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DXGI_DDI_ARG_OFFERRESOURCES structure

Describes video memory resources that the user-mode display driver offers for reuse. Used with the pfnOfferResources function. Used with the pfnReclaimResources function by Windows Display Driver Model (WDDM) 1.2 and later user-mode display drivers.

Syntax


typedef struct _DXGI_DDI_ARG_OFFERRESOURCES {
  DXGI_DDI_HDEVICE         hDevice;
  const DXGI_DDI_HRESOURCE *pResources;
  UINT                     Resources;
  D3DDDI_OFFER_PRIORITY    Priority;
} DXGI_DDI_ARG_OFFERRESOURCES;

Members

hDevice

[in] A handle to the display device (graphics context) on which the driver offers resources for reuse.

The Direct3D runtime passed this handle to the driver in the hDrvDevice member of the D3D10DDIARG_CREATEDEVICE structure when it created the device by calling the CreateDevice(D3D10) routine.

pResources

[in] A pointer to an array of handles to the video memory resources that the driver offers.

Resources

[in] The number of elements in the array pointed to by pResources.

Priority

[in] A value of type D3DDDI_OFFER_PRIORITY that indicates the importance of the resources pointed to by pResources.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Version

WDDM 1.2 and later

Header

Dxgiddi.h (include D3d10umddi.h)

See also

CreateDevice(D3D10)
D3D10DDIARG_CREATEDEVICE
D3DDDI_OFFER_PRIORITY
pfnOfferResources

 

 

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