Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

SpriteBatch.DrawString Method

Adds a string to a batch of sprites to be rendered.

NameDescription
SpriteBatch.DrawString (SpriteFont, String, Vector2, Color)Adds a string to a batch of sprites for rendering using the specified font, text, position, and color.
SpriteBatch.DrawString (SpriteFont, String, Vector2, Color, Single, Vector2, Single, SpriteEffects, Single)Adds a string to a batch of sprites for rendering using the specified font, text, position, color, rotation, origin, scale, effects and layer.
SpriteBatch.DrawString (SpriteFont, String, Vector2, Color, Single, Vector2, Vector2, SpriteEffects, Single)Adds a string to a batch of sprites for rendering using the specified font, text, position, color, rotation, origin, scale, effects and layer.
SpriteBatch.DrawString (SpriteFont, StringBuilder, Vector2, Color)Adds a string to a batch of sprites for rendering using the specified font, text, position, and color.
SpriteBatch.DrawString (SpriteFont, StringBuilder, Vector2, Color, Single, Vector2, Single, SpriteEffects, Single)Adds a string to a batch of sprites for rendering using the specified font, text, position, color, rotation, origin, scale, effects and layer.
SpriteBatch.DrawString (SpriteFont, StringBuilder, Vector2, Color, Single, Vector2, Vector2, SpriteEffects, Single)Adds a string to a batch of sprites for rendering using the specified font, text, position, color, rotation, origin, scale, effects and layer.

Community Additions

Show:
© 2014 Microsoft