This example changes the color of a pre-existing Pen object
myPen.Color = System.Drawing.Color.PeachPuff
myPen.Color = System.Drawing.Color.PeachPuff;
myPen->Color = System::Drawing::Color::PeachPuff;
This example requires:
A Pen object named myPen.
You should call Dispose on objects that consume system resources (such as Pen objects) after you are finished using them.