Expand Minimize

D3DKMT_CREATESYNCHRONIZATIONOBJECT2 structure

The D3DKMT_CREATESYNCHRONIZATIONOBJECT2 structure describes a synchronization object that the D3DKMTCreateSynchronizationObject2 function creates.

Syntax


typedef struct _D3DKMT_CREATESYNCHRONIZATIONOBJECT2 {
  D3DKMT_HANDLE                     hDevice;
  D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info;
  D3DKMT_HANDLE                     hSyncObject;
} D3DKMT_CREATESYNCHRONIZATIONOBJECT2;

Members

hDevice

[in] A handle to the device that the synchronization object is associated with.

Info

[in] A D3DDDI_SYNCHRONIZATIONOBJECTINFO2 structure that describes information about the kernel-mode synchronization object.

hSyncObject

[out] A D3DKMT_HANDLE data type that represents a kernel-mode handle to the kernel-mode synchronization object.

Requirements

Version

D3DKMT_CREATESYNCHRONIZATIONOBJECT2 is supported beginning with the Windows 7 operating system.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DDDI_SYNCHRONIZATIONOBJECTINFO2
D3DKMTCreateSynchronizationObject2

 

 

Send comments about this topic to Microsoft

Show:
© 2014 Microsoft