February 14, 2014
An implementation of a BackgroundAgent specifically designed to play audio in the background.
Assembly: Microsoft.Phone (in Microsoft.Phone.dll)
XMLNS for XAML: Not mapped to an xmlns.
Thetype exposes the following members.
|Abort||Informs the operating system that the agent is unable to perform its intended task and that it should not be launched again until the foreground application mitigates the blocking issue and reenables the agent. (Inherited from BackgroundAgent.)|
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|NotifyComplete||Informs the operating system that the agent has completed its intended task for the current invocation of the agent. (Inherited from BackgroundAgent.)|
|OnCancel||Called by the operating system to alert a background agent that it is going to be put into a dormant state or terminated. (Inherited from BackgroundAgent.)|
|OnError||Called when there is an error with playback, such as an audio track not downloading correctly.|
|OnPlayStateChanged||Called when the play state changes, except for the error state.|
|OnUserAction||Called when the user requests an action using some application-provided UI or the Universal Volume Control (UVC) and the application has requested notification of the action.|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
The is a base class that you can extend to create your own background audio player agent. The only method that you must override is OnUserAction(BackgroundAudioPlayer, AudioTrack, UserAction, Object).