April 12, 2014
Renders an element within the bitmap.
Assembly: System.Windows (in System.Windows.dll)
- Type: System.Windows.UIElement
The element to be rendered within the bitmap.
- Type: System.Windows.Media.Transform
The transform to apply to the element before drawing into the bitmap. If an empty transform is supplied, the bits representing the element show up at the same offset as if they were placed within their parent.
After calling this method, you must call Invalidate in order to render the bitmap.
If the element is larger than the size of the bitmap, or if the element has any points in the negative regions of its own space, it is clipped as appropriate.