Expand Minimize

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS enumeration

Defines stereo 3-D capabilities for a Microsoft Direct3D 11 video processor.

Syntax


typedef enum D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS { 
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET         = 0x1,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED     = 0x2,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED  = 0x4,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD        = 0x8,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE           = 0x10
} D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS;

Constants

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET

The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET format defined in the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT enumeration.

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED

The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED format.

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED

The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED format.

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD

The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD format.

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE

The video processor can flip one or both views. For more information, see D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3d10umddi.h (include D3d10umddi.h)

See also

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT

 

 

Send comments about this topic to Microsoft

Show:
© 2014 Microsoft