Provides an Internet Protocol (IP) address.
Assembly: System (in System.dll)
The IPAddress type exposes the following members.
Constructors
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| Name | Description | |
|---|---|---|
![]() | IPAddress(Byte) | Initializes a new instance of the IPAddress class with the address specified as a Byte array. |
![]() | IPAddress(Int64) | Initializes a new instance of the IPAddress class with the address specified as an Int64. |
![]() | IPAddress(Byte, Int64) | Initializes a new instance of the IPAddress class with the address specified as a Byte array and the specified scope identifier. |
Properties
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| Name | Description | |
|---|---|---|
![]() | Address | Obsolete. An Internet Protocol (IP) address. |
![]() | AddressFamily | Gets the address family of the IP address. |
![]() | IsIPv4MappedToIPv6 | Gets whether the IP address is an IPv4-mapped IPv6 address. |
![]() | IsIPv6LinkLocal | Gets whether the address is an IPv6 link local address. |
![]() | IsIPv6Multicast | Gets whether the address is an IPv6 multicast global address. |
![]() | IsIPv6SiteLocal | Gets whether the address is an IPv6 site local address. |
![]() | IsIPv6Teredo | Gets whether the address is an IPv6 Teredo address. |
![]() | ScopeId | Gets or sets the IPv6 address scope identifier. |
Methods
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| Name | Description | |
|---|---|---|
![]() | Equals | Compares two IP addresses. (Overrides ObjectEquals(Object).) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetAddressBytes | Provides a copy of the IPAddress as an array of bytes. |
![]() | GetHashCode | Returns a hash value for an IP address. (Overrides ObjectGetHashCode.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | HostToNetworkOrder(Int16) | Converts a short value from host byte order to network byte order. |
![]() | HostToNetworkOrder(Int32) | Converts an integer value from host byte order to network byte order. |
![]() | HostToNetworkOrder(Int64) | Converts a long value from host byte order to network byte order. |
![]() | IsLoopback | Indicates whether the specified IP address is the loopback address. |
![]() | MapToIPv4 | Maps the IPAddress object to an IPv4 address. |
![]() | MapToIPv6 | Maps the IPAddress object to an IPv6 address. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | NetworkToHostOrder(Int16) | Converts a short value from network byte order to host byte order. |
![]() | NetworkToHostOrder(Int32) | Converts an integer value from network byte order to host byte order. |
![]() | NetworkToHostOrder(Int64) | Converts a long value from network byte order to host byte order. |
![]() | Parse | Converts an IP address string to an IPAddress instance. |
![]() | ToString | Converts an Internet address to its standard notation. (Overrides ObjectToString.) |
![]() | TryParse | Determines whether a string is a valid IP address. |
Fields
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| Name | Description | |
|---|---|---|
![]() | Any | Provides an IP address that indicates that the server must listen for client activity on all network interfaces. This field is read-only. |
![]() | Broadcast | Provides the IP broadcast address. This field is read-only. |
![]() | IPv6Any | The SocketBind method uses the IPv6Any field to indicate that a Socket must listen for client activity on all network interfaces. |
![]() | IPv6Loopback | Provides the IP loopback address. This property is read-only. |
![]() | IPv6None | Provides an IP address that indicates that no network interface should be used. This property is read-only. |
![]() | Loopback | Provides the IP loopback address. This field is read-only. |
![]() | None | Provides an IP address that indicates that no network interface should be used. This field is read-only. |
Examples
The following code example shows how to query a server to obtain the family addresses and the IP addresses it supports.
' This program shows how to use the IPAddress class to obtain a server
' IP addressess and related information.
Imports System
Imports System.Net
Imports System.Net.Sockets
Imports System.Text.RegularExpressions
Imports Microsoft.VisualBasic
Namespace Mssc.Services.ConnectionManagement
Module M_TestIPAddress
Class TestIPAddress
'The IPAddresses method obtains the selected server IP address information.
'It then displays the type of address family supported by the server and
'its IP address in standard and byte format.
Private Shared Sub IPAddresses(ByVal server As String)
Try
Dim ASCII As New System.Text.ASCIIEncoding()
' Get server related information.
Dim heserver As IPHostEntry = Dns.Resolve(server)
' Loop on the AddressList
Dim curAdd As IPAddress
For Each curAdd In heserver.AddressList
' Display the type of address family supported by the server. If the
' server is IPv6-enabled this value is: InternNetworkV6. If the server
' is also IPv4-enabled there will be an additional value of InterNetwork.
Console.WriteLine(("AddressFamily: " + curAdd.AddressFamily.ToString()))
' Display the ScopeId property in case of IPV6 addresses.
If curAdd.AddressFamily.ToString() = ProtocolFamily.InterNetworkV6.ToString() Then
Console.WriteLine(("Scope Id: " + curAdd.ScopeId.ToString()))
End If
' Display the server IP address in the standard format. In
' IPv4 the format will be dotted-quad notation, in IPv6 it will be
' in in colon-hexadecimal notation.
Console.WriteLine(("Address: " + curAdd.ToString()))
' Display the server IP address in byte format.
Console.Write("AddressBytes: ")
Dim bytes As [Byte]() = curAdd.GetAddressBytes()
Dim i As Integer
For i = 0 To bytes.Length - 1
Console.Write(bytes(i))
Next i
Console.WriteLine(ControlChars.Cr + ControlChars.Lf)
Next curAdd
Catch e As Exception
Console.WriteLine(("[DoResolve] Exception: " + e.ToString()))
End Try
End Sub 'IPAddresses
' This IPAddressAdditionalInfo displays additional server address information.
Private Shared Sub IPAddressAdditionalInfo()
Try
' Display the flags that show if the server supports IPv4 or IPv6
' address schemas.
Console.WriteLine((ControlChars.Cr + ControlChars.Lf + "SupportsIPv4: " + Socket.SupportsIPv4.ToString()))
Console.WriteLine(("SupportsIPv6: " + Socket.SupportsIPv6.ToString()))
If Socket.SupportsIPv6 Then
' Display the server Any address. This IP address indicates that the server
' should listen for client activity on all network interfaces.
Console.WriteLine((ControlChars.Cr + ControlChars.Lf + "IPv6Any: " + IPAddress.IPv6Any.ToString()))
' Display the server loopback address.
Console.WriteLine(("IPv6Loopback: " + IPAddress.IPv6Loopback.ToString()))
' Used during autoconfiguration first phase.
Console.WriteLine(("IPv6None: " + IPAddress.IPv6None.ToString()))
Console.WriteLine(("IsLoopback(IPv6Loopback): " + IPAddress.IsLoopback(IPAddress.IPv6Loopback).ToString()))
End If
Console.WriteLine(("IsLoopback(Loopback): " + IPAddress.IsLoopback(IPAddress.Loopback).ToString()))
Catch e As Exception
Console.WriteLine(("[IPAddresses] Exception: " + e.ToString()))
End Try
End Sub 'IPAddressAdditionalInfo
Public Shared Sub Main(ByVal args() As String)
Dim server As String = Nothing
' Define a regular expression to parse user's input.
' This is a security check. It allows only
' alphanumeric input string between 2 to 40 character long.
'Define a regular expression to parse user's input.
'This is a security check. It allows only
'alphanumeric input string between 2 to 40 character long.
Dim rex As New Regex("^[a-zA-Z]\w{1,39}$")
If args.Length < 1 Then
' If no server name is passed as an argument to this program, use the current
' server name as default.
server = Dns.GetHostName()
Console.WriteLine(("Using current host: " + server))
Else
server = args(0)
If Not rex.Match(server).Success Then
Console.WriteLine("Input string format not allowed.")
Return
End If
End If
' Get the list of the addresses associated with the requested server.
IPAddresses(server)
' Get additonal address information.
IPAddressAdditionalInfo()
End Sub 'Main
End Class 'TestIPAddress
End Module
End Namespace
// This program shows how to use the IPAddress class to obtain a server
// IP addressess and related information.
using System;
using System.Net;
using System.Net.Sockets;
using System.Text.RegularExpressions;
namespace Mssc.Services.ConnectionManagement
{
class TestIPAddress
{
/**
* The IPAddresses method obtains the selected server IP address information.
* It then displays the type of address family supported by the server and its
* IP address in standard and byte format.
**/
private static void IPAddresses(string server)
{
try
{
System.Text.ASCIIEncoding ASCII = new System.Text.ASCIIEncoding();
// Get server related information.
IPHostEntry heserver = Dns.GetHostEntry(server);
// Loop on the AddressList
foreach (IPAddress curAdd in heserver.AddressList)
{
// Display the type of address family supported by the server. If the
// server is IPv6-enabled this value is: InternNetworkV6. If the server
// is also IPv4-enabled there will be an additional value of InterNetwork.
Console.WriteLine("AddressFamily: " + curAdd.AddressFamily.ToString());
// Display the ScopeId property in case of IPV6 addresses.
if(curAdd.AddressFamily.ToString() == ProtocolFamily.InterNetworkV6.ToString())
Console.WriteLine("Scope Id: " + curAdd.ScopeId.ToString());
// Display the server IP address in the standard format. In
// IPv4 the format will be dotted-quad notation, in IPv6 it will be
// in in colon-hexadecimal notation.
Console.WriteLine("Address: " + curAdd.ToString());
// Display the server IP address in byte format.
Console.Write("AddressBytes: ");
Byte[] bytes = curAdd.GetAddressBytes();
for (int i = 0; i < bytes.Length; i++)
{
Console.Write(bytes[i]);
}
Console.WriteLine("\r\n");
}
}
catch (Exception e)
{
Console.WriteLine("[DoResolve] Exception: " + e.ToString());
}
}
// This IPAddressAdditionalInfo displays additional server address information.
private static void IPAddressAdditionalInfo()
{
try
{
// Display the flags that show if the server supports IPv4 or IPv6
// address schemas.
Console.WriteLine("\r\nSupportsIPv4: " + Socket.SupportsIPv4);
Console.WriteLine("SupportsIPv6: " + Socket.SupportsIPv6);
if (Socket.SupportsIPv6)
{
// Display the server Any address. This IP address indicates that the server
// should listen for client activity on all network interfaces.
Console.WriteLine("\r\nIPv6Any: " + IPAddress.IPv6Any.ToString());
// Display the server loopback address.
Console.WriteLine("IPv6Loopback: " + IPAddress.IPv6Loopback.ToString());
// Used during autoconfiguration first phase.
Console.WriteLine("IPv6None: " + IPAddress.IPv6None.ToString());
Console.WriteLine("IsLoopback(IPv6Loopback): " + IPAddress.IsLoopback(IPAddress.IPv6Loopback));
}
Console.WriteLine("IsLoopback(Loopback): " + IPAddress.IsLoopback(IPAddress.Loopback));
}
catch (Exception e)
{
Console.WriteLine("[IPAddresses] Exception: " + e.ToString());
}
}
public static void Main(string[] args)
{
string server = null;
// Define a regular expression to parse user's input.
// This is a security check. It allows only
// alphanumeric input string between 2 to 40 character long.
Regex rex = new Regex(@"^[a-zA-Z]\w{1,39}$");
if (args.Length < 1)
{
// If no server name is passed as an argument to this program, use the current
// server name as default.
server = Dns.GetHostName();
Console.WriteLine("Using current host: " + server);
}
else
{
server = args[0];
if (!(rex.Match(server)).Success)
{
Console.WriteLine("Input string format not allowed.");
return;
}
}
// Get the list of the addresses associated with the requested server.
IPAddresses(server);
// Get additonal address information.
IPAddressAdditionalInfo();
}
}
}
// This program shows how to use the IPAddress class to obtain a server
// IP addressess and related information.
#using <System.dll>
using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
using namespace System::Text::RegularExpressions;
/**
* The IPAddresses method obtains the selected server IP address information.
* It then displays the type of address family supported by the server and its
* IP address in standard and byte format.
**/
void IPAddresses( String^ server )
{
try
{
System::Text::ASCIIEncoding^ ASCII = gcnew System::Text::ASCIIEncoding;
// Get server related information.
IPHostEntry^ heserver = Dns::GetHostEntry( server );
// Loop on the AddressList
System::Collections::IEnumerator^ myEnum = heserver->AddressList->GetEnumerator();
while ( myEnum->MoveNext() )
{
IPAddress^ curAdd = safe_cast<IPAddress^>(myEnum->Current);
// Display the type of address family supported by the server. If the
// server is IPv6-enabled this value is: InternNetworkV6. If the server
// is also IPv4-enabled there will be an additional value of InterNetwork.
Console::WriteLine( "AddressFamily: {0}", curAdd->AddressFamily );
// Display the ScopeId property in case of IPV6 addresses.
if ( curAdd->AddressFamily.ToString() == ProtocolFamily::InterNetworkV6.ToString() )
Console::WriteLine( "Scope Id: {0}", curAdd->ScopeId );
// Display the server IP address in the standard format. In
// IPv4 the format will be dotted-quad notation, in IPv6 it will be
// in in colon-hexadecimal notation.
Console::WriteLine( "Address: {0}", curAdd );
// Display the server IP address in byte format.
Console::Write( "AddressBytes: " );
array<Byte>^bytes = curAdd->GetAddressBytes();
for ( int i = 0; i < bytes->Length; i++ )
{
Console::Write( bytes[ i ] );
}
Console::WriteLine( "\r\n" );
}
}
catch ( Exception^ e )
{
Console::WriteLine( "[DoResolve] Exception: {0}", e );
}
}
// This IPAddressAdditionalInfo displays additional server address information.
void IPAddressAdditionalInfo()
{
try
{
// Display the flags that show if the server supports IPv4 or IPv6
// address schemas.
Console::WriteLine( "\r\nSupportsIPv4: {0}", Socket::SupportsIPv4 );
Console::WriteLine( "SupportsIPv6: {0}", Socket::SupportsIPv6 );
if ( Socket::SupportsIPv6 )
{
// Display the server Any address. This IP address indicates that the server
// should listen for client activity on all network interfaces.
Console::WriteLine( "\r\nIPv6Any: {0}", IPAddress::IPv6Any );
// Display the server loopback address.
Console::WriteLine( "IPv6Loopback: {0}", IPAddress::IPv6Loopback );
// Used during autoconfiguration first phase.
Console::WriteLine( "IPv6None: {0}", IPAddress::IPv6None );
Console::WriteLine( "IsLoopback(IPv6Loopback): {0}", IPAddress::IsLoopback( IPAddress::IPv6Loopback ) );
}
Console::WriteLine( "IsLoopback(Loopback): {0}", IPAddress::IsLoopback( IPAddress::Loopback ) );
}
catch ( Exception^ e )
{
Console::WriteLine( "[IPAddresses] Exception: {0}", e );
}
}
int main()
{
array<String^>^args = Environment::GetCommandLineArgs();
String^ server = nullptr;
// Define a regular expression to parse user's input.
// This is a security check. It allows only
// alphanumeric input string between 2 to 40 character long.
Regex^ rex = gcnew Regex( "^[a-zA-Z]\\w{1,39}$" );
if ( args->Length < 2 )
{
// If no server name is passed as an argument to this program, use the current
// server name as default.
server = Dns::GetHostName();
Console::WriteLine( "Using current host: {0}", server );
}
else
{
server = args[ 1 ];
if ( !(rex->Match(server))->Success )
{
Console::WriteLine( "Input string format not allowed." );
return -1;
}
}
// Get the list of the addresses associated with the requested server.
IPAddresses( server );
// Get additonal address information.
IPAddressAdditionalInfo();
}
Platforms
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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