CharacterReceivedEventArgs class
Provides the arguments returned by the event raised when a character is received by the input queue.
Syntax
Attributes
- MarshalingBehaviorAttribute(Standard)
- VersionAttribute(NTDDI_WIN8)
- WebHostHiddenAttribute()
Members
The CharacterReceivedEventArgs class has these types of members:
Methods
The CharacterReceivedEventArgs class inherits methods from the Object class.
Properties
The CharacterReceivedEventArgs class has these properties.
| Property | Access type | Description |
|---|---|---|
| Read/write | Gets or sets whether the character-received event was handled or not. | |
| Read-only | Gets the key code of the character whose input raised the event. | |
| Read-only | Gets the status of the physical key press that raised the character-received event. |
Remarks
This object is returned by a delegate registered for the following event:
// returning character received events data through CharacterReceivedEventArgs void MyCoreWindowEvents::SetWindow( // implementation called by CoreApplication::Run(), provided for context _In_ CoreWindow^ window ) { // ... window->CharacterReceived += ref new TypedEventHandler<CoreWindow^, CharacterReceivedEventArgs^>(this, &CoreWindowEvents::OnCharacterReceived); // ... }
Note : This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX).
Requirements
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Minimum supported client | Windows 8 [Windows Store apps only] |
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Minimum supported server | Windows Server 2012 [Windows Store apps only] |
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Minimum supported phone | Windows Phone 8 |
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Namespace |
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Metadata |
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Build date: 2/25/2013