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D3DKMT_GETOVERLAYSTATE structure

The D3DKMT_GETOVERLAYSTATE structure describes parameters that the D3DKMTGetOverlayState function uses to retrieve status about an overlay.

Syntax


typedef struct _D3DKMT_GETOVERLAYSTATE {
  D3DKMT_HANDLE hDevice;
  D3DKMT_HANDLE hOverlay;
  BOOLEAN       OverlayEnabled;
} D3DKMT_GETOVERLAYSTATE;

Members

hDevice

[in] A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device that the overlay is associated with.

hOverlay

[in] A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the create-overlay function and that identifies the kernel-mode overlay object to retrieve status about.

OverlayEnabled

[out] A Boolean variable that receives TRUE if the overlay is enabled and FALSE if the overlay is disabled.

Requirements

Version

D3DKMT_GETOVERLAYSTATE is supported beginning with the Windows 7 operating system.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTGetOverlayState

 

 

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