Expand Minimize

D3DKMT_GETSHAREDRESOURCEADAPTERLUID structure

Provides information that describes a shared resource and the graphics adapter that the resource was created on.

Syntax


typedef struct _D3DKMT_GETSHAREDRESOURCEADAPTERLUID {
  D3DKMT_HANDLE hGlobalShare;
  HANDLE        hNtHandle;
  LUID          AdapterLuid;
} D3DKMT_GETSHAREDRESOURCEADAPTERLUID;

Members

hGlobalShare

[in] A handle to the shared resource.

hNtHandle

[in] An NT handle to the process.

AdapterLuid

[out] A LUID that serves as an identifier for the device that the resource indicated by hGlobalShare was created on. LUID is defined in Dxgi.h.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dkmthk.h (include D3dkmthk.h)

 

 

Send comments about this topic to Microsoft

Show:
© 2014 Microsoft