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D3DKMTOpenAdapterFromLuid function

Maps a locally unique identifier (LUID) to a graphics adapter handle.

Syntax


EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromLuid(
  _Inout_  const D3DKMT_OPENADAPTERFROMLUID *pAdapter
);

Parameters

pAdapter [in, out]

A pointer to a D3DKMT_OPENADAPTERFROMLUID structure that describes information that is required to perform the mapping.

Return value

Returns one of the following values:

Return codeDescription
STATUS_SUCCESS

The mapping was performed successfully.

STATUS_INVALID_PARAMETER

Parameters were validated and determined to be incorrect.

 

This function might also return other NTSTATUS values.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMT_OPENADAPTERFROMLUID

 

 

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