IDebugSymbolGroup2::GetSymbolTypeName method

The GetSymbolTypeName methods return the name of the specified symbol's type.

Syntax


HRESULT GetSymbolTypeName(
  [in]             ULONG Index,
  [out, optional]  PSTR Buffer,
  [in]             ULONG BufferSize,
  [out, optional]  PULONG NameSize
);

Parameters

Index [in]

The index of the symbol whose type name you want. The index of a symbol is an identification number. The index ranges from zero through the number of symbols in the symbol group minus one.

Buffer [out, optional]

The name of the symbol's type. If Buffer is NULL, this information is not returned.

BufferSize [in]

The size, in characters, of the Buffer buffer.

NameSize [out, optional]

The size, in characters, of the name of the symbol's type. If NameSize is NULL, this information is not returned.

Return value

Return codeDescription
S_OK

The method was successful.

S_FALSE

The size of the buffer was smaller than the size of the name of the symbol's type. The buffer is filled with the truncated name.

 

This method can also return error values. For more information, see Return Values.

Remarks

For more information about symbol groups, see Scopes and Symbol Groups.

Requirements

Header

Dbgeng.h (include Dbgeng.h)

See also

IDebugSymbolGroup2
GetNumberSymbols
IDebugSymbols::GetTypeName

 

 

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