pfnStateOmDepthStateCb routine

The pfnStateOmDepthStateCb function causes the Microsoft Direct3D 10 runtime to refresh the output merger depth state.

Syntax


PFND3D10DDI_STATE_OM_DEPTHSTATE_CB pfnStateOmDepthStateCb;

void APIENTRY pfnStateOmDepthStateCb(
  _In_  D3D10DDI_HRTCORELAYER hRuntimeDevice
)
{ ... }

Parameters

hRuntimeDevice [in]

A handle to a context for the core Direct3D 10 runtime. This handle is supplied to the driver in a call to the driver's CreateDevice(D3D10) function.

Return value

None

Remarks

The pfnStateOmDepthStateCb function calls the user-mode display driver's SetDepthStencilState function with the current depth stencil state.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3d10umddi.h (include D3d10umddi.h)

See also

CreateDevice(D3D10)
D3D10DDI_CORELAYER_DEVICECALLBACKS
SetDepthStencilState

 

 

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