Returns a value indicating the sign of a double-precision floating-point number.
Namespace:
System
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Shared Function Sign ( _
value As Double _
) As Integer
Dim value As Double
Dim returnValue As Integer
returnValue = Math.Sign(value)
public static int Sign(
double value
)
public:
static int Sign(
double value
)
public static function Sign(
value : double
) : int
Return Value
Type:
System..::.Int32A number indicating the sign of value.
Number | Description |
|---|
-1 |
value is less than zero. |
0 |
value is equal to zero. |
1 |
value is greater than zero. |
The following example demonstrates how to use the Sign(Double) method to determine the sign of a Double value and display it to the console.
' This example demonstrates Math.Sign()
Class Sample
Public Shared Sub Main()
Dim str As String = "{0}: {1,3} is {2} zero."
Dim nl As String = Environment.NewLine
Dim xByte1 As Byte = 0
Dim xShort1 As Short = -2
Dim xInt1 As Integer = -3
Dim xLong1 As Long = -4
Dim xSingle1 As Single = 0F
Dim xDouble1 As Double = 6.0
Dim xDecimal1 As [Decimal] = -7D
' The following type is not CLS-compliant.
Dim xSbyte1 As SByte = -101
Console.WriteLine("{0}Test the sign of the following types of values:", nl)
Console.WriteLine(str, "Byte ", xByte1, Test(Math.Sign(xByte1)))
Console.WriteLine(str, "Int16 ", xShort1, Test(Math.Sign(xShort1)))
Console.WriteLine(str, "Int32 ", xInt1, Test(Math.Sign(xInt1)))
Console.WriteLine(str, "Int64 ", xLong1, Test(Math.Sign(xLong1)))
Console.WriteLine(str, "Single ", xSingle1, Test(Math.Sign(xSingle1)))
Console.WriteLine(str, "Double ", xDouble1, Test(Math.Sign(xDouble1)))
Console.WriteLine(str, "Decimal", xDecimal1, Test(Math.Sign(xDecimal1)))
'
Console.WriteLine("{0}The following type is not CLS-compliant.", nl)
Console.WriteLine(str, "SByte ", xSbyte1, Test(Math.Sign(xSbyte1)))
End Sub 'Main
'
Public Shared Function Test([compare] As Integer) As [String]
If [compare] = 0 Then
Return "equal to"
ElseIf [compare] < 0 Then
Return "less than"
Else
Return "greater than"
End If
End Function 'Test
End Class 'Sample
'
'This example produces the following results:
'
'Test the sign of the following types of values:
'Byte : 0 is equal to zero.
'Int16 : -2 is less than zero.
'Int32 : -3 is less than zero.
'Int64 : -4 is less than zero.
'Single : 0 is equal to zero.
'Double : 6 is greater than zero.
'Decimal: -7 is less than zero.
'
'The following type is not CLS-compliant.
'SByte : -101 is less than zero.
// This example demonstrates Math.Sign()
using System;
class Sample
{
public static void Main()
{
string str = "{0}: {1,3} is {2} zero.";
string nl = Environment.NewLine;
byte xByte1 = 0;
short xShort1 = -2;
int xInt1 = -3;
long xLong1 = -4;
float xSingle1 = 0.0f;
double xDouble1 = 6.0;
Decimal xDecimal1 = -7m;
// The following type is not CLS-compliant.
sbyte xSbyte1 = -101;
Console.WriteLine("{0}Test the sign of the following types of values:", nl);
Console.WriteLine(str, "Byte ", xByte1, Test(Math.Sign(xByte1)));
Console.WriteLine(str, "Int16 ", xShort1, Test(Math.Sign(xShort1)));
Console.WriteLine(str, "Int32 ", xInt1, Test(Math.Sign(xInt1)));
Console.WriteLine(str, "Int64 ", xLong1, Test(Math.Sign(xLong1)));
Console.WriteLine(str, "Single ", xSingle1, Test(Math.Sign(xSingle1)));
Console.WriteLine(str, "Double ", xDouble1, Test(Math.Sign(xDouble1)));
Console.WriteLine(str, "Decimal", xDecimal1, Test(Math.Sign(xDecimal1)));
//
Console.WriteLine("{0}The following type is not CLS-compliant.", nl);
Console.WriteLine(str, "SByte ", xSbyte1, Test(Math.Sign(xSbyte1)));
}
//
public static String Test(int compare)
{
if (compare == 0)
return "equal to";
else if (compare < 0)
return "less than";
else
return "greater than";
}
}
/*
This example produces the following results:
Test the sign of the following types of values:
Byte : 0 is equal to zero.
Int16 : -2 is less than zero.
Int32 : -3 is less than zero.
Int64 : -4 is less than zero.
Single : 0 is equal to zero.
Double : 6 is greater than zero.
Decimal: -7 is less than zero.
The following type is not CLS-compliant.
SByte : -101 is less than zero.
*/
// This example demonstrates Math.Sign()
using namespace System;
String^ Test( int compare )
{
if ( compare == 0 )
return "equal to";
else
if ( compare < 0 )
return "less than";
else
return "greater than";
}
int main()
{
String^ str = "{0}: {1,3} is {2} zero.";
String^ nl = Environment::NewLine;
Byte xByte1 = 0;
short xShort1 = -2;
int xInt1 = -3;
long xLong1 = -4;
float xSingle1 = 0.0f;
double xDouble1 = 6.0;
Decimal xDecimal1 = -7;
// The following type is not CLS-compliant.
SByte xSbyte1 = -101;
Console::WriteLine( "{0}Test the sign of the following types of values:", nl );
Console::WriteLine( str, "Byte ", xByte1, Test( Math::Sign( xByte1 ) ) );
Console::WriteLine( str, "Int16 ", xShort1, Test( Math::Sign( xShort1 ) ) );
Console::WriteLine( str, "Int32 ", xInt1, Test( Math::Sign( xInt1 ) ) );
Console::WriteLine( str, "Int64 ", xLong1, Test( Math::Sign( xLong1 ) ) );
Console::WriteLine( str, "Single ", xSingle1, Test( Math::Sign( xSingle1 ) ) );
Console::WriteLine( str, "Double ", xDouble1, Test( Math::Sign( xDouble1 ) ) );
Console::WriteLine( str, "Decimal", xDecimal1, Test( Math::Sign( xDecimal1 ) ) );
//
Console::WriteLine( "{0}The following type is not CLS-compliant.", nl );
Console::WriteLine( str, "SByte ", xSbyte1, Test( Math::Sign( xSbyte1 ) ) );
}
/*
This example produces the following results:
Test the sign of the following types of values:
Byte : 0 is equal to zero.
Int16 : -2 is less than zero.
Int32 : -3 is less than zero.
Int64 : -4 is less than zero.
Single : 0 is equal to zero.
Double : 6 is greater than zero.
Decimal: -7 is less than zero.
The following type is not CLS-compliant.
SByte : -101 is less than zero.
*/
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference