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D3DKMT_CHECKOCCLUSION structure

The D3DKMT_CHECKOCCLUSION structure contains the handle to the window to check for occlusion.

Syntax


typedef struct _D3DKMT_CHECKOCCLUSION {
  HWND hWindow;
} D3DKMT_CHECKOCCLUSION;

Members

hWindow

[in] A handle to the window to check for occlusion.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTCheckOcclusion

 

 

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