CodeSnippetCompileUnit Class
.NET Framework Class Library
CodeSnippetCompileUnit Class

Represents a literal code fragment that can be compiled.

Namespace:  System.CodeDom
Assembly:  System (in System.dll)
Visual Basic (Declaration)
<SerializableAttribute> _
<ComVisibleAttribute(True)> _
<ClassInterfaceAttribute(ClassInterfaceType.AutoDispatch)> _
Public Class CodeSnippetCompileUnit _
    Inherits CodeCompileUnit
Visual Basic (Usage)
Dim instance As CodeSnippetCompileUnit
C#
[SerializableAttribute]
[ComVisibleAttribute(true)]
[ClassInterfaceAttribute(ClassInterfaceType.AutoDispatch)]
public class CodeSnippetCompileUnit : CodeCompileUnit
Visual C++
[SerializableAttribute]
[ComVisibleAttribute(true)]
[ClassInterfaceAttribute(ClassInterfaceType::AutoDispatch)]
public ref class CodeSnippetCompileUnit : public CodeCompileUnit
JScript
public class CodeSnippetCompileUnit extends CodeCompileUnit

CodeSnippetCompileUnit can represent a literal block of code that is included directly in the source without modification.

A CodeSnippetCompileUnit stores a section of code, exactly in its original format, as a string. The CodeDOM does not translate literal code fragments. Literal code fragments are stored and output in their original format. CodeDOM objects that contain literal code are provided so developers can encapsulate code that is already in the target language.

The Value property contains the literal code fragment as a string. The LinePragma property is optional and specifies the position of the code within a source code document.

The following code example demonstrates how to create a new instance of the CodeSnippetCompileUnit class by using a string that represents literal code.

Visual Basic
' Creates a compile unit using a literal sring.
Dim literalCode As String
literalCode = "using System; namespace TestLiteralCode " & _
    "{ public class TestClass { public TestClass() {} } }"
Dim csu As New CodeSnippetCompileUnit(literalCode)
C#
// Creates a compile unit using a literal sring;
string literalCode;
literalCode = "using System; namespace TestLiteralCode " + 
    "{ public class TestClass { public TestClass() {} } }";
CodeSnippetCompileUnit csu = new CodeSnippetCompileUnit( literalCode );            
Visual C++
// Creates a compile unit using a literal sring;
String^ literalCode;
literalCode = "using System; namespace TestLiteralCode " +
   "{ public class TestClass { public TestClass() {} } }";
CodeSnippetCompileUnit^ csu = gcnew CodeSnippetCompileUnit( literalCode );
System..::.Object
  System.CodeDom..::.CodeObject
    System.CodeDom..::.CodeCompileUnit
      System.CodeDom..::.CodeSnippetCompileUnit
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
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