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D3DKMTSignalSynchronizationObject2 function

The D3DKMTSignalSynchronizationObject2 function inserts a signal for the specified synchronization objects in the specified context stream.

Syntax


NTSTATUS APIENTRY D3DKMTSignalSynchronizationObject2(
  _In_  const D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2 *pData
);

Parameters

pData [in]

A pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2 structure that describes the synchronization objects and context stream that signaling is set up for.

Return value

D3DKMTSignalSynchronizationObject2 returns one of the following values:

Return codeDescription
STATUS_SUCCESS

The signaling was successfully set up.

STATUS_DEVICE_REMOVED

The graphics adapter was stopped or the display context was reset.

STATUS_INVALID_PARAMETER

Parameters were validated and determined to be incorrect.

 

This function might also return other NTSTATUS values.

Requirements

Version

D3DKMTSignalSynchronizationObject2 is supported beginning with the Windows 7 operating system.

Header

D3dkmthk.h (include D3dkmthk.h)

Library

Gdi32.lib

See also

D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2

 

 

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