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DestroyAuthenticatedChannel function

Releases resources for the authenticated channel that were created through a call to the CreateAuthenticatedChannel(D3D11_1) function.

Syntax


VOID APIENTRY* DestroyAuthenticatedChannel(
  _In_  D3D10DDI_HDEVICE hDevice,
  _In_  D3D11_1DDI_HAUTHCHANNEL hAuthChannel
);

Parameters

hDevice [in]

A handle to the display device (graphics context).

hAuthChannel [in]

A handle to the driver's private data for the authenticated channel. This handle was created by the Direct3D runtime and passed to the driver in the call to CreateAuthenticatedChannel(D3D11_1).

Return value

This function does not return a value.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3d10umddi.h (include D3d10umddi.h)

See also

CreateAuthenticatedChannel(D3D11_1)

 

 

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