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D3DDDIARG_TEXBLT1 structure

Describes parameters for a texture bit-block transfer (bitblt) operation.

Syntax


typedef struct _D3DDDIARG_TEXBLT1 {
  HANDLE hDstResource;
  HANDLE hSrcResource;
  UINT   CubeMapFace;
  POINT  DstPoint;
  RECT   SrcRect;
  UINT   CopyFlags;
} D3DDDIARG_TEXBLT1;

Members

hDstResource

A handle to the destination resource.

hSrcResource

A handle to the source resource.

CubeMapFace

The face of a cube map.

DstPoint

A POINT structure that describes the destination point where the source texture is copied.

SrcRect

A RECT structure that describes the source texture to copy to the destination point.

CopyFlags

A value that specifies characteristics of a copy operation as a bitwise OR of the values in the D3DDDI_COPY_FLAGS enumeration type.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dumddi.h (include D3dumddi.h)

See also

D3DDDI_COPY_FLAGS
POINT
RECT

 

 

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