D3DDDIARG_SETDEPTHSTENCIL structure (d3dumddi.h)
The D3DDDIARG_SETDEPTHSTENCIL structure specifies a depth buffer.
Syntax
typedef struct _D3DDDIARG_SETDEPTHSTENCIL {
[in] HANDLE hZBuffer;
} D3DDDIARG_SETDEPTHSTENCIL;
Members
[in] hZBuffer
A handle to the depth buffer.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |
See also
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