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D3DKMT_WORKINGSETFLAGS structure

The D3DKMT_WORKINGSETFLAGS structure identifies working-set properties of the display miniport driver that the OpenGL installable client driver (ICD) obtains by calling the D3DKMTQueryAdapterInfo function.

Syntax


typedef struct _D3DKMT_WORKINGSETFLAGS {
  UINT UseDefault  :1;
  UINT Reserved  :31;
} D3DKMT_WORKINGSETFLAGS;

Members

UseDefault

A UINT value that specifies whether the display miniport driver uses the default working set.

Setting this member is equivalent to setting the first bit of a 32-bit value (0x00000001).

Reserved

This member is reserved and should be set to zero. Setting this member is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of a 32-bit value to zeros.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMT_QUERYADAPTERINFO
D3DKMT_WORKINGSETINFO
D3DKMTQueryAdapterInfo

 

 

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