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D3DKMTDestroySynchronizationObject function

The D3DKMTDestroySynchronizationObject function destroys a kernel-mode synchronization object.

Syntax


NTSTATUS D3DKMTDestroySynchronizationObject(
  _In_  const D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *pData
);

Parameters

pData [in]

A pointer to a D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure that contains the handle to the synchronization object to destroy.

Return value

D3DKMTDestroySynchronizationObject returns one of the following values:

Return codeDescription
STATUS_SUCCESS

The kernel-mode overlay object was successfully destroyed.

STATUS_INVALID_PARAMETER

Parameters were validated and determined to be incorrect.

 

This function might also return other NTSTATUS values.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

Library

Gdi32.lib

See also

D3DKMT_DESTROYSYNCHRONIZATIONOBJECT

 

 

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