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DXGKARG_RESETENGINE structure

Specifies a node within the physical display adapter that can be reset when the display port driver's GPU scheduler calls the DxgkDdiResetEngine function to request a reset operation.

Syntax


typedef struct _DXGKARG_RESETENGINE {
  UINT NodeOrdinal;
  UINT EngineOrdinal;
  UINT LastAbortedFenceId;
} DXGKARG_RESETENGINE;

Members

NodeOrdinal

[in] An index of a node within the physical adapter defined by the EngineOrdinal member that is being reset in a call to DxgkDdiResetEngine.

EngineOrdinal

[in] An index that defines the physical adapter in a linked display adapter (LDA) configuration that the node defined by NodeOrdinal belongs to.

LastAbortedFenceId

[out] The fence identifier for the last packet that was aborted in the middle of execution.

Remarks

For more information, see TDR changes in Windows 8.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dkmddi.h (include D3dkmddi.h)

See also

DxgkDdiResetEngine

 

 

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