;
Console.Write("Baud Rate({0}): ", defaultPortBaudRate);
baudRate = Console.ReadLine();
if (baudRate == "")
{
baudRate = defaultPortBaudRate.ToString();
}
return int.Parse(baudRate);
}
public static Parity SetPortParity(Parity defaultPortParity)
{
string parity;
Console.WriteLine("Available Parity options:");
foreach (string s in Enum.GetNames(typeof(Parity)))
{
Console.WriteLine(" {0}", s);
}
Console.Write("Parity({0}):", defaultPortParity.ToString());
parity = Console.ReadLine();
if (parity == "")
{
parity = defaultPortParity.ToString();
}
return (Parity)Enum.Parse(typeof(Parity), parity);
}
public static int SetPortDataBits(int defaultPortDataBits)
{
string dataBits;
Console.Write("Data Bits({0}): ", defaultPortDataBits);
dataBits = Console.ReadLine();
if (dataBits == "")
{
dataBits = defaultPortDataBits.ToString();
}
return int.Parse(dataBits);
}
public static StopBits SetPortStopBits(StopBits defaultPortStopBits)
{
string stopBits;
Console.WriteLine("Available Stop Bits options:");
foreach (string s in Enum.GetNames(typeof(StopBits)))
{
Console.WriteLine(" {0}", s);
}
Console.Write("Stop Bits({0}):", defaultPortStopBits.ToString());
stopBits = Console.ReadLine();
if (stopBits == "")
{
stopBits = defaultPortStopBits.ToString();
}
return (StopBits)Enum.Parse(typeof(StopBits), stopBits);
}
public static Handshake SetPortHandshake(Handshake defaultPortHandshake)
{
string handshake;
Console.WriteLine("Available Handshake options:");
foreach (string s in Enum.GetNames(typeof(Handshake)))
{
Console.WriteLine(" {0}", s);
}
Console.Write("Handshake({0}):", defaultPortHandshake.ToString());
handshake = Console.ReadLine();
if (handshake == "")
{
handshake = defaultPortHandshake.ToString();
}
return (Handshake)Enum.Parse(typeof(Handshake), handshake);
}
}
#using <System.dll>
using namespace System;
using namespace System::IO::Ports;
using namespace System::Threading;
public ref class PortChat
{
private:
static bool _continue;
static SerialPort^ _serialPort;
public:
static void Main()
{
String^ name;
String^ message;
StringComparer^ stringComparer = StringComparer::OrdinalIgnoreCase;
Thread^ readThread = gcnew Thread(gcnew ThreadStart(PortChat::Read));
// Create a new SerialPort object with default settings.
_serialPort = gcnew SerialPort();
// Allow the user to set the appropriate properties.
_serialPort->PortName = SetPortName(_serialPort->PortName);
_serialPort->BaudRate = SetPortBaudRate(_serialPort->BaudRate);
_serialPort->Parity = SetPortParity(_serialPort->Parity);
_serialPort->DataBits = SetPortDataBits(_serialPort->DataBits);
_serialPort->StopBits = SetPortStopBits(_serialPort->StopBits);
_serialPort->Handshake = SetPortHandshake(_serialPort->Handshake);
// Set the read/write timeouts
_serialPort->ReadTimeout = 500;
_serialPort->WriteTimeout = 500;
_serialPort->Open();
_continue = true;
readThread->Start();
Console::Write("Name: ");
name = Console::ReadLine();
Console::WriteLine("Type QUIT to exit");
while (_continue)
{
message = Console::ReadLine();
if (stringComparer->Equals("quit", message))
{
_continue = false;
}
else
{
_serialPort->WriteLine(
String::Format("<{0}>: {1}", name, message) );
}
}
readThread->Join();
_serialPort->Close();
}
static void Read()
{
while (_continue)
{
try
{
String^ message = _serialPort->ReadLine();
Console::WriteLine(message);
}
catch (TimeoutException ^) { }
}
}
static String^ SetPortName(String^ defaultPortName)
{
String^ portName;
Console::WriteLine("Available Ports:");
for each (String^ s in SerialPort::GetPortNames())
{
Console::WriteLine(" {0}", s);
}
Console::Write("COM port({0}): ", defaultPortName);
portName = Console::ReadLine();
if (portName == "")
{
portName = defaultPortName;
}
return portName;
}
static Int32 SetPortBaudRate(Int32 defaultPortBaudRate)
{
String^ baudRate;
Console::Write("Baud Rate({0}): ", defaultPortBaudRate);
baudRate = Console::ReadLine();
if (baudRate == "")
{
baudRate = defaultPortBaudRate.ToString();
}
return Int32::Parse(baudRate);
}
static Parity SetPortParity(Parity defaultPortParity)
{
String^ parity;
Console::WriteLine("Available Parity options:");
for each (String^ s in Enum::GetNames(Parity::typeid))
{
Console::WriteLine(" {0}", s);
}
Console::Write("Parity({0}):", defaultPortParity.ToString());
parity = Console::ReadLine();
if (parity == "")
{
parity = defaultPortParity.ToString();
}
return (Parity)Enum::Parse(Parity::typeid, parity);
}
static Int32 SetPortDataBits(Int32 defaultPortDataBits)
{
String^ dataBits;
Console::Write("Data Bits({0}): ", defaultPortDataBits);
dataBits = Console::ReadLine();
if (dataBits == "")
{
dataBits = defaultPortDataBits.ToString();
}
return Int32::Parse(dataBits);
}
static StopBits SetPortStopBits(StopBits defaultPortStopBits)
{
String^ stopBits;
Console::WriteLine("Available Stop Bits options:");
for each (String^ s in Enum::GetNames(StopBits::typeid))
{
Console::WriteLine(" {0}", s);
}
Console::Write("Stop Bits({0}):", defaultPortStopBits.ToString());
stopBits = Console::ReadLine();
if (stopBits == "")
{
stopBits = defaultPortStopBits.ToString();
}
return (StopBits)Enum::Parse(StopBits::typeid, stopBits);
}
static Handshake SetPortHandshake(Handshake defaultPortHandshake)
{
String^ handshake;
Console::WriteLine("Available Handshake options:");
for each (String^ s in Enum::GetNames(Handshake::typeid))
{
Console::WriteLine(" {0}", s);
}
Console::Write("Handshake({0}):", defaultPortHandshake.ToString());
handshake = Console::ReadLine();
if (handshake == "")
{
handshake = defaultPortHandshake.ToString();
}
return (Handshake)Enum::Parse(Handshake::typeid, handshake);
}
};
int main()
{
PortChat::Main();
}
- SecurityPermission
for the ability to call unmanaged code. Associated enumeration: UnmanagedCode
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements..gif)
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