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D3DDDIARG_SETDEPTHSTENCIL structure

The D3DDDIARG_SETDEPTHSTENCIL structure specifies a depth buffer.

Syntax


typedef struct _D3DDDIARG_SETDEPTHSTENCIL {
  HANDLE hZBuffer;
} D3DDDIARG_SETDEPTHSTENCIL;

Members

hZBuffer

[in] A handle to the depth buffer.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dumddi.h (include D3dumddi.h)

See also

SetDepthStencil

 

 

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