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EventWaitHandle Constructor (Boolean, EventResetMode, String, Boolean%, EventWaitHandleSecurity)

Initializes a new instance of the EventWaitHandle class, specifying whether the wait handle is initially signaled if created as a result of this call, whether it resets automatically or manually, the name of a system synchronization event, a Boolean variable whose value after the call indicates whether the named system event was created, and the access control security to be applied to the named event if it is created.

Namespace:  System.Threading
Assembly:  mscorlib (in mscorlib.dll)

public EventWaitHandle(
	bool initialState,
	EventResetMode mode,
	string name,
	out bool createdNew,
	EventWaitHandleSecurity eventSecurity
)

Parameters

initialState
Type: System.Boolean
true to set the initial state to signaled if the named event is created as a result of this call; false to set it to nonsignaled.
mode
Type: System.Threading.EventResetMode
One of the EventResetMode values that determines whether the event resets automatically or manually.
name
Type: System.String
The name of a system-wide synchronization event.
createdNew
Type: System.Boolean%
When this method returns, contains true if a local event was created (that is, if name is null or an empty string) or if the specified named system event was created; false if the specified named system event already existed. This parameter is passed uninitialized.
eventSecurity
Type: System.Security.AccessControl.EventWaitHandleSecurity
An EventWaitHandleSecurity object that represents the access control security to be applied to the named system event.

ExceptionCondition
IOException

A Win32 error occurred.

UnauthorizedAccessException

The named event exists and has access control security, but the user does not have EventWaitHandleRights.FullControl.

WaitHandleCannotBeOpenedException

The named event cannot be created, perhaps because a wait handle of a different type has the same name.

ArgumentException

name is longer than 260 characters.

Use this constructor to apply access control security to a named system event when it is created, preventing other code from taking control of the event.

This constructor initializes an EventWaitHandle object that represents a system event. You can create multiple EventWaitHandle objects that represent the same system event.

If the system event does not exist, it is created with the specified access control security. If the event exists, the specified access control security is ignored.

NoteNote

The caller has full control over the newly created EventWaitHandle object even if eventSecurity denies or fails to grant some access rights to the current user. However, if the current user attempts to get another EventWaitHandle object to represent the same named event, using either a constructor or the OpenExisting method, Windows access control security is applied.

If a system event with the name specified for the name parameter already exists, the initialState parameter is ignored. After calling this constructor, use the value in the variable specified for the ref parameter (ByRef parameter in Visual Basic) createdNew to determine whether the named system event already existed or was created.

If the initial state of the event is nonsignaled, threads that wait on the event will block. If the initial state is signaled, and the ManualReset flag is specified for mode, threads that wait on the event will not block. If the initial state is signaled, and mode is AutoReset, the first thread that waits on the event will be released immediately, after which the event will reset, and subsequent threads will block.

The following code example demonstrates the cross-process behavior of a named system event with access control security. The example uses the OpenExisting(String) method overload to test for the existence of a named event.

If the event does not exist, it is created with initial ownership and access control security that denies the current user the right to use the event, but grants the right to read and change permissions on the event.

If you run the compiled example from two command windows, the second copy will throw an access violation exception on the call to OpenExisting(String). The exception is caught, and the example uses the OpenExisting(String, EventWaitHandleRights) method overload to wait on the event with the rights needed to read and change the permissions.

After the permissions are changed, the event is opened with the rights required to wait on it and signal it. If you run the compiled example from a third command window, the example runs using the new permissions.


using System;
using System.Threading;
using System.Security.AccessControl;

internal class Example
{
    internal static void Main()
    {
        const string ewhName = "EventWaitHandleExample5";

        EventWaitHandle ewh = null;
        bool doesNotExist = false;
        bool unauthorized = false;

        // The value of this variable is set by the event
        // constructor. It is true if the named system event was
        // created, and false if the named event already existed.
        //
        bool wasCreated;

        // Attempt to open the named event.
        try
        {
            // Open the event with (EventWaitHandleRights.Synchronize
            // | EventWaitHandleRights.Modify), to wait on and 
            // signal the named event.
            //
            ewh = EventWaitHandle.OpenExisting(ewhName);
        }
        catch (WaitHandleCannotBeOpenedException)
        {
            Console.WriteLine("Named event does not exist.");
            doesNotExist = true;
        }
        catch (UnauthorizedAccessException ex)
        {
            Console.WriteLine("Unauthorized access: {0}", ex.Message);
            unauthorized = true;
        }

        // There are three cases: (1) The event does not exist.
        // (2) The event exists, but the current user doesn't 
        // have access. (3) The event exists and the user has
        // access.
        //
        if (doesNotExist)
        {
            // The event does not exist, so create it.

            // Create an access control list (ACL) that denies the
            // current user the right to wait on or signal the 
            // event, but allows the right to read and change
            // security information for the event.
            //
            string user = Environment.UserDomainName + "\\"
                + Environment.UserName;
            EventWaitHandleSecurity ewhSec = 
                new EventWaitHandleSecurity();

            EventWaitHandleAccessRule rule = 
                new EventWaitHandleAccessRule(user, 
                    EventWaitHandleRights.Synchronize | 
                    EventWaitHandleRights.Modify, 
                    AccessControlType.Deny);
            ewhSec.AddAccessRule(rule);

            rule = new EventWaitHandleAccessRule(user, 
                EventWaitHandleRights.ReadPermissions | 
                EventWaitHandleRights.ChangePermissions, 
                AccessControlType.Allow);
            ewhSec.AddAccessRule(rule);

            // Create an EventWaitHandle object that represents
            // the system event named by the constant 'ewhName', 
            // initially signaled, with automatic reset, and with
            // the specified security access. The Boolean value that 
            // indicates creation of the underlying system object
            // is placed in wasCreated.
            //
            ewh = new EventWaitHandle(true, 
                EventResetMode.AutoReset, 
                ewhName, 
                out wasCreated, 
                ewhSec);

            // If the named system event was created, it can be
            // used by the current instance of this program, even 
            // though the current user is denied access. The current
            // program owns the event. Otherwise, exit the program.
            // 
            if (wasCreated)
            {
                Console.WriteLine("Created the named event.");
            }
            else
            {
                Console.WriteLine("Unable to create the event.");
                return;
            }
        }
        else if (unauthorized)
        {
            // Open the event to read and change the access control
            // security. The access control security defined above
            // allows the current user to do this.
            //
            try
            {
                ewh = EventWaitHandle.OpenExisting(ewhName, 
                    EventWaitHandleRights.ReadPermissions | 
                    EventWaitHandleRights.ChangePermissions);

                // Get the current ACL. This requires 
                // EventWaitHandleRights.ReadPermissions.
                EventWaitHandleSecurity ewhSec = ewh.GetAccessControl();

                string user = Environment.UserDomainName + "\\"
                    + Environment.UserName;

                // First, the rule that denied the current user 
                // the right to enter and release the event must
                // be removed.
                EventWaitHandleAccessRule rule = 
                    new EventWaitHandleAccessRule(user, 
                        EventWaitHandleRights.Synchronize | 
                        EventWaitHandleRights.Modify, 
                        AccessControlType.Deny);
                ewhSec.RemoveAccessRule(rule);

                // Now grant the user the correct rights.
                // 
                rule = new EventWaitHandleAccessRule(user, 
                    EventWaitHandleRights.Synchronize | 
                    EventWaitHandleRights.Modify, 
                    AccessControlType.Allow);
                ewhSec.AddAccessRule(rule);

                // Update the ACL. This requires
                // EventWaitHandleRights.ChangePermissions.
                ewh.SetAccessControl(ewhSec);

                Console.WriteLine("Updated event security.");

                // Open the event with (EventWaitHandleRights.Synchronize 
                // | EventWaitHandleRights.Modify), the rights required
                // to wait on and signal the event.
                //
                ewh = EventWaitHandle.OpenExisting(ewhName);

            }
            catch (UnauthorizedAccessException ex)
            {
                Console.WriteLine("Unable to change permissions: {0}",
                    ex.Message);
                return;
            }

        }

        // Wait on the event, and hold it until the program
        // exits.
        //
        try
        {
            Console.WriteLine("Wait on the event.");
            ewh.WaitOne();
            Console.WriteLine("Event was signaled.");
            Console.WriteLine("Press the Enter key to signal the event and exit.");
            Console.ReadLine();
        }
        catch (UnauthorizedAccessException ex)
        {
            Console.WriteLine("Unauthorized access: {0}", ex.Message);
        }
        finally
        {
            ewh.Set();
        }
    }
}


.NET Framework

Supported in: 4, 3.5, 3.0, 2.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

  • SecurityCriticalAttribute 

    Requires full trust for the immediate caller. This member cannot be used by partially trusted or transparent code.

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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