IsFixedSize Property
.NET Framework Class Library
ArrayList..::.IsFixedSize Property

Gets a value indicating whether the ArrayList has a fixed size.

Namespace:  System.Collections
Assembly:  mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Overridable ReadOnly Property IsFixedSize As Boolean
Visual Basic (Usage)
Dim instance As ArrayList
Dim value As Boolean

value = instance.IsFixedSize
C#
public virtual bool IsFixedSize { get; }
Visual C++
public:
virtual property bool IsFixedSize {
    bool get ();
}
JScript
public function get IsFixedSize () : boolean

Property Value

Type: System..::.Boolean
true if the ArrayList has a fixed size; otherwise, false. The default is false.

Implements

IList..::.IsFixedSize

A collection with a fixed size does not allow the addition or removal of elements after the collection is created, but it allows the modification of existing elements.

A collection with a fixed size is simply a collection with a wrapper that prevents adding and removing elements; therefore, if changes are made to the underlying collection, including the addition or removal of elements, the fixed-size collection reflects those changes.

Retrieving the value of this property is an O(1) operation.

The following code example shows how to create a fixed-size wrapper around an ArrayList.

Visual Basic
Imports System
Imports System.Collections
Imports Microsoft.VisualBasic

Public Class SamplesArrayList    

    Public Shared Sub Main()

        ' Creates and initializes a new ArrayList.
        Dim myAL As New ArrayList()
        myAL.Add("The")
        myAL.Add("quick")
        myAL.Add("brown")
        myAL.Add("fox")
        myAL.Add("jumped")
        myAL.Add("over")
        myAL.Add("the")
        myAL.Add("lazy")
        myAL.Add("dog")

        ' Create a fixed-size wrapper around the ArrayList.
        Dim myFixedSizeAL As ArrayList = ArrayList.FixedSize(myAL)

        ' Display whether the ArrayLists have a fixed size or not.
        Dim msg As String
        If myAL.IsFixedSize Then
            msg = "has a fixed size"
        Else
            msg = "does not have a fixed size"
        End If
        Console.WriteLine("myAL {0}.", msg)
        If myFixedSizeAL.IsFixedSize Then
            msg = "has a fixed size"
        Else
            msg = "does not have a fixed size"
        End If
        Console.WriteLine("myFixedSizeAL {0}.", msg)
        Console.WriteLine()

        ' Display both ArrayLists.
        Console.WriteLine("Initially,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)

        ' Sort is allowed in the fixed-size ArrayList.
        myFixedSizeAL.Sort()

        ' Display both ArrayLists.
        Console.WriteLine("After Sort,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)

        ' Reverse is allowed in the fixed-size ArrayList.
        myFixedSizeAL.Reverse()

        ' Display both ArrayLists.
        Console.WriteLine("After Reverse,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)

        ' Add an element to the standard ArrayList.
        myAL.Add("AddMe")

        ' Display both ArrayLists.
        Console.WriteLine("After adding to the standard ArrayList,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)
        Console.WriteLine()

        ' Adding or inserting elements to the fixed-size ArrayList throws an exception.
        Try
            myFixedSizeAL.Add("AddMe2")
        Catch myException As Exception
            Console.WriteLine("Exception: " + myException.ToString())
        End Try
        Try
            myFixedSizeAL.Insert(3, "InsertMe")
        Catch myException As Exception
            Console.WriteLine("Exception: " + myException.ToString())
        End Try
    End Sub 'Main

    Public Shared Sub PrintValues(myList As IEnumerable, mySeparator As Char)
        Dim obj As [Object]
        For Each obj In  myList
            Console.Write("{0}{1}", mySeparator, obj)
        Next obj
        Console.WriteLine()
    End Sub 'PrintValues

End Class


' This code produces the following output.
' 
' myAL does not have a fixed size.
' myFixedSizeAL has a fixed size.
' 
' Initially,
' Standard  : The quick brown fox jumped over the lazy dog
' Fixed size: The quick brown fox jumped over the lazy dog
' After Sort,
' Standard  : brown dog fox jumped lazy over quick the The
' Fixed size: brown dog fox jumped lazy over quick the The
' After Reverse,
' Standard  : The the quick over lazy jumped fox dog brown
' Fixed size: The the quick over lazy jumped fox dog brown
' After adding to the standard ArrayList,
' Standard  : The the quick over lazy jumped fox dog brown AddMe
' Fixed size: The the quick over lazy jumped fox dog brown AddMe
' 
' Exception: System.NotSupportedException: Collection was of a fixed size.
'    at System.Collections.FixedSizeArrayList.Add(Object obj)
'    at SamplesArrayList.Main()
' Exception: System.NotSupportedException: Collection was of a fixed size.
'    at System.Collections.FixedSizeArrayList.Insert(Int32 index, Object obj)
'    at SamplesArrayList.Main()

C#
using System;
using System.Collections;
public class SamplesArrayList  {

   public static void Main()  {

      // Creates and initializes a new ArrayList.
      ArrayList myAL = new ArrayList();
      myAL.Add( "The" );
      myAL.Add( "quick" );
      myAL.Add( "brown" );
      myAL.Add( "fox" );
      myAL.Add( "jumped" );
      myAL.Add( "over" );
      myAL.Add( "the" );
      myAL.Add( "lazy" );
      myAL.Add( "dog" );

      // Create a fixed-size wrapper around the ArrayList.
      ArrayList myFixedSizeAL = ArrayList.FixedSize( myAL );

      // Display whether the ArrayLists have a fixed size or not.
      Console.WriteLine( "myAL {0}.", myAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
      Console.WriteLine( "myFixedSizeAL {0}.", myFixedSizeAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
      Console.WriteLine();

      // Display both ArrayLists.
      Console.WriteLine( "Initially," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Sort is allowed in the fixed-size ArrayList.
      myFixedSizeAL.Sort();

      // Display both ArrayLists.
      Console.WriteLine( "After Sort," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Reverse is allowed in the fixed-size ArrayList.
      myFixedSizeAL.Reverse();

      // Display both ArrayLists.
      Console.WriteLine( "After Reverse," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Add an element to the standard ArrayList.
      myAL.Add( "AddMe" );

      // Display both ArrayLists.
      Console.WriteLine( "After adding to the standard ArrayList," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );
      Console.WriteLine();

      // Adding or inserting elements to the fixed-size ArrayList throws an exception.
      try  {
         myFixedSizeAL.Add( "AddMe2" );
      } catch ( Exception myException )  {
         Console.WriteLine("Exception: " + myException.ToString());
      }
      try  {
         myFixedSizeAL.Insert( 3, "InsertMe" );
      } catch ( Exception myException )  {
         Console.WriteLine("Exception: " + myException.ToString());
      }
   }

   public static void PrintValues( IEnumerable myList, char mySeparator )  {
      foreach ( Object obj in myList )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }

}
/*
This code produces the following output.

myAL does not have a fixed size.
myFixedSizeAL has a fixed size.

Initially,
Standard  : The quick brown fox jumped over the lazy dog
Fixed size: The quick brown fox jumped over the lazy dog
After Sort,
Standard  : brown dog fox jumped lazy over quick the The
Fixed size: brown dog fox jumped lazy over quick the The
After Reverse,
Standard  : The the quick over lazy jumped fox dog brown
Fixed size: The the quick over lazy jumped fox dog brown
After adding to the standard ArrayList,
Standard  : The the quick over lazy jumped fox dog brown AddMe
Fixed size: The the quick over lazy jumped fox dog brown AddMe

Exception: System.NotSupportedException: Collection was of a fixed size.
   at System.Collections.FixedSizeArrayList.Add(Object obj)
   at SamplesArrayList.Main()
Exception: System.NotSupportedException: Collection was of a fixed size.
   at System.Collections.FixedSizeArrayList.Insert(Int32 index, Object obj)
   at SamplesArrayList.Main()

*/ 

Visual C++
using namespace System;
using namespace System::Collections;
void PrintValues( IEnumerable^ myList, char mySeparator );
int main()
{

   // Creates and initializes a new ArrayList.
   ArrayList^ myAL = gcnew ArrayList;
   myAL->Add( "The" );
   myAL->Add( "quick" );
   myAL->Add( "brown" );
   myAL->Add( "fox" );
   myAL->Add( "jumped" );
   myAL->Add( "over" );
   myAL->Add( "the" );
   myAL->Add( "lazy" );
   myAL->Add( "dog" );

   // Create a fixed-size wrapper around the ArrayList.
   ArrayList^ myFixedSizeAL = ArrayList::FixedSize( myAL );

   // Display whether the ArrayLists have a fixed size or not.
   Console::WriteLine( "myAL {0}.", myAL->IsFixedSize ? (String^)"has a fixed size" : "does not have a fixed size" );
   Console::WriteLine( "myFixedSizeAL {0}.", myFixedSizeAL->IsFixedSize ? (String^)"has a fixed size" : "does not have a fixed size" );
   Console::WriteLine();

   // Display both ArrayLists.
   Console::WriteLine( "Initially," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );

   // Sort is allowed in the fixed-size ArrayList.
   myFixedSizeAL->Sort();

   // Display both ArrayLists.
   Console::WriteLine( "After Sort," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );

   // Reverse is allowed in the fixed-size ArrayList.
   myFixedSizeAL->Reverse();

   // Display both ArrayLists.
   Console::WriteLine( "After Reverse," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );

   // Add an element to the standard ArrayList.
   myAL->Add( "AddMe" );

   // Display both ArrayLists.
   Console::WriteLine( "After adding to the standard ArrayList," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );
   Console::WriteLine();

   // Adding or inserting elements to the fixed-size ArrayList throws an exception.
   try
   {
      myFixedSizeAL->Add( "AddMe2" );
   }
   catch ( Exception^ myException ) 
   {
      Console::WriteLine( "Exception: {0}", myException );
   }

   try
   {
      myFixedSizeAL->Insert( 3, "InsertMe" );
   }
   catch ( Exception^ myException ) 
   {
      Console::WriteLine( "Exception: {0}", myException );
   }

}

void PrintValues( IEnumerable^ myList, char mySeparator )
{
   IEnumerator^ myEnum = myList->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Object^ obj = safe_cast<Object^>(myEnum->Current);
      Console::Write( "{0}{1}", mySeparator, obj );
   }

   Console::WriteLine();
}

/*
 This code produces the following output.

 myAL does not have a fixed size.
 myFixedSizeAL has a fixed size.

 Initially,
 Standard  : The quick brown fox jumped over the lazy dog
 Fixed size: The quick brown fox jumped over the lazy dog
 After Sort,
 Standard  : brown dog fox jumped lazy over quick the The
 Fixed size: brown dog fox jumped lazy over quick the The
 After Reverse,
 Standard  : The the quick over lazy jumped fox dog brown
 Fixed size: The the quick over lazy jumped fox dog brown
 After adding to the standard ArrayList,
 Standard  : The the quick over lazy jumped fox dog brown AddMe
 Fixed size: The the quick over lazy jumped fox dog brown AddMe

 Exception: System.NotSupportedException: Collection was of a fixed size.
    at System.Collections.FixedSizeArrayList.Add(Object obj)
    at SamplesArrayList.Main()
 Exception: System.NotSupportedException: Collection was of a fixed size.
    at System.Collections.FixedSizeArrayList.Insert(Int32 index, Object obj)
    at SamplesArrayList.Main()

 */

JScript
import System;
import System.Collections;


// Creates and initializes a new ArrayList.
var myAL : ArrayList = new ArrayList();
myAL.Add( "The" );
myAL.Add( "quick" );
myAL.Add( "brown" );
myAL.Add( "fox" );
myAL.Add( "jumped" );
myAL.Add( "over" );
myAL.Add( "the" );
myAL.Add( "lazy" );
myAL.Add( "dog" );

// Create a fixed-size wrapper around the ArrayList.
var myFixedSizeAL : ArrayList = ArrayList.FixedSize( myAL );

// Display whether the ArrayLists have a fixed size or not.
Console.WriteLine( "myAL {0}.", myAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
Console.WriteLine( "myFixedSizeAL {0}.", myFixedSizeAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
Console.WriteLine();

// Display both ArrayLists.
Console.WriteLine( "Initially," );
Console.Write( "Standard  :" );
PrintValues( myAL, ' ' );
Console.Write( "Fixed size:" );
PrintValues( myFixedSizeAL, ' ' );

// Sort is allowed in the fixed-size ArrayList.
myFixedSizeAL.Sort();

// Display both ArrayLists.
Console.WriteLine( "After Sort," );
Console.Write( "Standard  :" );
PrintValues( myAL, ' ' );
Console.Write( "Fixed size:" );
PrintValues( myFixedSizeAL, ' ' );

// Reverse is allowed in the fixed-size ArrayList.
myFixedSizeAL.Reverse();

// Display both ArrayLists.
Console.WriteLine( "After Reverse," );
Console.Write( "Standard  :" );
PrintValues( myAL, ' ' );
Console.Write( "Fixed size:" );
PrintValues( myFixedSizeAL, ' ' );

// Add an element to the standard ArrayList.
myAL.Add( "AddMe" );

// Display both ArrayLists.
Console.WriteLine( "After adding to the standard ArrayList," );
Console.Write( "Standard  :" );
PrintValues( myAL, ' ' );
Console.Write( "Fixed size:" );
PrintValues( myFixedSizeAL, ' ' );
Console.WriteLine();

// Adding or inserting elements to the fixed-size ArrayList throws an exception.
try  {
  myFixedSizeAL.Add( "AddMe2" );
} catch ( myException : Exception  )  {
  Console.WriteLine("Exception: " + myException.ToString());
}
try  {
  myFixedSizeAL.Insert( 3, "InsertMe" );
} catch ( myException : Exception )  {
  Console.WriteLine("Exception: " + myException.ToString());
}


function PrintValues( myList : IEnumerable, mySeparator : char )  {
   var myEnumerator : System.Collections.IEnumerator  = myList.GetEnumerator();
   while ( myEnumerator.MoveNext() )
      Console.Write( "{0}{1}", mySeparator, myEnumerator.Current );
   Console.WriteLine();
}
 /*
 This code produces the following output.

 myAL does not have a fixed size.
 myFixedSizeAL has a fixed size.

 Initially,
 Standard  : The quick brown fox jumped over the lazy dog
 Fixed size: The quick brown fox jumped over the lazy dog
 After Sort,
 Standard  : brown dog fox jumped lazy over quick the The
 Fixed size: brown dog fox jumped lazy over quick the The
 After Reverse,
 Standard  : The the quick over lazy jumped fox dog brown
 Fixed size: The the quick over lazy jumped fox dog brown
 After adding to the standard ArrayList,
 Standard  : The the quick over lazy jumped fox dog brown AddMe
 Fixed size: The the quick over lazy jumped fox dog brown AddMe

 Exception: System.NotSupportedException: Collection was of a fixed size.
    at System.Collections.FixedSizeArrayList.Add(Object obj)
    at JScript 0.Global Code()
 Exception: System.NotSupportedException: Collection was of a fixed size.
    at System.Collections.FixedSizeArrayList.Insert(Int32 index, Object obj)
    at JScript 0.Global Code()
 */ 

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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