Working with Resource Files
Resources can be composed of a wide range of elements, including interface elements that provide information to the user (for example a bitmap, icon, or cursor); custom resources that contain data an application needs; version resources that are used by setup APIs; and menu and dialog box resources.
You can add new resources to your project and modify those resources using the appropriate resource editor. Most Visual C++ wizards will automatically generate an .rc file for your project.
For information on adding resources to managed projects, please see Resources in Applications in the .NET Framework Developer's Guide. For information on manually adding resource files to managed projects, accessing resources, displaying static resources, and assigning resources strings to properties, see Walkthrough: Localizing Windows Forms and .
In This Section
- Resource Files
Describes resource files and how they are used in Win32-based applications. Also provides links to topics that describe how to use resource files.
- Symbols: Resource Identifiers
Describes symbols and provides information on using the Resource Symbols dialog box to manage symbols in your projects.
- Resource Editors
Describes the resource editors provided in Visual Studio, the types of resources you can modify with each editor, and provides links to detailed information on using each editor.