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GraphicsPath.Warp Method (PointF[], RectangleF, Matrix, WarpMode)

Applies a warp transform, defined by a rectangle and a parallelogram, to this GraphicsPath.

Namespace:  System.Drawing.Drawing2D
Assembly:  System.Drawing (in System.Drawing.dll)
public void Warp(
	PointF[] destPoints,
	RectangleF srcRect,
	Matrix matrix,
	WarpMode warpMode
)

Parameters

destPoints
Type: System.Drawing.PointF[]

An array of PointF structures that defines a parallelogram to which the rectangle defined by srcRect is transformed. The array can contain either three or four elements. If the array contains three elements, the lower-right corner of the parallelogram is implied by the first three points.

srcRect
Type: System.Drawing.RectangleF

A RectangleF that represents the rectangle that is transformed to the parallelogram defined by destPoints.

matrix
Type: System.Drawing.Drawing2D.Matrix

A Matrix that specifies a geometric transform to apply to the path.

warpMode
Type: System.Drawing.Drawing2D.WarpMode

A WarpMode enumeration that specifies whether this warp operation uses perspective or bilinear mode.

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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