Provides data for the PaintValue method.
Assembly: System.Drawing (in System.Drawing.dll)
<PermissionSetAttribute(SecurityAction.InheritanceDemand, Name := "FullTrust")> _
<PermissionSetAttribute(SecurityAction.LinkDemand, Name := "FullTrust")> _
Public Class PaintValueEventArgs _
Inherits EventArgs[PermissionSetAttribute(SecurityAction.InheritanceDemand, Name = "FullTrust")]
[PermissionSetAttribute(SecurityAction.LinkDemand, Name = "FullTrust")]
public class PaintValueEventArgs : EventArgs[PermissionSetAttribute(SecurityAction::InheritanceDemand, Name = L"FullTrust")]
[PermissionSetAttribute(SecurityAction::LinkDemand, Name = L"FullTrust")]
public ref class PaintValueEventArgs : public EventArgs[<PermissionSetAttribute(SecurityAction.InheritanceDemand, Name = "FullTrust")>]
[<PermissionSetAttribute(SecurityAction.LinkDemand, Name = "FullTrust")>]
type PaintValueEventArgs =
class
inherit EventArgs
endThe PaintValueEventArgs type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | PaintValueEventArgs | Initializes a new instance of the PaintValueEventArgs class using the specified values. |
| Name | Description | |
|---|---|---|
![]() | Bounds | Gets the rectangle that indicates the area in which the painting should be done. |
![]() | Context | Gets the ITypeDescriptorContext interface to be used to gain additional information about the context this value appears in. |
![]() | Graphics | Gets the Graphics object with which painting should be done. |
![]() | Value | Gets the value to paint. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
PaintValueEventArgs provides all the information needed for a UITypeEditor to paint within an area based on the value of the specified object, including the Rectangle in which the drawing should be done and the Graphics object with which the drawing should be done.
The following code example method returns a PaintValueEventArgs that provides the data needed to paint a representation of the value of an object within a given area:
Public Function CreatePaintValueEventArgs(ByVal context As System.ComponentModel.ITypeDescriptorContext, ByVal value As Object, ByVal graphics As Graphics, ByVal bounds As Rectangle) As PaintValueEventArgs
Dim e As New PaintValueEventArgs(context, value, graphics, bounds)
' The context of the paint value event e.Context
' The object representing the value to paint e.Value
' The graphics to use to paint e.Graphics
' The rectangle in which to paint e.Bounds
Return e
End Function
public PaintValueEventArgs CreatePaintValueEventArgs(System.ComponentModel.ITypeDescriptorContext context, object value, Graphics graphics, Rectangle bounds)
{
PaintValueEventArgs e = new PaintValueEventArgs(context, value, graphics, bounds);
// The context of the paint value event e.Context
// The object representing the value to paint e.Value
// The graphics to use to paint e.Graphics
// The rectangle in which to paint e.Bounds
return e;
}
PaintValueEventArgs^ CreatePaintValueEventArgs( System::ComponentModel::ITypeDescriptorContext^ context, Object^ value, Graphics^ graphics, Rectangle bounds )
{
PaintValueEventArgs^ e = gcnew PaintValueEventArgs( context, value, graphics, bounds );
// The context of the paint value event e.Context
// The Object representing the value to paint e.Value
// The graphics to use to paint e.Graphics
// The rectangle in which to paint e.Bounds
return e;
}
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The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements..gif)
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