Default Marshaling Behavior
Interop marshaling operates on rules that dictate how data associated with method parameters behaves as it passes between managed and unmanaged memory. These built-in rules control such marshaling activities as data type transformations, whether a callee can change data passed to it and return those changes to the caller, and under which circumstances the marshaler provides performance optimizations.
This section identifies the default behavioral characteristics of the interop marshaling service. It presents detailed information on marshaling arrays, Boolean types, char types, delegates, classes, objects, strings, and structures.
Note |
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| Marshaling of generic types is not supported. For more information see, Interoperating Using Generic Types. |
In This Section
- Memory Management with the Interop Marshaler
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Describes how the interop marshaler frees memory allocated by unmanaged code.
- Directional Attributes
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Describes the InAttribute and OutAttribute attributes, and when to use them.
- Blittable and Non-Blittable Types
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Describes data types that require conversion when marshaled to unmanaged memory.
- Copying and Pinning
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Describes how copying and pinning affect data marshaling.
- Default Marshaling for Arrays
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Describes marshaling for arrays.
- Default Marshaling for Boolean Types
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Describes marshaling for Boolean types.
- Default Marshaling for Characters
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Describes marshaling for characters
- Default Marshaling for Classes
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Describes marshaling for classes.
- Default Marshaling for Delegates
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Describes marshaling for delegates.
- Default Marshaling for Objects
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Describes marshaling for objects.
- Default Marshaling for Strings
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Describes marshaling for strings.
- Default Marshaling for Value Types
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Describes marshaling for value types.
Note