Assembly.GetManifestResourceStream Method (String)
Loads the specified manifest resource from this assembly.
Assemblies: mscorlib (in mscorlib.dll)
System.Reflection (in System.Reflection.dll)
- Type: System.String
The case-sensitive name of the manifest resource being requested.
Return ValueType: System.IO.Stream
The manifest resource; or null if no resources were specified during compilation or if the resource is not visible to the caller.
The name parameter is null.
The name parameter is an empty string ("").
A file that was found could not be loaded.
name was not found.
name is not a valid assembly.
Resource length is greater than Int64.MaxValue.
A manifest resource is a resource (such as an image file) that is embedded in the assembly at compile time. For more information about manifest resources, see Microsoft .NET Framework Resource Basics in the MSDN Library.
Resource information is returned only if the resource is visible to the caller, or the caller has ReflectionPermission.
If the assembly manifest lists a resource file, GetManifestResourceStream returns a Stream object even if the resource file cannot be found on disk at the time. If the resource file is not found, passing the resulting Stream object to the ResourceReader constructor causes an ArgumentException.
.NET FrameworkSupported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0
.NET Framework Client ProfileSupported in: 4, 3.5 SP1
Portable Class LibrarySupported in: Portable Class Library
.NET for Windows Store appsSupported in: Windows 8
Supported in: Windows Phone 8.1
Supported in: Windows Phone Silverlight 8.1
Supported in: Windows Phone Silverlight 8
Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.