IsSynchronized Property
.NET Framework Class Library
ArrayList..::.IsSynchronized Property

Gets a value indicating whether access to the ArrayList is synchronized (thread safe).

Namespace:  System.Collections
Assembly:  mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Overridable ReadOnly Property IsSynchronized As Boolean
Visual Basic (Usage)
Dim instance As ArrayList
Dim value As Boolean

value = instance.IsSynchronized
C#
public virtual bool IsSynchronized { get; }
Visual C++
public:
virtual property bool IsSynchronized {
    bool get ();
}
JScript
public function get IsSynchronized () : boolean

Property Value

Type: System..::.Boolean
true if access to the ArrayList is synchronized (thread safe); otherwise, false. The default is false.

Implements

ICollection..::.IsSynchronized

To guarantee the thread safety of the ArrayList, all operations must be done through the wrapper returned by the Synchronized method.

Enumerating through a collection is intrinsically not a thread-safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.

The following code example shows how to lock the collection using the SyncRoot during the entire enumeration.

C#
ArrayList myCollection = new ArrayList();
  lock(myCollection.SyncRoot) {
  foreach (Object item in myCollection) {
  // Insert your code here.
  }
 }
Visual Basic
Dim myCollection As New ArrayList()
 Dim item As Object
 SyncLock myCollection.SyncRoot
  For Each item In myCollection
  ' Insert your code here.
  Next item
 End SyncLock

Retrieving the value of this property is an O(1) operation.

The following code example shows how to synchronize an ArrayList, determine if an ArrayList is synchronized and use a synchronized ArrayList.

Visual Basic
Imports System
Imports System.Collections

Public Class SamplesArrayList


    Public Shared Sub Main()

        ' Creates and initializes a new ArrayList.
        Dim myAL As New ArrayList()
        myAL.Add("The")
        myAL.Add("quick")
        myAL.Add("brown")
        myAL.Add("fox")

        ' Creates a synchronized wrapper around the ArrayList.
        Dim mySyncdAL As ArrayList = ArrayList.Synchronized(myAL)

        ' Displays the sychronization status of both ArrayLists.
        Dim str As String
        If myAL.IsSynchronized Then
            str = "synchronized"
        Else
            str = "not synchronized"
        End If
        Console.WriteLine("myAL is {0}.", str)
        If mySyncdAL.IsSynchronized Then
            str = "synchronized"
        Else
            str = "not synchronized"
        End If
        Console.WriteLine("mySyncdAL is {0}.", str)
    End Sub
End Class

' This code produces the following output.
' 
' myAL is not synchronized.
' mySyncdAL is synchronized. 

C#
using System;
using System.Collections;
public class SamplesArrayList  {

   public static void Main()  {

      // Creates and initializes a new ArrayList.
      ArrayList myAL = new ArrayList();
      myAL.Add( "The" );
      myAL.Add( "quick" );
      myAL.Add( "brown" );
      myAL.Add( "fox" );

      // Creates a synchronized wrapper around the ArrayList.
      ArrayList mySyncdAL = ArrayList.Synchronized( myAL );

      // Displays the sychronization status of both ArrayLists.
      Console.WriteLine( "myAL is {0}.", myAL.IsSynchronized ? "synchronized" : "not synchronized" );
      Console.WriteLine( "mySyncdAL is {0}.", mySyncdAL.IsSynchronized ? "synchronized" : "not synchronized" );
   }
}
/* 
This code produces the following output.

myAL is not synchronized.
mySyncdAL is synchronized.
*/ 

Visual C++
using namespace System;
using namespace System::Collections;
int main()
{

   // Creates and initializes a new ArrayList instance.
   ArrayList^ myAL = gcnew ArrayList;
   myAL->Add( "The" );
   myAL->Add( "quick" );
   myAL->Add( "brown" );
   myAL->Add( "fox" );

   // Creates a synchronized wrapper around the ArrayList.
   ArrayList^ mySyncdAL = ArrayList::Synchronized( myAL );

   // Displays the sychronization status of both ArrayLists.
   String^ szRes = myAL->IsSynchronized ?  (String^)"synchronized" :  "not synchronized";
   Console::WriteLine(  "myAL is {0}.", szRes );
   String^ szSyncRes = mySyncdAL->IsSynchronized ?  (String^)"synchronized" :  "not synchronized";
   Console::WriteLine(  "mySyncdAL is {0}.", szSyncRes );
}

/* 
 This code produces the following output.

 myAL is not synchronized.
 mySyncdAL is synchronized.
 */

JScript
import System;
import System.Collections;

// Creates and initializes a new ArrayList.
var myAL : ArrayList = new ArrayList();
myAL.Add( "The" );
myAL.Add( "quick" );
myAL.Add( "brown" );
myAL.Add( "fox" );

// Creates a synchronized wrapper around the ArrayList.
var mySyncdAL : ArrayList  = ArrayList.Synchronized( myAL );

// Displays the sychronization status of both ArrayLists.
Console.WriteLine( "myAL is {0}.", myAL.IsSynchronized ? "synchronized" : "not synchronized" );
Console.WriteLine( "mySyncdAL is {0}.", mySyncdAL.IsSynchronized ? "synchronized" : "not synchronized" );

 /* 
 This code produces the following output.

 myAL is not synchronized.
 mySyncdAL is synchronized.
 */ 

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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