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MaterialContent Class

Bb197878.note(en-us,XNAGameStudio.41).gifNote
This class is available only when developing for Windows.
Provides methods and properties for maintaining a collection of named texture references.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public class MaterialContent : ContentItem

In addition to texture references, opaque data values are stored in the OpaqueData property of the base class.

Windows 7, Windows Vista, Windows XP
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