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DrawInstancedIndirect routine

The DrawInstancedIndirect function draws particular instances of non-indexed primitives.



VOID APIENTRY DrawInstancedIndirect(
  _In_  D3D10DDI_HDEVICE hDevice,
  _In_  D3D10DDI_HRESOURCE hBufferForArgs,
  _In_  UINT AlignedByteOffsetForArgs
{ ... }


hDevice [in]

A handle to the display device (graphics context).

hBufferForArgs [in]

A handle to a buffer that contains the arguments for DrawInstancedIndirect to process. The buffer contains the following tightly packed structure:

struct DrawInstancedIndirectArgs {
  UINT VertexCountPerInstance; 
  UINT InstanceCount;
  UINT StartVertexLocation;
  UINT StartInstanceLocation;

For more information about these arguments, see the DrawInstanced reference page.

AlignedByteOffsetForArgs [in]

The offset, in bytes, into the buffer that hBufferForArgs specifies. AlignedByteOffsetForArgs must be a multiple of four.

Return value


The driver can use the pfnSetErrorCb callback function to set an error code. For more information about setting error codes, see the following Remarks section.


The DrawInstancedIndirect function performs the same task as the call to the driver's DrawInstanced function. However, DrawInstancedIndirect obtains information about the non-indexed primitives from the contents of the buffer that the hBufferForArgs parameter specifies. DrawInstancedIndirect reads the contents of the buffer, starting at the byte offset that the AlignedByteOffsetForArgs parameter specifies.

When the Direct3D runtime calls the driver's CreateResource(D3D11) function to create the buffer resource that the hBufferForArgs parameter specifies, the runtime must set the D3D11_DDI_RESOURCE_MISC_DRAWINDIRECT_ARGS flag in the MiscFlags member of the D3D11DDIARG_CREATERESOURCE structure.

The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Direct3D runtime determines that the error is critical. Even if the device is removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interferes with the operation of DrawInstancedIndirect (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.



DrawInstancedIndirect is supported beginning with the Windows 7 operating system.


D3d10umddi.h (include D3d10umddi.h)

See also




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