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DXGKARG_STOPCAPTURE structure

The DXGKARG_STOPCAPTURE structure contains the handle to the allocation that is used for a capture buffer.

Syntax


typedef struct _DXGKARG_STOPCAPTURE {
  HANDLE hAllocation;
} DXGKARG_STOPCAPTURE;

Members

hAllocation

[in] A handle to the allocation that is used for a capture buffer. The display miniport driver stops the capture hardware from using the allocation.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmddi.h (include D3dkmddi.h)

See also

DxgkDdiStopCapture

 

 

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