Expand Minimize

D3D11_1DDI_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT structure

Contains the response to a QueryAuthenticatedChannel(D3D11_1) query with a D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT.QueryType value of D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES.

Syntax


typedef struct D3D11_1DDI_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT {
  D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT Output;
  D3D11_1DDI_BUS_TYPE                   BusType;
  BOOL                                  AccessibleInContiguousBlocks;
  BOOL                                  AccessibleInNonContiguousBlocks;
} D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT;

Members

Output

A D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT structure that contains a Message Authentication Code (MAC) and other data.

BusType

A bitwise OR of flags from the D3D11_1DDI_BUS_TYPE enumeration.

AccessibleInContiguousBlocks

If TRUE, contiguous blocks of video memory may be accessible to the CPU or the bus.

AccessibleInNonContiguousBlocks

If TRUE, non-contiguous blocks of video memory may be accessible to the CPU or the bus.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3d10umddi.h (include D3d10umddi.h)

See also

D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT
D3D11_1DDI_BUS_TYPE
QueryAuthenticatedChannel(D3D11_1)

 

 

Send comments about this topic to Microsoft

Show:
© 2014 Microsoft