ContractClassAttribute Class

May 11, 2014

Specifies that a separate type contains the code contracts for this type.

System.Object
  System.Attribute
    System.Diagnostics.Contracts.ContractClassAttribute

Namespace:  System.Diagnostics.Contracts
Assembly:  mscorlib (in mscorlib.dll)

[AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Delegate|AttributeTargets.Interface, AllowMultiple = false, 
	Inherited = false)]
[ConditionalAttribute("CONTRACTS_FULL")]
[ConditionalAttribute("DEBUG")]
public sealed class ContractClassAttribute : Attribute

The ContractClassAttribute type exposes the following members.

  NameDescription
Public methodContractClassAttributeInitializes a new instance of the ContractClassAttribute class.
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  NameDescription
Public propertyTypeContainingContractsGets the type that contains the code contracts for this type.
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  NameDescription
Public methodEqualsInfrastructure. Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeReturns the hash code for this instance. (Inherited from Attribute.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodMatchWhen overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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Types that are marked with this attribute have code contracts that are included in a separate type. The type that contains the contracts is specified in the constructor.

The following example shows how to use the ContractClassAttribute attribute to specify that the contracts for the IArray interface are contained in the IArrayContracts class.


using System;
using System.Diagnostics.Contracts;

// An IArray is an ordered collection of objects.    
[ContractClass(typeof(IArrayContract))]
public interface IArray
{
    // The Item property provides methods to read and edit entries in the array.
    Object this[int index]
    {
        get;
        set;
    }

    int Count
    {
        get;

    }

    // Adds an item to the list.  
    // The return value is the position the new element was inserted in.
    int Add(Object value);

    // Removes all items from the list.
    void Clear();

    // Inserts value into the array at position index.
    // index must be non-negative and less than or equal to the 
    // number of elements in the array.  If index equals the number
    // of items in the array, then value is appended to the end.
    void Insert(int index, Object value);


    // Removes the item at position index.
    void RemoveAt(int index);
}

[ContractClassFor(typeof(IArray))]
internal abstract class IArrayContract : IArray
{
    int IArray.Add(Object value)
    {
        // Returns the index in which an item was inserted.
        Contract.Ensures(Contract.Result<int>() >= -1);
        Contract.Ensures(Contract.Result<int>() < ((IArray)this).Count);
        return default(int);
    }
    Object IArray.this[int index]
    {
        get
        {
            Contract.Requires(index >= 0);
            Contract.Requires(index < ((IArray)this).Count);
            return default(int);
        }
        set
        {
            Contract.Requires(index >= 0);
            Contract.Requires(index < ((IArray)this).Count);
        }
    }
    public int Count
    {
        get
        {
            Contract.Requires(Count >= 0);
            Contract.Requires(Count < ((IArray)this).Count);
            return default(int);
        }
    }

    void IArray.Clear()
    {
        Contract.Ensures(((IArray)this).Count == 0);
    }

    void IArray.Insert(int index, Object value)
    {
        Contract.Requires(index >= 0);
        Contract.Requires(index <= ((IArray)this).Count);  // For inserting immediately after the end.
        Contract.Ensures(((IArray)this).Count == Contract.OldValue(((IArray)this).Count) + 1);
    }

    void IArray.RemoveAt(int index)
    {
        Contract.Requires(index >= 0);
        Contract.Requires(index < ((IArray)this).Count);
        Contract.Ensures(((IArray)this).Count == Contract.OldValue(((IArray)this).Count) - 1);
    }
}


Windows Phone OS

Supported in: 8.1, 8.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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